Here is a list of all class members with links to the classes they belong to:
- u -
- UgcId
: Barotrauma.ContentPackage
, Barotrauma.Networking.ServerContentPackage
- UIColor
: Barotrauma.JobPrefab
- UIHighlightAction()
: UIHighlightAction
- UintIdentifier
: Barotrauma.BaseSubFile
, Barotrauma.FabricationRecipe.RequiredItem
, Barotrauma.FabricationRecipe.RequiredItemByIdentifier
, Barotrauma.FabricationRecipe.RequiredItemByTag
, Barotrauma.PrefabWithUintIdentifier
- UIntValue
: Barotrauma.Networking.SingleUIntUnion
- UIStyleFile()
: Barotrauma.UIStyleFile
- UiVolume
: Barotrauma.GameSettings.Config.AudioSettings
- UnassignedSpritePath
: Barotrauma.WearableSprite
- UnattackableSubmarines
: Barotrauma.EnemyAIController
- UnbanPlayer()
: Barotrauma.Networking.BanList
, Barotrauma.Networking.Client
, Barotrauma.Networking.GameServer
- Undo()
: Barotrauma.AnimationParams
, Barotrauma.IMemorizable< T >
, Barotrauma.Memento< T >
, Barotrauma.RagdollParams
- Undock()
: Barotrauma.Items.Components.DockingPort
- UndoCount
: Barotrauma.Memento< T >
- Unequip()
: Barotrauma.Item
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.IdCard
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.Wearable
, Barotrauma.Items.Components.Wire
- UnequipContainedItems()
: Barotrauma.AIController
- UnequipEmptyItems()
: Barotrauma.AIController
- UnhappyThreshold
: Barotrauma.PetBehavior
- UnhideEntitySubCategories
: Barotrauma.MissionPrefab
- UnhookMethod()
: Barotrauma.LuaCsHook
- UniqueEvents
: Barotrauma.Networking.ServerEntityEventManager
- UniqueIdentifier
: Barotrauma.Networking.BannedPlayer
- UniqueNameColor
: Barotrauma.Character
- Unkillable
: Barotrauma.Character
, Barotrauma.CharacterHealth
- Unload()
: Barotrauma.Submarine
- UnloadContent()
: Barotrauma.ContentPackage
- UnloadFile()
: Barotrauma.AfflictionsFile
, Barotrauma.BaseSubFile
, Barotrauma.CharacterFile
, Barotrauma.ContentFile
, Barotrauma.DecalsFile
, Barotrauma.GenericPrefabFile< T >
, Barotrauma.JobsFile
, Barotrauma.LevelGenerationParametersFile
, Barotrauma.MapGenerationParametersFile
, Barotrauma.NPCConversationsFile
, Barotrauma.OrdersFile
, Barotrauma.OtherFile
, Barotrauma.RandomEventsFile
, Barotrauma.SkillSettingsFile
, Barotrauma.TextFile
- UnloadFilesOfType< T >()
: Barotrauma.ContentPackage
- Unloading
: Barotrauma.Submarine
- UnloadPlugins()
: CsPackageManager
- UnlockedRecipes
: Barotrauma.CharacterTalent
- UnlockedStoreItems
: Barotrauma.CharacterTalent
- UnlockedTalents
: Barotrauma.CharacterInfo
- UnlockFurtherOnMap
: Barotrauma.MissionAction
- UnlockInitialMissions()
: Barotrauma.Location
- UnlockMission()
: Barotrauma.Location
- UnlockMissionByIdentifier()
: Barotrauma.Location
- UnlockMissionByTag()
: Barotrauma.Location
- UnlockPathAction()
: Barotrauma.UnlockPathAction
- UnlockPathEvent
: Barotrauma.EventPrefab
- UnlockPathReputation
: Barotrauma.EventPrefab
- UnlockPathTooltip
: Barotrauma.EventPrefab
- UnmodifiedMaxVitality
: Barotrauma.CharacterHealth
- Unreachable
: Barotrauma.SteeringPath
- unreachableGaps
: Barotrauma.AIController
- UnreachableHulls
: Barotrauma.HumanAIController
- UnreceivedEntityEventCount
: Barotrauma.Networking.Client
- UnregisterGenericType()
: Barotrauma.LuaUserData
- UnregisterQueue()
: Barotrauma.Networking.VoipServer
- UnregisterType()
: Barotrauma.LuaUserData
- unresolvedLinkedToID
: Barotrauma.MapEntity
- UnsafeHulls
: Barotrauma.HumanAIController
- UnsentChanges
: Barotrauma.Items.Components.Steering
- UnsentFlags()
: Barotrauma.Networking.ServerSettings
- UnskilledSpread
: Barotrauma.Items.Components.RangedWeapon
, Barotrauma.Items.Components.RepairTool
- Unstick()
: Barotrauma.Items.Components.Projectile
- UnsubscribeFromDeathEvent()
: Barotrauma.AfflictionHusk
- UnsyncedExtraWalls
: Barotrauma.Level
- Update()
: Barotrauma.Affliction
, Barotrauma.AfflictionAction
, Barotrauma.AfflictionBleeding
, Barotrauma.AfflictionHusk
, Barotrauma.AfflictionPsychosis
, Barotrauma.AfflictionSpaceHerpes
, Barotrauma.AICharacter
, Barotrauma.AIController
, Barotrauma.AIObjective
, Barotrauma.AIObjectiveCombat
, Barotrauma.AIObjectiveEscapeHandcuffs
, Barotrauma.AIObjectiveFindSafety
, Barotrauma.AIObjectiveFindThieves
, Barotrauma.AIObjectiveIdle
, Barotrauma.AIObjectiveLoop< T >
, Barotrauma.AITarget
, Barotrauma.ArtifactEvent
, Barotrauma.BinaryOptionAction
, Barotrauma.BuffDurationIncrease
, Barotrauma.Character
, Barotrauma.CharacterHealth
, Barotrauma.ClearTagAction
, Barotrauma.CombatAction
, Barotrauma.ConversationAction
, Barotrauma.CrewManager
, Barotrauma.Decal
, Barotrauma.DelayedEffect
, Barotrauma.DestructibleLevelWall
, Barotrauma.EnemyAIController
, Barotrauma.EntitySpawner
, Barotrauma.Event
, Barotrauma.EventAction.SubactionGroup
, Barotrauma.EventAction
, Barotrauma.EventLogAction
, Barotrauma.EventManager
, Barotrauma.EventObjectiveAction
, Barotrauma.FireAction
, Barotrauma.FireSource
, Barotrauma.GameMode
, Barotrauma.GameScreen
, Barotrauma.GameSession
, Barotrauma.Gap
, Barotrauma.GiveExpAction
, Barotrauma.GiveSkillExpAction
, Barotrauma.GodModeAction
, Barotrauma.Hull
, Barotrauma.HumanAIController
, Barotrauma.IndoorsSteeringManager
, Barotrauma.Item
, Barotrauma.Items.Components.ArithmeticComponent
, Barotrauma.Items.Components.BooleanOperatorComponent
, Barotrauma.Items.Components.ColorComponent
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.CustomInterface
, Barotrauma.Items.Components.Deconstructor
, Barotrauma.Items.Components.DelayComponent
, Barotrauma.Items.Components.DockingPort
, Barotrauma.Items.Components.Door
, Barotrauma.Items.Components.ElectricalDischarger
, Barotrauma.Items.Components.Engine
, Barotrauma.Items.Components.EqualsComponent
, Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.GeneticMaterial
, Barotrauma.Items.Components.GreaterComponent
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.ItemContainer
, Barotrauma.Items.Components.LevelResource
, Barotrauma.Items.Components.LightComponent
, Barotrauma.Items.Components.MeleeWeapon
, Barotrauma.Items.Components.MemoryComponent
, Barotrauma.Items.Components.MiniMap
, Barotrauma.Items.Components.MotionSensor
, Barotrauma.Items.Components.NotComponent
, Barotrauma.Items.Components.OscillatorComponent
, Barotrauma.Items.Components.OxygenDetector
, Barotrauma.Items.Components.OxygenGenerator
, Barotrauma.Items.Components.PowerContainer
, Barotrauma.Items.Components.Powered
, Barotrauma.Items.Components.PowerTransfer
, Barotrauma.Items.Components.Projectile
, Barotrauma.Items.Components.Propulsion
, Barotrauma.Items.Components.Pump
, Barotrauma.Items.Components.RangedWeapon
, Barotrauma.Items.Components.Reactor
, Barotrauma.Items.Components.RegExFindComponent
, Barotrauma.Items.Components.RelayComponent
, Barotrauma.Items.Components.RemoteController
, Barotrauma.Items.Components.Repairable
, Barotrauma.Items.Components.RepairTool
, Barotrauma.Items.Components.Rope
, Barotrauma.Items.Components.Scanner
, Barotrauma.Items.Components.SmokeDetector
, Barotrauma.Items.Components.Sonar
, Barotrauma.Items.Components.SonarTransducer
, Barotrauma.Items.Components.Steering
, Barotrauma.Items.Components.StringComponent
, Barotrauma.Items.Components.Throwable
, Barotrauma.Items.Components.TriggerComponent
, Barotrauma.Items.Components.TrigonometricFunctionComponent
, Barotrauma.Items.Components.Turret
, Barotrauma.Items.Components.Vent
, Barotrauma.Items.Components.WaterDetector
, Barotrauma.Items.Components.Wearable
, Barotrauma.Items.Components.WifiComponent
, Barotrauma.Items.Components.Wire
, Barotrauma.LatchOntoAI
, Barotrauma.Level
, Barotrauma.LevelObjectManager
, Barotrauma.LevelTrigger
, Barotrauma.LevelWall
, Barotrauma.Limb
, Barotrauma.LuaCsSetup
, Barotrauma.LuaCsSteam
, Barotrauma.LuaCsTimer
, Barotrauma.MalfunctionEvent
, Barotrauma.MapCreatures.Behavior.BallastFloraStateMachine
, Barotrauma.MapCreatures.Behavior.DefendWithPumpState
, Barotrauma.MapCreatures.Behavior.IBallastFloraState
, Barotrauma.MapEntity
, Barotrauma.MentalStateManager
, Barotrauma.MessageBoxAction
, Barotrauma.Mission
, Barotrauma.MissionAction
, Barotrauma.MissionStateAction
, Barotrauma.ModifyLocationAction
, Barotrauma.MoneyAction
, Barotrauma.MonsterEvent
, Barotrauma.MultiPlayerCampaign
, Barotrauma.Networking.FileSender
, Barotrauma.Networking.GameServer
, Barotrauma.Networking.RespawnManager
, Barotrauma.Networking.ServerEntityEventManager
, Barotrauma.NPCChangeTeamAction
, Barotrauma.NPCFollowAction
, Barotrauma.NPCOperateItemAction
, Barotrauma.NPCWaitAction
, Barotrauma.OnRoundEndAction
, Barotrauma.PerformanceCounter
, Barotrauma.PetBehavior
, Barotrauma.PhysicsBody
, Barotrauma.Ragdoll
, Barotrauma.RemoveItemAction
, Barotrauma.ReputationAction
, Barotrauma.Screen
, Barotrauma.ScriptedEvent
, Barotrauma.SetDataAction
, Barotrauma.SetPriceMultiplierAction
, Barotrauma.SetTraitorEventStateAction
, Barotrauma.ShipCommandManager
, Barotrauma.SpawnAction
, Barotrauma.StatusEffectAction
, Barotrauma.SteeringManager
, Barotrauma.Structure
, Barotrauma.Submarine
, Barotrauma.SubmarineBody
, Barotrauma.TagAction
, Barotrauma.TraitorManager
, Barotrauma.TriggerAction
, Barotrauma.TriggerEventAction
, Barotrauma.TutorialCompleteAction
, Barotrauma.UnlockPathAction
, Barotrauma.Voting
, Barotrauma.WaitAction
, Barotrauma.WaitForItemUsedAction
, Barotrauma.WreckAI
, HighlightAction
, InventoryHighlightAction
, TeleportAction
, TutorialIconAction
, UIHighlightAction
- UpdateAbilityGroup()
: Barotrauma.Abilities.CharacterAbilityGroupInterval
- UpdateAfflictions
: Barotrauma.GodModeAction
- UpdateAll()
: Barotrauma.Character
, Barotrauma.FireSource
, Barotrauma.MapEntity
, Barotrauma.Ragdoll
, Barotrauma.StatusEffect
- UpdateAnim()
: Barotrauma.AnimController
, Barotrauma.FishAnimController
, Barotrauma.HumanoidAnimController
- UpdateAnimAll()
: Barotrauma.Character
- UpdateAnimationWhenNotMoving
: Barotrauma.FishSwimParams
- UpdateAttack()
: Barotrauma.Limb
- UpdateAttackTimer()
: Barotrauma.Attack
- UpdateAutoOperate()
: Barotrauma.Items.Components.Turret
- UpdateAutoTemp()
: Barotrauma.Items.Components.Reactor
- UpdateBlink()
: Barotrauma.Limb
- UpdateBroken()
: Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Door
, Barotrauma.Items.Components.ElectricalDischarger
, Barotrauma.Items.Components.Engine
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.ItemContainer
, Barotrauma.Items.Components.LightComponent
, Barotrauma.Items.Components.MeleeWeapon
, Barotrauma.Items.Components.OxygenGenerator
, Barotrauma.Items.Components.PowerTransfer
, Barotrauma.Items.Components.Reactor
, Barotrauma.Items.Components.Repairable
, Barotrauma.Items.Components.Rope
, Barotrauma.Items.Components.Throwable
, Barotrauma.Items.Components.Wearable
- UpdateCharacterAbility()
: Barotrauma.Abilities.CharacterAbility
, Barotrauma.Abilities.CharacterAbilityModifyResistance
- UpdateCheatsEnabled()
: Barotrauma.Networking.GameServer
- UpdateClientPermissions()
: Barotrauma.LuaCsNetworking
, Barotrauma.Networking.GameServer
- UpdateClients()
: Barotrauma.KarmaManager
- UpdateConfig()
: Barotrauma.LuaCsSetup
- UpdateConfigVars()
: Barotrauma.LuaCsSetup
- UpdateCoolDown()
: Barotrauma.Attack
- UpdateDrawPosition()
: Barotrauma.PhysicsBody
- UpdateElapsedTime
: Barotrauma.LuaCsPerformanceCounter
- UpdateEscape()
: Barotrauma.AIController
- UpdateFlag()
: Barotrauma.Networking.ServerSettings
- UpdateGrids()
: Barotrauma.Items.Components.Powered
- UpdateHealth()
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- UpdateHulls()
: Barotrauma.Gap
, Barotrauma.Item
- UpdateInterval
: Barotrauma.Items.Components.MotionSensor
, Barotrauma.Items.Components.Powered
- UpdateKickVotes()
: Barotrauma.Networking.Client
- UpdateLanguage()
: Barotrauma.LocalizedString
- UpdateLightComponents()
: Barotrauma.Items.Components.Turret
- UpdateMissionSpecific()
: Barotrauma.AbandonedOutpostMission
, Barotrauma.AlienRuinMission
, Barotrauma.BeaconMission
, Barotrauma.CombatMission
, Barotrauma.EndMission
, Barotrauma.EscortMission
, Barotrauma.GoToMission
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MonsterMission
, Barotrauma.NestMission
, Barotrauma.PirateMission
, Barotrauma.SalvageMission
, Barotrauma.ScanMission
- UpdateMissionState()
: Barotrauma.Networking.GameServer
- UpdateObjectives()
: Barotrauma.AIObjectiveManager
- UpdateOnActiveEffects()
: Barotrauma.Items.Components.Powered
- UpdatePath()
: Barotrauma.AnimationParams
, Barotrauma.EditableParams
, Barotrauma.RagdollParams
- UpdatePendingConditionUpdates()
: Barotrauma.Item
- UpdatePermanentStatsEventData()
: Barotrauma.Character.UpdatePermanentStatsEventData
- UpdatePower()
: Barotrauma.Items.Components.Powered
- UpdatePriorityCharacters
: Barotrauma.LuaGame
- UpdatePriorityItems
: Barotrauma.LuaGame
- UpdatePulse()
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- UpdateSections()
: Barotrauma.Items.Components.Wire
- UpdateSimpleEscape()
: Barotrauma.AIObjectiveFindSafety
- UpdateSpecials()
: Barotrauma.Location
- UpdateSteering()
: Barotrauma.SwarmBehavior
- UpdateStores()
: Barotrauma.Location
- UpdateStoreStock()
: Barotrauma.CampaignMode
- UpdateSwingPos()
: Barotrauma.Items.Components.Holdable
- UpdateTalent()
: Barotrauma.CharacterTalent
- UpdateTargets()
: Barotrauma.AIObjectiveLoop< T >
, Barotrauma.EnemyAIController
- UpdateTeam()
: Barotrauma.Character
- UpdateTime
: Barotrauma.Networking.ServerPeer.PendingClient
- UpdateTimer()
: Barotrauma.StatusEffect.AITrigger
- UpdateTransform()
: Barotrauma.Camera
, Barotrauma.Item
, Barotrauma.Submarine
- UpdateUseItem()
: Barotrauma.AnimController
- UpdateVoteStatus()
: Barotrauma.Networking.GameServer
- UpdateWhenInactive
: Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.Pump
- UpdateWhilePaused()
: Barotrauma.GameMode
- UpgradeAlsoConnectedSubs
: Barotrauma.UpgradeManager
- UpgradeContentPrefab()
: Barotrauma.UpgradeContentPrefab
- UpgradeGameVersion()
: Barotrauma.SerializableProperty
- UpgradeManager
: Barotrauma.CampaignMode
, Barotrauma.UpgradeManager
- UpgradeModulesFile()
: Barotrauma.UpgradeModulesFile
- Upgrades
: Barotrauma.MapEntity
- UploadFolder
: Barotrauma.Networking.ModSender
- upperArmLength
: Barotrauma.AnimController
- UpperLimit
: Barotrauma.LimbJoint
, Barotrauma.RagdollParams.JointParams
- UpperLString()
: Barotrauma.UpperLString
- UsableIn
: Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.Propulsion
, Barotrauma.Items.Components.RepairTool
- UsageDisabledByRangedWeapon()
: Barotrauma.Items.Components.Holdable
- Use()
: Barotrauma.Item
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.ElectricalDischarger
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.LightComponent
, Barotrauma.Items.Components.MeleeWeapon
, Barotrauma.Items.Components.Projectile
, Barotrauma.Items.Components.Propulsion
, Barotrauma.Items.Components.RangedWeapon
, Barotrauma.Items.Components.RepairTool
, Barotrauma.Items.Components.Sonar
, Barotrauma.Items.Components.Sprayer
, Barotrauma.Items.Components.Throwable
, Barotrauma.Items.Components.Turret
, Barotrauma.Items.Components.Wire
- UseAutoDocking
: Barotrauma.Items.Components.Steering
- UseBetweenOutpostModules
: Barotrauma.Items.Components.Door
- UseBossHealthBar
: Barotrauma.CharacterParams
- UseCaptureGroup
: Barotrauma.Items.Components.RegExFindComponent
- UseCondition
: Barotrauma.FabricationRecipe.RequiredItem
- UseContainedInventoryIconColor
: Barotrauma.ItemPrefab
- UseContainedSpriteColor
: Barotrauma.ItemPrefab
- UseController
: Barotrauma.Order
, Barotrauma.OrderPrefab
- UseDirectionalPing
: Barotrauma.Items.Components.Sonar
- UseDirectionalVoiceChat
: Barotrauma.GameSettings.Config.AudioSettings
- UseDistanceRelativeToAimSourcePos
: Barotrauma.AIObjectiveGoTo
- UseDropShadow
: Barotrauma.Structure
- UseDualModeSockets
: Barotrauma.GameSettings.Config
- UseEnvironment
: Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.Propulsion
, Barotrauma.Items.Components.RepairTool
- UseHandRotationForHoldAngle
: Barotrauma.Items.Components.Holdable
- UseHealthWindow
: Barotrauma.Character
, Barotrauma.CharacterHealth
, Barotrauma.CharacterParams.HealthParams
- UseHSV
: Barotrauma.Items.Components.ColorComponent
- UseHullOxygen
: Barotrauma.Character
- UseHumanAI
: Barotrauma.CharacterParams
- UseHuskAppendage
: Barotrauma.CharacterParams
- UseInHealthInterface
: Barotrauma.Item
, Barotrauma.ItemPrefab
- UseInternalAssemblyName
: RunConfig
- useItemTimer
: Barotrauma.AnimController
- UseMineralScanner
: Barotrauma.Items.Components.Sonar
- UseMonospaceFont
: Barotrauma.Items.Components.Terminal
- UseNetworkSyncing
: Barotrauma.LevelTrigger
- UseNonPublicizedAssemblies
: RunConfig
- UseOutsideWaypoints
: Barotrauma.HumanAIController
- UsePathFinding
: Barotrauma.CharacterParams
- UsePathFindingToGetInside
: Barotrauma.CharacterParams.AIParams
- UsePathingOutside
: Barotrauma.AIObjectiveGoTo
- UsePortraitInRandomLoadingScreens
: Barotrauma.LocationType
- User
: Barotrauma.AbilityApplyTreatment
, Barotrauma.DurationListElement
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.Engine
, Barotrauma.Items.Components.MeleeWeapon
, Barotrauma.Items.Components.Projectile
- UseRadians
: Barotrauma.Items.Components.TrigonometricFunctionComponent
- UseRandomRuinCount()
: Barotrauma.LevelGenerationParams
- UserData
: Barotrauma.PhysicsBody
- UseRespawnPrompt
: Barotrauma.Networking.RespawnManager
- UseRespawnShuttle
: Barotrauma.Networking.ServerSettings
- UserInCorrectPosition
: Barotrauma.Items.Components.Controller
- UserPos
: Barotrauma.Items.Components.Controller
- UserTag
: Barotrauma.WaitForItemUsedAction
- UseSineMovement
: Barotrauma.FishSwimParams
- UseSpriteDepth
: Barotrauma.Items.Components.Wire
- UseSteamMatchmaking
: Barotrauma.GameSettings.Config
- UseTarget
: Barotrauma.Item.ApplyStatusEffectEventData
- UseTextureOffsetForBlinking
: Barotrauma.RagdollParams.LimbParams
- UseTransducers
: Barotrauma.Items.Components.Sonar
- UsingFreeCam
: Barotrauma.Networking.Client
- UsingShuttle
: Barotrauma.Networking.RespawnManager
- UtcNow
: Barotrauma.SerializableDateTime