Here is a list of all class members with links to the classes they belong to:
- v -
- ValidateEntity()
: Barotrauma.Networking.NetEntityEventManager
- ValidateEventData()
: Barotrauma.Items.Components.ButtonTerminal
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.Wire
- ValidateHires()
: Barotrauma.CrewManagement
- ValidateMissionPrefabs()
: Barotrauma.MissionMode
- ValidateMissionType()
: Barotrauma.MissionMode
- ValidatePosition
: Barotrauma.GUIDragHandle
- ValidPositionTypes
: Barotrauma.MineralMission
- ValidPowerConnection()
: Barotrauma.Items.Components.Powered
- Value
: Barotrauma.Abilities.IAbilityValue
, Barotrauma.AbilityExperienceGainMultiplier
, Barotrauma.AbilityMissionExperienceGainMultiplier
, Barotrauma.AbilityMissionMoneyGainMultiplier
, Barotrauma.Affliction
, Barotrauma.ContentPath
, Barotrauma.EitherT< T, U >
, Barotrauma.EitherU< T, U >
, Barotrauma.GUIColor
, Barotrauma.GUIFont
, Barotrauma.GUISprite
, Barotrauma.GUISpriteSheet
, Barotrauma.Identifier
, Barotrauma.Items.Components.AbilityItemCreationMultiplier
, Barotrauma.Items.Components.AbilityItemPickingTime
, Barotrauma.Items.Components.MemoryComponent
- value
: Barotrauma.Items.Components.Signal
- Value
: Barotrauma.LanguageIdentifier
, Barotrauma.LocalizedString
, Barotrauma.LuaByte
, Barotrauma.LuaDouble
, Barotrauma.LuaInt16
, Barotrauma.LuaInt32
, Barotrauma.LuaInt64
, Barotrauma.LuaSByte
, Barotrauma.LuaSingle
, Barotrauma.LuaUInt16
, Barotrauma.LuaUInt32
, Barotrauma.LuaUInt64
, Barotrauma.Networking.SteamId
, Barotrauma.Reputation
, Barotrauma.SerializableTimeZone
, Barotrauma.SetDataAction
, Barotrauma.SteamWorkshopId
, Barotrauma.Success< T, TError >
- value1
: Barotrauma.CheckDataAction
- value2
: Barotrauma.CheckDataAction
- ValueEquals()
: Barotrauma.Option< T >
- ValueHash
: Barotrauma.LanguageIdentifier
- Values
: Barotrauma.ListDictionary< TKey, TValue >
- ValueStep
: Barotrauma.GUINumberInput
, Editable
- ValueToScroll
: Barotrauma.GUIScrollBar
- VanillaContent
: Barotrauma.GameMain
- Variant
: Barotrauma.Items.Components.Wearable
, Barotrauma.Job
, Barotrauma.MultiplayerPreferences.JobPreference
, Barotrauma.WearableSprite
- VariantFile
: Barotrauma.CharacterParams
- VariantOf
: Barotrauma.Character
, Barotrauma.CharacterPrefab
, Barotrauma.ContentXElement
, Barotrauma.IImplementsVariants< T >
, Barotrauma.ItemPrefab
- Variants
: Barotrauma.Items.Components.Wearable
, Barotrauma.JobPrefab
- VectorComponentLabels
: Editable
- VectorToWorldGrid()
: Barotrauma.Submarine
- Velocity
: Barotrauma.AIController
, Barotrauma.BackgroundCreature
, Barotrauma.GUIMessage
, Barotrauma.ISteerable
, Barotrauma.Items.Components.SonarBlip
, Barotrauma.Particles.ParticleEmitterProperties
, Barotrauma.Submarine
, Barotrauma.SubmarineBody
, OpenAL.Al
- VelocityChange
: Barotrauma.Particles.ParticlePrefab
- VelocityChangeDisplay
: Barotrauma.Particles.ParticlePrefab
- VelocityChangeWater
: Barotrauma.Particles.ParticlePrefab
- VelocityChangeWaterDisplay
: Barotrauma.Particles.ParticlePrefab
- VelocityMax
: Barotrauma.CharacterParams.ParticleParams
, Barotrauma.Particles.ParticleEmitterProperties
- VelocityMin
: Barotrauma.CharacterParams.ParticleParams
, Barotrauma.Particles.ParticleEmitterProperties
- Vendor
: OpenAL.Al
- Vent()
: Barotrauma.Items.Components.Vent
- VerboseLogging
: Barotrauma.GameSettings.Config
- VerifyState()
: Barotrauma.Abilities.CharacterAbility
, Barotrauma.Abilities.CharacterAbilityModifyFlag
, Barotrauma.Abilities.CharacterAbilityModifyStat
, Barotrauma.Abilities.CharacterAbilityModifyStatToFlooding
, Barotrauma.Abilities.CharacterAbilityModifyStatToLevel
, Barotrauma.Abilities.CharacterAbilityModifyStatToSkill
, Barotrauma.Abilities.CharacterAbilityPsychoClown
- Version
: Barotrauma.GameMain
, OpenAL.Al
- VersionFile
: Barotrauma.LuaCsSetup
- vertex
: Voronoi2.Halfedge
- VertexBuffer
: Barotrauma.LevelWall
- vertices
: Barotrauma.Items.Components.Wire.WireSection
- Vertices
: Barotrauma.Polygon
- vertices
: Barotrauma.WaterRenderer
- ViableForRepair()
: Barotrauma.AIObjectiveRepairItems
- Video()
: ObjectiveManager.Segment
- VideoContent
: ObjectiveManager.Segment
- VideoFile
: Barotrauma.EventObjectiveAction
- VideoPlayer()
: Barotrauma.VideoPlayer
- VideoSettings()
: Barotrauma.VideoPlayer.VideoSettings
- VideoSound()
: Barotrauma.Sounds.VideoSound
- ViewingItemDetails
: Barotrauma.Steam.MutableWorkshopMenu
- ViewTarget
: Barotrauma.Character
, Barotrauma.Lights.LightManager
- Visibility
: Barotrauma.Character
, Barotrauma.CharacterParams
- Visible
: Barotrauma.BackgroundCreature
, Barotrauma.GUIComponent
, Barotrauma.Hull
, Barotrauma.Item
- VisibleBorders
: Barotrauma.Submarine
, Barotrauma.SubmarineBody
- VisibleBox
: Barotrauma.GUIMessageBox
- VisibleCharacters
: Barotrauma.Items.Components.StatusHUD
- VisibleEntities
: Barotrauma.Submarine
- VisibleHulls
: Barotrauma.AIController
- VisibleLightLimit
: Barotrauma.GameSettings.Config.GraphicsSettings
- VisibleOnSonar
: Barotrauma.LevelObject
- Visit()
: Barotrauma.Map
- Visited
: Barotrauma.Location
- VisualSignal()
: Barotrauma.Items.Components.Wire
- VisualSlot()
: Barotrauma.VisualSlot
- visualSlots
: Barotrauma.Inventory
- Vitality
: Barotrauma.Character
, Barotrauma.CharacterHealth
, Barotrauma.CharacterParams.HealthParams
- VitalityDecrease
: Barotrauma.MedicalClinic.NetAffliction
- VitalityDisregardingDeath
: Barotrauma.CharacterHealth
- VitalityModifier
: Barotrauma.JobPrefab
- VitalityMultipliers
: Barotrauma.CharacterHealth.LimbHealth
- VitalityTypeMultipliers
: Barotrauma.CharacterHealth.LimbHealth
- VoiceCaptureDevice
: Barotrauma.GameSettings.Config.AudioSettings
- VoiceChatCutoffPrevention
: Barotrauma.GameSettings.Config.AudioSettings
- VoiceChatEnabled
: Barotrauma.Networking.ServerSettings
- VoiceChatVolume
: Barotrauma.GameSettings.Config.AudioSettings
- VoiceSetting
: Barotrauma.GameSettings.Config.AudioSettings
- VoipAttenuatedGain
: Barotrauma.Sounds.SoundManager
- VoipAttenuationEnabled
: Barotrauma.GameSettings.Config.AudioSettings
- VoipClient
: Barotrauma.Networking.GameClient
, Barotrauma.Networking.VoipClient
- VoipEnabled
: Barotrauma.Networking.ServerInfo
- VoipQueue
: Barotrauma.Networking.Client
, Barotrauma.Networking.VoipQueue
- VoipSound
: Barotrauma.Networking.Client
, Barotrauma.Sounds.VoipSound
- Voltage
: Barotrauma.Items.Components.GridInfo
, Barotrauma.Items.Components.Powered
- Volume
: Barotrauma.BackgroundMusic
, Barotrauma.CharacterParams.SoundParams
, Barotrauma.CharacterSound
, Barotrauma.Hull
, Barotrauma.RoundSound
- VolumeMultiplier
: Barotrauma.Items.Components.ItemSound
- VolumeProperty
: Barotrauma.Items.Components.ItemSound
- Voronoi()
: Voronoi2.Voronoi
- VoronoiCell()
: Voronoi2.VoronoiCell
- VoronoiSiteInterval
: Barotrauma.LevelGenerationParams
, Barotrauma.MapGenerationParams
- VoronoiSiteVariance
: Barotrauma.LevelGenerationParams
, Barotrauma.MapGenerationParams
- Votable
: Barotrauma.GameModePreset
- VotableClicked()
: Barotrauma.NetLobbyScreen
- Vote()
: Barotrauma.Networking.GameClient
- VotedAsTraitorClientSessionId
: Barotrauma.TraitorManager.TraitorResults
- VotedCorrectTraitor
: Barotrauma.TraitorManager.TraitorResults
- VoteForKick()
: Barotrauma.Networking.GameClient
- VoteRequiredRatio
: Barotrauma.Networking.ServerSettings
- VoteRunning
: Barotrauma.VotingInterface
- VoteState
: Barotrauma.Voting
- VoteTimeout
: Barotrauma.Networking.ServerSettings
- Voting
: Barotrauma.Networking.GameClient
- VotingInterface
: Barotrauma.Networking.GameClient
- VSync
: Barotrauma.GameSettings.Config.GraphicsSettings
- VulnerableToEMP
: Barotrauma.Items.Components.Powered