Here is a list of all class members with links to the classes they belong to:
- n -
- Name
: Barotrauma.Affliction
, Barotrauma.AfflictionPrefab
, Barotrauma.Attack
, Barotrauma.CaveGenerationParams
, Barotrauma.Character
, Barotrauma.CharacterCampaignData
, Barotrauma.CharacterHealth.LimbHealth
, Barotrauma.CharacterInfo.HeadPreset
, Barotrauma.CharacterInfo
, Barotrauma.CharacterParams.AIParams
, Barotrauma.CharacterParams.HealthParams
, Barotrauma.CharacterParams.InventoryParams.InventoryItem
, Barotrauma.CharacterParams.InventoryParams
, Barotrauma.CharacterParams.ParticleParams
, Barotrauma.CharacterParams.SoundParams
, Barotrauma.CharacterParams.SubParam
, Barotrauma.CharacterParams.TargetParams
, Barotrauma.CharacterPrefab
, Barotrauma.ContentPackage
, Barotrauma.ContentXElement
, Barotrauma.CoreEntityPrefab
, Barotrauma.CoroutineHandle
, Barotrauma.DamageModifier
, Barotrauma.DecalPrefab
, Barotrauma.EditableParams
, Barotrauma.EventManagerSettings
, Barotrauma.EventPrefab
, Barotrauma.ExtraSubmarineInfo
, Barotrauma.GameMode
, Barotrauma.GameModePreset
, Barotrauma.Gap
, Barotrauma.GoTo
, Barotrauma.Hull
, Barotrauma.IO.DirectoryInfo
, Barotrauma.IO.FileInfo
, Barotrauma.ISerializableEntity
, Barotrauma.Item
, Barotrauma.ItemAssemblyPrefab
, Barotrauma.ItemPrefab
, Barotrauma.Items.Components.Connection
, Barotrauma.Items.Components.ItemComponent
- name
: Barotrauma.Items.Components.ItemComponent
- Name
: Barotrauma.Items.Components.LimbPos
, Barotrauma.Job
, Barotrauma.JobPrefab
, Barotrauma.KarmaManager
, Barotrauma.Label
, Barotrauma.LevelGenerationParams
, Barotrauma.LevelObject
, Barotrauma.LevelObjectPrefab
, Barotrauma.Limb
, Barotrauma.LinkedSubmarinePrefab
, Barotrauma.LocationType
, Barotrauma.LuaCsSetup.LuaCsModStore.LuaModStore
, Barotrauma.MapEntity
, Barotrauma.MapEntityPrefab
, Barotrauma.MapGenerationParams
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MissionPrefab
, Barotrauma.ModifyLocationAction
, Barotrauma.NetSerializableProperties.CachedReflectedVariable
, Barotrauma.Networking.BannedPlayer
, Barotrauma.Networking.Client
, Barotrauma.Networking.PreviousPlayer
, Barotrauma.Networking.ServerContentPackage
, Barotrauma.Networking.ServerPeer.PendingClient
, Barotrauma.Networking.ServerSettings
, Barotrauma.Networking.ServerSettings.SavedClientPermission
, Barotrauma.Networking.TempClient
, Barotrauma.Order
, Barotrauma.OrderPrefab
, Barotrauma.OutpostGenerationParams
, Barotrauma.OutpostModuleInfo
, Barotrauma.RagdollParams.ColliderParams
, Barotrauma.RagdollParams.JointParams
, Barotrauma.RagdollParams.LightSourceParams.LightTexture
, Barotrauma.RagdollParams.LimbParams
, Barotrauma.RagdollParams.SoundParams
, Barotrauma.RagdollParams.SpriteParams
, Barotrauma.RagdollParams.SubParam
, Barotrauma.RuinGeneration.RuinGenerationParams
, Barotrauma.SerializableProperty
, Barotrauma.SkillSettings
, Barotrauma.Sprite
, Barotrauma.StatusEffect.AITrigger
, Barotrauma.StatusEffect.CharacterSpawnInfo
, Barotrauma.Structure
, Barotrauma.StructurePrefab
, Barotrauma.SubmarineInfo
, Barotrauma.WayPoint
, Barotrauma.WreckAIConfig
- NameAsIdentifier()
: Barotrauma.ContentXElement
- NameChangeCoolDown
: Barotrauma.Networking.Client
- NameFormats
: Barotrauma.LocationType
- NameId
: Barotrauma.Networking.Client
, Barotrauma.Networking.TempClient
- NameIdentifier
: Barotrauma.Location
- NameMatches()
: Barotrauma.ContentPackage
, Barotrauma.MapEntityPrefab
- Names
: Barotrauma.AlternativeContentTypeNames
, Barotrauma.ContentFile.TypeInfo
, Barotrauma.DebugConsole.Command
- NameTag()
: Barotrauma.Items.Components.NameTag
- NavigationState
: Barotrauma.ShipCommandManager
- NavigationStates
: Barotrauma.ShipCommandManager
- NearlyFullCondition()
: Barotrauma.AIObjectiveRepairItems
- NeedsAir
: Barotrauma.AfflictionPrefabHusk
, Barotrauma.Character
, Barotrauma.CharacterParams
- NeedsDivingGear()
: Barotrauma.HumanAIController
- NeedsMidRoundSync
: Barotrauma.Networking.Client
- NeedsNetworkSyncing
: Barotrauma.LevelObject
, Barotrauma.LevelTrigger
- NeedsOxygen
: Barotrauma.Character
- NeedsUpdate
: Barotrauma.AITarget
, Barotrauma.LevelObject
- NeedsWater
: Barotrauma.Character
, Barotrauma.CharacterParams
- NestedStr
: Barotrauma.RichString
- NestMission()
: Barotrauma.NestMission
- NetAddress
: Barotrauma.Networking.LidgrenAddress
- NetConnection
: Barotrauma.Networking.LidgrenConnection
- NetCrewMember()
: Barotrauma.MedicalClinic.NetCrewMember
- NetEndpoint
: Barotrauma.Networking.LidgrenEndpoint
- NetEntityEvent()
: Barotrauma.Networking.NetEntityEvent
- NetFlags
: Barotrauma.MultiPlayerCampaign
, Barotrauma.Networking.ServerSettings
- NetLobbyScreen
: Barotrauma.GameMain
, Barotrauma.LuaGame
, Barotrauma.NetLobbyScreen
- NetMessageReceived()
: Barotrauma.LuaCsNetworking
- NetStateID
: Barotrauma.Networking.ChatMessage
- NetworkConnection()
: Barotrauma.Networking.NetworkConnection
- NetworkEventType
: Barotrauma.EventManager
- NetworkFireSource()
: Barotrauma.Hull.NetworkFireSource
- NetworkHeader
: Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.IEventData
, Barotrauma.MapCreatures.Behavior.BallastFloraBehavior.SpawnEventData
- Networking
: Barotrauma.LuaCsSetup
- NetworkMember
: Barotrauma.GameMain
- NetworkSerialize()
: Barotrauma.NetworkSerialize
- NetworkUpdatePending
: Barotrauma.DestructibleLevelWall
- NetworkUpdateTimer
: Barotrauma.LevelObject
- NeutralBallastLevel
: Barotrauma.Items.Components.Steering
- NeutralBallastPercentage
: Barotrauma.SubmarineBody
- NeutralizeBallast()
: Barotrauma.Submarine
- newestBufferInd
: Barotrauma.Networking.VoipQueue
- NewLocation
: Barotrauma.Map.LocationChangeInfo
- Next()
: Barotrauma.MTRandom
- NextBytes()
: Barotrauma.MTRandom
- NextClusterProbability
: Barotrauma.Level.PathPoint
- NextDouble()
: Barotrauma.MTRandom
- NextFrame()
: Barotrauma.LuaCsTimer
- NextInt32()
: Barotrauma.MTRandom
- NextLevel
: Barotrauma.CampaignMode
- NextNode
: Barotrauma.SteeringPath
- NextRound
: Barotrauma.TriggerEventAction
- NextToCave
: Voronoi2.GraphEdge
- NoAITarget
: Barotrauma.Structure
, Barotrauma.StructurePrefab
- NoAutoLock
: Barotrauma.Items.Components.Wire
- Node()
: Barotrauma.Items.Components.ElectricalDischarger.Node
, Barotrauma.PrefabCollection< T >.InheritanceTreeCollection.Node
- Nodes
: Barotrauma.Items.Components.ElectricalDischarger
, Barotrauma.Level.Tunnel
, Barotrauma.SteeringPath
- Noise
: Barotrauma.BackgroundSection
, Barotrauma.Character
, Barotrauma.CharacterParams
- NoiseGateThreshold
: Barotrauma.GameSettings.Config.AudioSettings
- NoItems
: Barotrauma.SubmarineInfo
- NoLevelGeometry
: Barotrauma.LevelGenerationParams
- NonActionChildElementNames
: Barotrauma.ScriptedEvent
, Barotrauma.TraitorEvent
- NonClampedPosition
: Barotrauma.Decal
- NonClampedStrength
: Barotrauma.Affliction
- None
: Barotrauma.LanguageIdentifier
, Barotrauma.Networking.AccountInfo
, Barotrauma.Option< T >
- NonInteractable
: Barotrauma.Item
- NonInteractableWhenFlippedX
: Barotrauma.Items.Components.Controller
- NonInteractableWhenFlippedY
: Barotrauma.Items.Components.Controller
- NonPlayerTeamInteractable
: Barotrauma.Item
- NonRepeatableEvents
: Barotrauma.LevelData
- Normalize()
: Voronoi2.DoubleVector2
- NormalizedValue
: Barotrauma.Reputation
- normalSpriteParams
: Barotrauma.RagdollParams.LimbParams
- NotCampaign
: Barotrauma.PreferredContainer
- NotComponent()
: Barotrauma.Items.Components.NotComponent
- Notes
: Barotrauma.RagdollParams.LimbParams
- NotifyCrash()
: Barotrauma.Networking.GameServer
- NotifyMissionsUnlockedThisRound()
: Barotrauma.MissionAction
- NotSyncedInMultiplayer
: Barotrauma.ContentFile
, Barotrauma.ContentFile.TypeInfo
- NoWhitespace
: Barotrauma.TextPack
- NPCChangeTeamAction()
: Barotrauma.NPCChangeTeamAction
- NPCConversation()
: Barotrauma.NPCConversation
- NPCConversationCollection()
: Barotrauma.NPCConversationCollection
- NPCConversationsFile()
: Barotrauma.NPCConversationsFile
- NPCFollowAction()
: Barotrauma.NPCFollowAction
- NPCIdentifier
: Barotrauma.FactionPrefab.HireableCharacter
, Barotrauma.SpawnAction
- NPCOperateItemAction()
: Barotrauma.NPCOperateItemAction
- NPCPersonalityTrait()
: Barotrauma.NPCPersonalityTrait
- NPCPersonalityTraitsFile()
: Barotrauma.NPCPersonalityTraitsFile
- NpcSetIdentifier
: Barotrauma.CharacterInfo
- NPCSetIdentifier
: Barotrauma.FactionPrefab.HireableCharacter
- NpcSetIdentifier
: Barotrauma.HumanPrefab
- NPCSetIdentifier
: Barotrauma.SpawnAction
- NPCSetsFile()
: Barotrauma.NPCSetsFile
- NPCTag
: Barotrauma.CombatAction
, Barotrauma.NPCChangeTeamAction
, Barotrauma.NPCFollowAction
, Barotrauma.NPCOperateItemAction
, Barotrauma.NPCWaitAction
- NPCWaitAction()
: Barotrauma.NPCWaitAction
- NullComponentID
: Barotrauma.ICircuitBoxIdentifiable
- NullEntityID
: Barotrauma.Entity
- NumberOfBits
: Barotrauma.NetworkSerialize
- NumberOfMissionsAtLocation()
: Barotrauma.CampaignMode