- r -
- RadialDistortion
: Barotrauma.GameSettings.Config.GraphicsSettings
- Radiation
: Barotrauma.Map
- RadiationEnabled
: Barotrauma.CampaignSetupUI.CampaignSettingElements
- RadiationParams
: Barotrauma.MapGenerationParams
- RadioChatString
: Barotrauma.ChatBox
- ragdoll
: Barotrauma.Limb
, Barotrauma.LimbJoint
- ragdollFileName
: Barotrauma.CharacterInfo
- RandomizeButton
: Barotrauma.CharacterInfo.AppearanceCustomizationMenu
- RandomOffsetMultiplier
: Barotrauma.DecorativeSprite.State
- RandomRotationFactor
: Barotrauma.DecorativeSprite.State
- RandomScaleFactor
: Barotrauma.DecorativeSprite.State
- RandomSeed
: Barotrauma.Event
- Range
: Barotrauma.RoundSound
- RawValue
: Barotrauma.ContentPath
- RayCastInterval
: Barotrauma.SteeringManager
- ReactorMaxOutput
: Barotrauma.Items.Components.PowerRange
- Read
: Barotrauma.StructSerialization.HandlerAttribute
- ReadOnly
: Editable
- ReadyCheckButton
: Barotrauma.CampaignMode
- ReadyToRender
: Barotrauma.SpriteRecorder
- Reason
: Barotrauma.Networking.BannedPlayer
- RecalculationTime
: Barotrauma.CachedDistance
- receivedEvents
: Barotrauma.EntitySpawner
- receivedSignal
: Barotrauma.Items.Components.ArithmeticComponent
, Barotrauma.Items.Components.ColorComponent
, Barotrauma.Items.Components.EqualsComponent
, Barotrauma.Items.Components.StringComponent
- RecipeHash
: Barotrauma.FabricationRecipe
- RecommendedCrewExperience
: Barotrauma.SubmarineInfo
- RecommendedCrewSizeMin
: Barotrauma.SubmarineInfo
- Rect
: Barotrauma.BackgroundSection
- rect
: Barotrauma.MapEntity
- Rect
: Barotrauma.VisualSlot
- rect
: Barotrauma.WallSection
- RectTransform
: Barotrauma.Inventory
- ReduceAffliction
: Barotrauma.StatusEffect
- ReferenceDistance
: OpenAL.Al
- refresh
: Barotrauma.Widget
- Refresh
: OpenAL.Alc
- reg
: Voronoi2.Edge
- RegularPackages
: Barotrauma.ModListPreset
- RelayToServer
: Barotrauma.DebugConsole.Command
- RelevantSkill
: Barotrauma.AIObjectiveRepairItems
- RemoteMainMenuContentUrl
: Barotrauma.GameSettings.Config
- RemoveControlFromCharacter
: Barotrauma.CameraTransition
- removed
: Barotrauma.FireSource
- Removed
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- removeOnCombined
: Barotrauma.Items.Components.ItemComponent
- RemoveTimer
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- Renderer
: OpenAL.Al
- ReplacedBy
: Barotrauma.Inventory
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.MapEntity
- ReplacementOnUninstall
: Barotrauma.SwappableItem
- ReputationLossPerNPCDamage
: Barotrauma.Reputation
- ReputationLossPerStolenItemPrice
: Barotrauma.Reputation
- ReputationLossPerWallDamage
: Barotrauma.Reputation
- ReputationRewards
: Barotrauma.MissionPrefab
- RequireBeaconStation
: Barotrauma.LocationTypeChange.Requirement
, Barotrauma.ScriptedEvent
- RequireConsciousnessForCustomInteract
: Barotrauma.Character
- RequiredByCorePackage
: Barotrauma.ContentFile.TypeInfo
- RequiredCompletedTags
: Barotrauma.TraitorEventPrefab
- requiredCondition
: Barotrauma.AIObjectiveGoTo
- RequiredContentPackages
: Barotrauma.SubmarineInfo
- RequiredDeconstructor
: Barotrauma.DeconstructItem
- RequiredDurationRange
: Barotrauma.LocationTypeChange
- RequiredFaction
: Barotrauma.OutpostGenerationParams.ModuleCount
- RequireDiscovered
: Barotrauma.LocationTypeChange
- RequiredItems
: Barotrauma.FabricationRecipe
- requiredItems
: Barotrauma.Items.Components.ItemComponent
- RequiredLocationFaction
: Barotrauma.MissionPrefab
- RequiredLocations
: Barotrauma.LocationTypeChange.Requirement
- RequiredMoney
: Barotrauma.FabricationRecipe
- RequiredOtherItem
: Barotrauma.DeconstructItem
- RequiredPreviousDangerLevel
: Barotrauma.TraitorEventPrefab
- RequiredProximity
: Barotrauma.LocationTypeChange.Requirement
- RequiredProximityForProbabilityIncrease
: Barotrauma.LocationTypeChange.Requirement
- RequiredSkills
: Barotrauma.FabricationRecipe
- requiredSkills
: Barotrauma.Items.Components.ItemComponent
- RequiredSuccessFactor
: Barotrauma.AIObjectiveRepairItems
- RequiredTag
: Barotrauma.DamageSound
- RequiredTime
: Barotrauma.FabricationRecipe
- RequireHuntingGrounds
: Barotrauma.LocationTypeChange.Requirement
- RequireItems
: Barotrauma.OrderPrefab
- requireKill
: Barotrauma.AbandonedOutpostMission
- Requirements
: Barotrauma.LocationTypeChange
- RequireMouseOn
: Barotrauma.Widget
- RequirePreviousDangerLevelCompleted
: Barotrauma.TraitorEventPrefab
- requireRescue
: Barotrauma.AbandonedOutpostMission
- RequiresRecipe
: Barotrauma.FabricationRecipe
- RequireWreck
: Barotrauma.MissionPrefab
- ReservedIDStart
: Barotrauma.Entity
- ResetBetweenRounds
: Barotrauma.AfflictionPrefab
- ResetTime
: Barotrauma.EventSet
- ResistanceFor
: Barotrauma.AfflictionPrefab.Effect
- ResizeContentToMakeSpaceForScrollBar
: Barotrauma.GUIListBox
- RespawnManagerID
: Barotrauma.Entity
- Responses
: Barotrauma.NPCConversation
- RestrictMessageSize
: Barotrauma.LuaCsNetworking
- reverse
: Barotrauma.FishAnimController
- ReviveChanceExponent
: Barotrauma.CPRSettings
- ReviveChanceMax
: Barotrauma.CPRSettings
- ReviveChanceMin
: Barotrauma.CPRSettings
- ReviveChancePerSkill
: Barotrauma.CPRSettings
- revoluteJoint
: Barotrauma.LimbJoint
- Reward
: Barotrauma.MissionPrefab
- RichStr
: Barotrauma.StripRichTagsLString
- rightShoulder
: Barotrauma.AnimController
- RightVisible
: Barotrauma.PanelAnimator
- RolloffFactor
: OpenAL.Al
- rootElement
: Barotrauma.EditableParams
- Rotation
: Barotrauma.EditorImage
, Barotrauma.GUIImage
, Barotrauma.Items.Components.SonarBlip
, Barotrauma.LevelObject
, Barotrauma.RelatedItem
- rotation
: Barotrauma.Sprite
- rotationRad
: Barotrauma.Structure
- RotationState
: Barotrauma.DecorativeSprite.State
- RoundSound
: Barotrauma.Items.Components.ItemSound
- RoundToNearestPixel
: Barotrauma.GUITextBlock
- RowIndex
: Barotrauma.BackgroundSection
- Ruin
: Barotrauma.Level.InterestingPosition
, Barotrauma.WayPoint
- RuinParams
: Barotrauma.RuinGeneration.RuinGenerationParams
- Running
: Barotrauma.EnumCoroutineStatus
- RunPriority
: Barotrauma.AIObjectiveManager
- RunWhilePaused
: Barotrauma.CameraTransition