Here is a list of all class members with links to the classes they belong to:
- s -
- SabotageDeteriorationDuration
: Barotrauma.Items.Components.Repairable
- Salary
: Barotrauma.CharacterInfo
- SaltPassword()
: Barotrauma.Networking.ServerSettings
- SalvageMission()
: Barotrauma.SalvageMission
- Sandbox
: Barotrauma.GameModePreset
- Sanitize()
: RunConfig
- SanitizedString
: Barotrauma.RichString
- SanitizedValue
: Barotrauma.RichString
- SanitizeName()
: Barotrauma.Networking.Client
- SanityCheckUpgrades()
: Barotrauma.UpgradeManager
- Save()
: Barotrauma.CampaignMode
, Barotrauma.CaveGenerationParams
, Barotrauma.CharacterCampaignData
, Barotrauma.CharacterHealth
, Barotrauma.CharacterInfo
, Barotrauma.CharacterParams
, Barotrauma.EditableParams
, Barotrauma.EventManager
, Barotrauma.ExtraSubmarineInfo
, Barotrauma.GameSession
, Barotrauma.Gap
, Barotrauma.Hull
, Barotrauma.Item
, Barotrauma.Items.Components.Connection
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.CustomInterface
, Barotrauma.Items.Components.Engine
, Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.ItemContainer
, Barotrauma.Items.Components.MotionSensor
, Barotrauma.Items.Components.Terminal
, Barotrauma.Items.Components.Wearable
, Barotrauma.Items.Components.WifiComponent
, Barotrauma.Items.Components.Wire
, Barotrauma.Job
, Barotrauma.KarmaManager
, Barotrauma.LevelData
, Barotrauma.LinkedSubmarine
, Barotrauma.Location
, Barotrauma.LuaCsConfig
, Barotrauma.Map
, Barotrauma.MapEntity
, Barotrauma.MultiPlayerCampaign
, Barotrauma.Networking.BanList
, Barotrauma.Networking.ServerLog
, Barotrauma.OutpostModuleInfo
, Barotrauma.RagdollParams
, Barotrauma.RelatedItem
, Barotrauma.Structure
, Barotrauma.TraitorManager.PreviousTraitorEvent
, Barotrauma.TraitorManager
, Barotrauma.UpgradeManager
, Barotrauma.WayPoint
- SaveActiveOrders()
: Barotrauma.CampaignMode
, Barotrauma.CrewManager
- SaveAll()
: Barotrauma.RuinGeneration.RuinGenerationParams
- SaveAs()
: Barotrauma.SubmarineInfo
- SaveClientPermissions()
: Barotrauma.Networking.ServerSettings
- SaveCustomPreset()
: Barotrauma.KarmaManager
- SavedClientPermission()
: Barotrauma.Networking.ServerSettings.SavedClientPermission
- SaveDebugConsoleLogs
: Barotrauma.GameSettings.Config
- SavedStatValues
: Barotrauma.CharacterInfo
- SavedSubmarines
: Barotrauma.SubmarineInfo
- SaveExperiencePoints()
: Barotrauma.MultiPlayerCampaign
- SaveFolder
: Barotrauma.LuaGame
- SaveGame()
: Barotrauma.LuaGame
- saveId
: Barotrauma.Networking.Client
- SaveInventory()
: Barotrauma.Character
- SaveMultiplayer()
: Barotrauma.CrewManager
- SaveOrderData()
: Barotrauma.CharacterInfo
- SaveOrders()
: Barotrauma.CharacterInfo
- SavePath
: Barotrauma.GameSession
, Barotrauma.GameSettings.Config
, Barotrauma.Networking.ServerLog
- SavePets()
: Barotrauma.CampaignMode
, Barotrauma.PetBehavior
- SavePlayers()
: Barotrauma.MultiPlayerCampaign
- SavePurchasedItems()
: Barotrauma.CargoManager
- SaveRagdoll()
: Barotrauma.Ragdoll
- SaveServerLogs
: Barotrauma.Networking.ServerSettings
- SaveSettings()
: Barotrauma.Networking.ServerSettings
- SaveStats()
: Barotrauma.CampaignMode
- SaveToXElement()
: Barotrauma.Submarine
- Scale
: Barotrauma.Decal
, Barotrauma.Item
, Barotrauma.LevelObject
, Barotrauma.Limb
, Barotrauma.LimbJoint
, Barotrauma.MapEntity
, Barotrauma.MapEntityPrefab
, Barotrauma.RagdollParams.JointParams
, Barotrauma.RagdollParams.LimbParams
, Barotrauma.Structure
, Barotrauma.WearableSprite
- ScaledSize
: Barotrauma.StructurePrefab
- ScaleMax
: Barotrauma.CharacterParams.ParticleParams
- ScaleMin
: Barotrauma.CharacterParams.ParticleParams
- ScaleOscillation
: Barotrauma.LevelObjectPrefab
- ScaleOscillationFrequency
: Barotrauma.LevelObjectPrefab
- ScaleWhenTextureOffsetSet
: Barotrauma.Structure
- ScanDuration
: Barotrauma.Items.Components.Scanner
- ScanMission()
: Barotrauma.ScanMission
- Scanner()
: Barotrauma.Items.Components.Scanner
- ScanRadius
: Barotrauma.Items.Components.Scanner
- ScanTimer
: Barotrauma.Items.Components.Scanner
- SchematicSprite
: Barotrauma.SwappableItem
- ScreenEffectFluctuationFrequency
: Barotrauma.AfflictionPrefab.Effect
- ScreenToWorld()
: Barotrauma.Camera
- ScriptedEvent()
: Barotrauma.ScriptedEvent
- ScriptFileExists()
: Barotrauma.LuaScriptLoader
- SeaFloor
: Barotrauma.Level
- SeaFloorDepth
: Barotrauma.LevelGenerationParams
- SeaFloorTopPos
: Barotrauma.Level
- SeaFloorVariance
: Barotrauma.LevelGenerationParams
- Second
: Barotrauma.Pair< T1, T2 >
- Secondary
: Barotrauma.PreferredContainer
- SecondaryCoolDown
: Barotrauma.Attack
- SecondaryCoolDownTimer
: Barotrauma.Attack
- SecondaryFaction
: Barotrauma.Location
, Barotrauma.ModifyLocationAction
- SecondaryTraitorAmount
: Barotrauma.TraitorEventPrefab
- SecondaryTraitorPercentage
: Barotrauma.TraitorEventPrefab
- SecondaryTraitors
: Barotrauma.TraitorEvent
- SecondaryUse()
: Barotrauma.Item
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.MeleeWeapon
, Barotrauma.Items.Components.RangedWeapon
, Barotrauma.Items.Components.Throwable
, Barotrauma.Items.Components.Wire
- SecondLastOrderedCharacter
: Barotrauma.Character
- SecondRequiredTargetTag
: Barotrauma.CountTargetsAction
- SectionBodyDisabled()
: Barotrauma.Structure
- SectionCount
: Barotrauma.Structure
- SectionDamage()
: Barotrauma.Structure
- SectionIsLeaking()
: Barotrauma.Structure
- SectionIsLeakingFromOutside()
: Barotrauma.Structure
- SectionLength()
: Barotrauma.Structure
- SectionPosition()
: Barotrauma.Structure
- Sections
: Barotrauma.Structure
- SectorDegrees
: Barotrauma.AITarget
- SectorDir
: Barotrauma.AITarget
- SectorHit()
: Barotrauma.Limb
- Seed
: Barotrauma.Character
, Barotrauma.Level
, Barotrauma.LevelData
, Barotrauma.Map
- Seek()
: Barotrauma.IO.FileStream
- SegmentActionType
: Barotrauma.EventObjectiveAction
- SegmentDataReader()
: SegmentTableReader< T >
- Segments
: SegmentTableReader< T >
- Select()
: Barotrauma.GameScreen
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.Door
, Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.ItemContainer
, Barotrauma.Items.Components.Ladder
, Barotrauma.Items.Components.RemoteController
, Barotrauma.Items.Components.Steering
, Barotrauma.NetLobbyScreen
, Barotrauma.Screen
, Barotrauma.UnimplementedScreen
- Select< TType >()
: Barotrauma.Option< T >
- SelectCharacter()
: Barotrauma.Character
- SelectCrewSpawnPoints()
: Barotrauma.WayPoint
- Selected
: Barotrauma.AIObjective
, Barotrauma.MapEntityPrefab
, Barotrauma.Screen
- SelectedAiTarget
: Barotrauma.AIController
- SelectedBy
: Barotrauma.Character
- SelectedCharacter
: Barotrauma.Character
, Barotrauma.CharacterStateInfo
- SelectedConnection
: Barotrauma.Map
- SelectedItem
: Barotrauma.Character
, Barotrauma.CharacterStateInfo
- SelectedItemType
: Barotrauma.CheckSelectedAction
- SelectedLevelDifficulty
: Barotrauma.Networking.ServerSettings
- SelectedLocation
: Barotrauma.Map
- SelectedLocationIndex
: Barotrauma.Map
- SelectedMissions
: Barotrauma.Location
- SelectedMode
: Barotrauma.NetLobbyScreen
- SelectedModeIdentifier
: Barotrauma.NetLobbyScreen
- SelectedModeIndex
: Barotrauma.NetLobbyScreen
- SelectedOption
: Barotrauma.ConversationAction
- SelectedSecondaryItem
: Barotrauma.Character
- SelectedShuttle
: Barotrauma.NetLobbyScreen
, Barotrauma.Networking.ServerSettings
- SelectedSub
: Barotrauma.NetLobbyScreen
- SelectedSubmarine
: Barotrauma.Networking.ServerSettings
- SelectedTaintedEffect
: Barotrauma.Items.Components.GeneticMaterial
- SelectedTargetingParams
: Barotrauma.EnemyAIController
- SelectedTargetMemory
: Barotrauma.EnemyAIController
- SelectKey
: Barotrauma.Items.Components.ItemComponent
- SelectLocation()
: Barotrauma.Map
- SelectMission()
: Barotrauma.Location
, Barotrauma.Map
- SelectNonHiddenSubmarine()
: Barotrauma.Networking.ServerSettings
- SelectNull()
: Barotrauma.Screen
- SelectOnTrigger
: Barotrauma.TriggerAction
- SelectPrefab()
: Barotrauma.MapEntityPrefab
- SelectPreset()
: Barotrauma.KarmaManager
- SelectRandomColor()
: Barotrauma.CharacterInfo
- SelectRandomLocation()
: Barotrauma.Map
- SelectTarget()
: Barotrauma.AIController
, Barotrauma.EnemyAIController
, Barotrauma.HumanAIController
- SelfCommonness
: Barotrauma.EventSet.SubEventPrefab
- SelfProbability
: Barotrauma.EventSet.SubEventPrefab
- SellerID
: Barotrauma.SoldItem
- SellItems()
: Barotrauma.CargoManager
- SellOrigin
: Barotrauma.SoldItem
- Send()
: Barotrauma.LuaCsNetworking
- SendCancelTransferMsg()
: Barotrauma.Networking.GameServer
- SendChatMessage()
: Barotrauma.Networking.GameServer
- SendConsoleMessage()
: Barotrauma.Networking.GameServer
- SendCrewState()
: Barotrauma.MultiPlayerCampaign
- SendCurrentState()
: Barotrauma.TraitorManager
- SendDelay
: Barotrauma.AIChatMessage
- SendDirectChatMessage()
: Barotrauma.LuaGame
, Barotrauma.Networking.GameServer
- sender
: Barotrauma.Items.Components.Signal
- Sender
: Barotrauma.Networking.ChatMessage
, Barotrauma.Networking.IReadMessage
- SenderClient
: Barotrauma.Networking.ChatMessage
- SenderName
: Barotrauma.Networking.ChatMessage
- SendMessage()
: Barotrauma.LuaGame
- SendMessages
: Barotrauma.AfflictionPrefabHusk
- SendOrderChatMessage()
: Barotrauma.Networking.GameServer
- SendPendingNetworkUpdates()
: Barotrauma.Item
- SendSignal()
: Barotrauma.Item
, Barotrauma.Items.Components.Connection
- SendSignalIntoConnection()
: Barotrauma.Items.Components.Connection
- SendTime
: Barotrauma.AIChatMessage
- SendToClients()
: Barotrauma.Networking.VoipServer
- SendTraitorMessage()
: Barotrauma.LuaGame
, Barotrauma.Networking.GameServer
- SendVoteStatus()
: Barotrauma.Networking.GameServer
- Sent
: Barotrauma.Networking.NetEntityEvent
- SentOffset
: Barotrauma.Networking.FileSender.FileTransferOut
- Separator
: Barotrauma.Items.Components.ConcatComponent
- SerializableDateTime()
: Barotrauma.SerializableDateTime
- SerializableProperties
: Barotrauma.Affliction
, Barotrauma.Attack
, Barotrauma.CaveGenerationParams
, Barotrauma.Character
, Barotrauma.CharacterInfo.HeadPreset
, Barotrauma.CharacterParams.SubParam
, Barotrauma.DamageModifier
, Barotrauma.EditableParams
, Barotrauma.ExtraSubmarineInfo
, Barotrauma.Gap
, Barotrauma.Hull
, Barotrauma.ISerializableEntity
, Barotrauma.Item
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.LimbPos
, Barotrauma.KarmaManager
, Barotrauma.LevelGenerationParams
, Barotrauma.LevelObject
, Barotrauma.LevelObjectPrefab
, Barotrauma.Limb
, Barotrauma.MapGenerationParams
, Barotrauma.Networking.ServerSettings
, Barotrauma.OutpostGenerationParams
, Barotrauma.OutpostModuleInfo
, Barotrauma.RagdollParams.SubParam
, Barotrauma.SkillSettings
, Barotrauma.StatusEffect.AITrigger
, Barotrauma.StatusEffect.CharacterSpawnInfo
, Barotrauma.Structure
, Barotrauma.WreckAIConfig
- SerializableProperty
: Barotrauma.Item.ChangePropertyEventData
, Barotrauma.SerializableProperty
- SerializableTimeZone()
: Barotrauma.SerializableTimeZone
- Serialize()
: Barotrauma.Affliction
, Barotrauma.AnimationParams
, Barotrauma.Attack
, Barotrauma.CharacterParams
, Barotrauma.CharacterParams.SubParam
, Barotrauma.DamageModifier
, Barotrauma.EditableParams
, Barotrauma.RagdollParams.AttackParams
, Barotrauma.RagdollParams.DamageModifierParams
, Barotrauma.RagdollParams
, Barotrauma.RagdollParams.SubParam
, Barotrauma.Serialize
- SerializeProperties()
: Barotrauma.SerializableProperty
- Server
: Barotrauma.GameMain
, Barotrauma.LuaGame
, RunConfig
- ServerAdminRead()
: Barotrauma.Networking.BanList
- ServerAdminWrite()
: Barotrauma.Networking.BanList
, Barotrauma.Networking.ServerSettings
- ServerContentPackage()
: Barotrauma.Networking.ServerContentPackage
- ServerDetailsChanged
: Barotrauma.Networking.ServerSettings
- ServerEntityEvent()
: Barotrauma.Networking.ServerEntityEvent
- ServerEntityEventManager()
: Barotrauma.Networking.ServerEntityEventManager
- ServerEventRead()
: Barotrauma.Character
, Barotrauma.Hull
, Barotrauma.Inventory
, Barotrauma.Item
, Barotrauma.Items.Components.ButtonTerminal
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.CustomInterface
, Barotrauma.Items.Components.Deconstructor
, Barotrauma.Items.Components.DockingPort
, Barotrauma.Items.Components.Engine
, Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.PowerContainer
, Barotrauma.Items.Components.Pump
, Barotrauma.Items.Components.Reactor
, Barotrauma.Items.Components.Repairable
, Barotrauma.Items.Components.Sonar
, Barotrauma.Items.Components.Steering
, Barotrauma.Items.Components.Terminal
, Barotrauma.Items.Components.Wire
, Barotrauma.Networking.IClientSerializable
- ServerEventWrite()
: Barotrauma.Character
, Barotrauma.CharacterInventory
, Barotrauma.EntitySpawner
, Barotrauma.Hull
, Barotrauma.Item
, Barotrauma.ItemInventory
, Barotrauma.Items.Components.ButtonTerminal
, Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.Controller
, Barotrauma.Items.Components.CustomInterface
, Barotrauma.Items.Components.Deconstructor
, Barotrauma.Items.Components.DockingPort
, Barotrauma.Items.Components.Door
, Barotrauma.Items.Components.ElectricalDischarger
, Barotrauma.Items.Components.Engine
, Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.GeneticMaterial
, Barotrauma.Items.Components.Holdable
, Barotrauma.Items.Components.ItemLabel
, Barotrauma.Items.Components.LevelResource
, Barotrauma.Items.Components.LightComponent
, Barotrauma.Items.Components.MemoryComponent
, Barotrauma.Items.Components.Pickable
, Barotrauma.Items.Components.PowerContainer
, Barotrauma.Items.Components.Projectile
, Barotrauma.Items.Components.Pump
, Barotrauma.Items.Components.Reactor
, Barotrauma.Items.Components.RelayComponent
, Barotrauma.Items.Components.Repairable
, Barotrauma.Items.Components.Rope
, Barotrauma.Items.Components.Scanner
, Barotrauma.Items.Components.Sonar
, Barotrauma.Items.Components.Steering
, Barotrauma.Items.Components.Terminal
, Barotrauma.Items.Components.TriggerComponent
, Barotrauma.Items.Components.Turret
, Barotrauma.Items.Components.Wearable
, Barotrauma.Items.Components.WifiComponent
, Barotrauma.Items.Components.Wire
, Barotrauma.Level
, Barotrauma.LevelObjectManager
, Barotrauma.Networking.IServerSerializable
, Barotrauma.Networking.RespawnManager
, Barotrauma.Structure
, Barotrauma.Submarine
, Barotrauma.WreckAI
- ServerExecutableFile()
: Barotrauma.ServerExecutableFile
- ServerExecuteOnClientRequest()
: Barotrauma.DebugConsole.Command
- ServerGetEventData()
: Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.ItemComponent
- ServerLog()
: Barotrauma.Networking.ServerLog
, Barotrauma.Networking.ServerSettings
- ServerMessageText
: Barotrauma.Networking.ServerSettings
- ServerMsgLString()
: Barotrauma.ServerMsgLString
- ServerName
: Barotrauma.Networking.GameServer
, Barotrauma.Networking.ServerLog
, Barotrauma.Networking.ServerSettings
- ServerPeer
: Barotrauma.Networking.GameServer
- ServerRead()
: Barotrauma.EventManager
, Barotrauma.MultiPlayerCampaign
, Barotrauma.Networking.ChatMessage
, Barotrauma.Networking.ServerSettings
, Barotrauma.Voting
- ServerReadCrew()
: Barotrauma.MultiPlayerCampaign
- ServerReadInput()
: Barotrauma.Character
- ServerReadMoney()
: Barotrauma.MultiPlayerCampaign
- ServerReadRewardDistribution()
: Barotrauma.MultiPlayerCampaign
- ServerSettings
: Barotrauma.LuaGame
, Barotrauma.Networking.ServerSettings
- ServerTypeString
: Barotrauma.Networking.Endpoint
, Barotrauma.Networking.LidgrenEndpoint
, Barotrauma.Networking.PipeEndpoint
, Barotrauma.Networking.SteamP2PEndpoint
- ServerWrite()
: Barotrauma.CharacterHealth
, Barotrauma.CharacterInfo
, Barotrauma.ConversationAction
, Barotrauma.LevelObject
, Barotrauma.LevelTrigger
, Barotrauma.Mission
, Barotrauma.MultiPlayerCampaign
, Barotrauma.Networking.ChatMessage
, Barotrauma.Networking.OrderChatMessage
, Barotrauma.Networking.ServerSettings
, Barotrauma.PhysicsBody
, Barotrauma.SalvageMission
, Barotrauma.ScanMission
, Barotrauma.Voting
- ServerWriteActiveOrders()
: Barotrauma.CrewManager
- ServerWriteEventLog()
: Barotrauma.EventManager
- ServerWriteInitial()
: Barotrauma.AbandonedOutpostMission
, Barotrauma.AlienRuinMission
, Barotrauma.CargoMission
, Barotrauma.EndMission
, Barotrauma.EscortMission
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MonsterMission
, Barotrauma.NestMission
, Barotrauma.PirateMission
, Barotrauma.SalvageMission
, Barotrauma.ScanMission
- ServerWriteObjective()
: Barotrauma.EventManager
- ServerWritePosition()
: Barotrauma.Character
, Barotrauma.Item
, Barotrauma.Networking.IServerPositionSync
, Barotrauma.Submarine
- ServerWriteSelectedOption()
: Barotrauma.ConversationAction
- SessionId
: Barotrauma.Networking.Client
, Barotrauma.Networking.TempClient
- SessionOrAccountIdMatches()
: Barotrauma.Networking.Client
- Set()
: Barotrauma.LuaCsSetup.LuaCsModStore.ModStore< T, TStore >
- SetAccountInfo()
: Barotrauma.Networking.NetworkConnection
- SetACLToTemplateMode()
: AssemblyManager
- SetActive
: Barotrauma.RelatedItem
- SetActiveSprite()
: Barotrauma.Item
- SetAffliction()
: Barotrauma.MedicalClinic.NetAffliction
- SetAI()
: Barotrauma.AICharacter
- SetAllConnectionsDirty()
: Barotrauma.Items.Components.PowerTransfer
- SetAllDamage()
: Barotrauma.Character
, Barotrauma.CharacterHealth
- SetAllowAttachTo()
: Barotrauma.OutpostModuleInfo
- SetAllowedLocationTypes()
: Barotrauma.OutpostGenerationParams
, Barotrauma.OutpostModuleInfo
- SetAttachTarget()
: Barotrauma.LatchOntoAI
- SetAttackTarget()
: Barotrauma.Character
- SetAttackTargetEventData()
: Barotrauma.Character.SetAttackTargetEventData
- SetAttributeValue()
: Barotrauma.ContentXElement
- SetBotCount()
: Barotrauma.NetLobbyScreen
- SetBotSpawnMode()
: Barotrauma.NetLobbyScreen
- SetChannelMemory()
: Barotrauma.Items.Components.WifiComponent
- SetClientCharacter()
: Barotrauma.Networking.Client
, Barotrauma.Networking.GameServer
- SetClientCharacterData()
: Barotrauma.MultiPlayerCampaign
- SetCollisionCategory()
: Barotrauma.Structure
- SetColor()
: Barotrauma.BackgroundSection
- SetColorStrength()
: Barotrauma.BackgroundSection
- SetConnectedDirty()
: Barotrauma.Items.Components.Wire
- SetConnectionDirty()
: Barotrauma.Items.Components.PowerTransfer
- SetContainedItemPositions()
: Barotrauma.Item
, Barotrauma.Items.Components.ItemContainer
- SetCoolDown()
: Barotrauma.Attack
- SetCurrentElementAsOriginalElement()
: Barotrauma.RagdollParams.SubParam
- SetCustomInteract()
: Barotrauma.Character
- SetDamage()
: Barotrauma.Structure
- SetData()
: Barotrauma.Networking.NetEntityEvent
- SetDataAction()
: Barotrauma.SetDataAction
- SetDestinationLevelEnd()
: Barotrauma.Items.Components.Steering
- SetDestinationLevelStart()
: Barotrauma.Items.Components.Steering
- SetExperience()
: Barotrauma.CharacterInfo
- SetFlags()
: Barotrauma.OutpostModuleInfo
- SetFootAngles()
: Barotrauma.AnimationParams
- SetForcedOrder()
: Barotrauma.AIObjectiveManager
, Barotrauma.HumanAIController
- SetGoToTarget()
: Barotrauma.BinaryOptionAction
, Barotrauma.ConversationAction
, Barotrauma.EventAction
, Barotrauma.EventAction.SubactionGroup
, Barotrauma.Label
- SetHairWithHatIndex()
: Barotrauma.CharacterInfo.HeadInfo
- SetHighlightEventData()
: Item.SetHighlightEventData
- SetHookElapsedTicks()
: Barotrauma.LuaCsPerformanceCounter
- SetInput()
: Barotrauma.Character
- SetItemId()
: Barotrauma.SoldItem
- SetItemStatEventData()
: Barotrauma.Item.SetItemStatEventData
- SetLastUpdateIdForFlag()
: Barotrauma.MultiPlayerCampaign
- SetLength()
: Barotrauma.IO.FileStream
- SetLevel()
: Barotrauma.Mission
, Barotrauma.PirateMission
- SetLevelDifficulty()
: Barotrauma.NetLobbyScreen
- SetLightSourceTransform()
: Barotrauma.Items.Components.LightComponent
- SetLocation()
: Barotrauma.Map
- SetMerchantFaction()
: Barotrauma.Location.StoreInfo
- SetModuleCount()
: Barotrauma.OutpostGenerationParams
- SetModuleTags()
: Barotrauma.Hull
- SetNodes()
: Barotrauma.Items.Components.Wire
- SetOrder()
: Barotrauma.AIObjectiveManager
, Barotrauma.Character
, Barotrauma.HumanAIController
, Barotrauma.ShipIssueWorker
- SetOriginalTeam()
: Barotrauma.Character
- SetOwnerClient()
: Barotrauma.Character
- SetPassword()
: Barotrauma.Networking.ServerSettings
- SetPath()
: Barotrauma.IndoorsSteeringManager
- SetPendingUpgrades()
: Barotrauma.UpgradeManager
- SetPermissions()
: Barotrauma.Networking.Client
- SetPoint()
: Voronoi2.DoubleVector2
, Voronoi2.Site
- SetPosition()
: Barotrauma.Ragdoll
, Barotrauma.Submarine
, Barotrauma.SubmarineBody
- SetPositionRelativeToMainSub()
: Barotrauma.LinkedSubmarine
- SetPrevTransform()
: Barotrauma.PhysicsBody
, Barotrauma.Submarine
- SetPriceMultiplierAction()
: Barotrauma.SetPriceMultiplierAction
- SetPurchasedItems()
: Barotrauma.CargoManager
- SetRecipientsDirty()
: Barotrauma.Items.Components.Connection
- SetReputation()
: Barotrauma.Reputation
- SetRequiredItems()
: Barotrauma.Items.Components.ItemComponent
- SetSecondaryTraitors()
: Barotrauma.TraitorEvent
- SetSectionColorOrStrength()
: Barotrauma.Hull
- SetSelectedMissionIndices()
: Barotrauma.Location
- SetSize()
: Barotrauma.PhysicsBody
- SetSkillLevel()
: Barotrauma.CharacterInfo
- SetState()
: Barotrauma.Items.Components.RelayComponent
, Barotrauma.Key
- SetStrength()
: Barotrauma.Affliction
- SetStun()
: Barotrauma.Character
- Settings
: Barotrauma.CampaignMode
, Barotrauma.LuaGame
- SettingsFile
: Barotrauma.Networking.ServerSettings
- SetTraitor()
: Barotrauma.TraitorEvent
- SetTraitorDangerLevel()
: Barotrauma.NetLobbyScreen
- SetTraitorEventStateAction()
: Barotrauma.SetTraitorEventStateAction
- SetTraitorProbability()
: Barotrauma.NetLobbyScreen
- SetTransform()
: Barotrauma.Item
, Barotrauma.PhysicsBody
- SetTransformIgnoreContacts()
: Barotrauma.PhysicsBody
- SetUpgrade()
: Barotrauma.MapEntity
- SetUser()
: Barotrauma.Attack
, Barotrauma.StatusEffect
- SetValue()
: Barotrauma.Items.Components.Quality
, Barotrauma.NetSerializableProperties.CachedReflectedVariable
, Barotrauma.SerializableProperty
- SetValueDelegate()
: Barotrauma.NetSerializableProperties.CachedReflectedVariable
- SetVitality()
: Barotrauma.CharacterHealth
- SetVote()
: Barotrauma.Networking.Client
- SeveranceProbabilityModifier
: Barotrauma.RagdollParams.JointParams
- SeveredFadeOutTime
: Barotrauma.Limb
, Barotrauma.RagdollParams.LimbParams
- SeverLimbJoint()
: Barotrauma.Ragdoll
- SeverLimbsProbability
: Barotrauma.Attack
, Barotrauma.StatusEffect
- ShaderTransform
: Barotrauma.Camera
- ShaftHeight
: Barotrauma.Level
- Shake
: Barotrauma.Camera
- ShallowRemove()
: Barotrauma.Gap
, Barotrauma.Hull
, Barotrauma.Item
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.MapEntity
, Barotrauma.Structure
, Barotrauma.WayPoint
- ShallowRemoveComponentSpecific()
: Barotrauma.Items.Components.ConnectionPanel
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.ItemContainer
, Barotrauma.Items.Components.Wire
- Shape
: Barotrauma.PhysicsBody
- SharedRead()
: Barotrauma.Inventory
- SharedWrite()
: Barotrauma.Inventory
- SheetIndex
: Barotrauma.CharacterInfo.HeadInfo
, Barotrauma.CharacterInfo.HeadPreset
, Barotrauma.WearableSprite
- ShipCommandLog()
: Barotrauma.ShipCommandManager
- ShipCommandManager
: Barotrauma.HumanAIController
, Barotrauma.ShipCommandManager
- shipCommandManager
: Barotrauma.ShipGlobalIssue
, Barotrauma.ShipIssueWorker
- ShipGlobalIssue()
: Barotrauma.ShipGlobalIssue
- ShipGlobalIssueFixLeaks()
: Barotrauma.ShipGlobalIssueFixLeaks
- ShipGlobalIssueRepairSystems()
: Barotrauma.ShipGlobalIssueRepairSystems
- ShipIssueWorker()
: Barotrauma.ShipIssueWorker
- ShipIssueWorkerFixLeaks()
: Barotrauma.ShipIssueWorkerFixLeaks
- ShipIssueWorkerGlobal()
: Barotrauma.ShipIssueWorkerGlobal
- ShipIssueWorkerItem()
: Barotrauma.ShipIssueWorkerItem
- ShipIssueWorkerOperateWeapons()
: Barotrauma.ShipIssueWorkerOperateWeapons
- ShipIssueWorkerPowerUpReactor()
: Barotrauma.ShipIssueWorkerPowerUpReactor
- ShipIssueWorkerRepairSystems()
: Barotrauma.ShipIssueWorkerRepairSystems
- ShipIssueWorkers
: Barotrauma.ShipCommandManager
- ShipIssueWorkerSteer()
: Barotrauma.ShipIssueWorkerSteer
- Shoot()
: Barotrauma.Items.Components.Projectile
- ShortRepresentation
: Barotrauma.Md5Hash
- ShotsPerBurst
: Barotrauma.Items.Components.Turret
- ShouldArrest()
: Barotrauma.AIObjectiveFightIntruders
- ShouldBeContained()
: Barotrauma.Items.Components.ItemContainer
- ShouldBeSaved
: Barotrauma.MapEntity
- ShouldContainResources
: Barotrauma.Level.PathPoint
- ShouldIgnoreSubmarineCollision()
: Barotrauma.Items.Components.Projectile
- ShouldImplode
: Barotrauma.AbilityAttackData
- ShouldRun
: Barotrauma.GameMain
- ShouldShowIcon()
: Barotrauma.Affliction
- ShouldSpawnCrewInsideOutpost()
: Barotrauma.Level
- ShouldUpdateDistance()
: Barotrauma.CachedDistance
- ShouldWaitForInterval()
: Barotrauma.StatusEffect
- ShowBarInHealthMenu
: Barotrauma.AfflictionPrefab
- ShowContentsInTooltip
: Barotrauma.ItemPrefab
- ShowEnemyHealthBars
: Barotrauma.GameSettings.Config
, Barotrauma.Networking.ServerSettings
- ShowGaps
: Barotrauma.Gap
- ShowHealthBar
: Barotrauma.CharacterParams
, Barotrauma.ItemPrefab
- ShowHullIntegrity
: Barotrauma.Items.Components.MiniMap
- ShowHulls
: Barotrauma.Hull
- ShowIconThreshold
: Barotrauma.AfflictionPrefab
- ShowIconToOthersThreshold
: Barotrauma.AfflictionPrefab
- ShowInHealthScannerThreshold
: Barotrauma.AfflictionPrefab
- ShowInMenus
: Barotrauma.MissionPrefab
- ShowInServerLog
: Barotrauma.EventLogAction
- ShowLevelTypeNames
: Barotrauma.MapGenerationParams
- ShowLinks
: Barotrauma.Item
- ShowLoading()
: Barotrauma.GameMain
- ShowLocations
: Barotrauma.MapGenerationParams
- ShowMessage
: Barotrauma.Items.Components.Terminal
, Barotrauma.Mission
- ShowNameInHealthBar
: Barotrauma.ItemPrefab
- ShowOffensiveServerPrompt
: Barotrauma.GameSettings.Config
- ShowOverlay
: Barotrauma.MapGenerationParams
- ShowPreview
: Barotrauma.JobPrefab.PreviewItem
- ShowProgressBar
: Barotrauma.MissionPrefab
- ShowProgressInNumbers
: Barotrauma.MissionPrefab
- ShowSonarMarker
: Barotrauma.LocationType
, Barotrauma.Submarine
- ShowSpeechBubble()
: Barotrauma.Character
- ShowStartMessage()
: Barotrauma.CampaignMode
, Barotrauma.GameMode
, Barotrauma.MissionMode
- ShowWayPoints
: Barotrauma.WayPoint
- ShuttleReplaceCost
: Barotrauma.CampaignMode
- SideTunnelCount
: Barotrauma.LevelGenerationParams
- SideTunnelVariance
: Barotrauma.LevelGenerationParams
- Sight
: Barotrauma.CharacterParams.AIParams
- SightRange
: Barotrauma.AITarget
, Barotrauma.Item
, Barotrauma.MapEntity
- Signal()
: Barotrauma.Items.Components.Signal
- SignalCheckComponent()
: Barotrauma.Items.Components.SignalCheckComponent
- SignalComponentColor
: Barotrauma.ItemPrefab
- Signals
: Barotrauma.Items.Components.ButtonTerminal
, Barotrauma.Items.Components.CustomInterface
- signalSender
: Barotrauma.Items.Components.ArithmeticComponent
, Barotrauma.Items.Components.BooleanOperatorComponent
, Barotrauma.Items.Components.TrigonometricFunctionComponent
- SimplePhysicsEnabled
: Barotrauma.Ragdoll
- SimPosition
: Barotrauma.AIController
, Barotrauma.AITarget
, Barotrauma.Character
, Barotrauma.DestructibleLevelWall
, Barotrauma.Entity
, Barotrauma.FireSource
, Barotrauma.IDamageable
, Barotrauma.ISpatialEntity
, Barotrauma.ISteerable
, Barotrauma.Item
, Barotrauma.LevelObject
, Barotrauma.Limb
, Barotrauma.MapEntity
, Barotrauma.OrderTarget
, Barotrauma.PhysicsBody
, Barotrauma.Submarine
, Barotrauma.WallSection
- SineAmplitudeMultiplier
: Barotrauma.RagdollParams.LimbParams
- SineFrequencyMultiplier
: Barotrauma.RagdollParams.LimbParams
- SingleChargedShot
: Barotrauma.Items.Components.Turret
- SingleLevelWallEventData()
: Barotrauma.Level.SingleLevelWallEventData
- SinglePlayerCampaign
: Barotrauma.GameModePreset
- SingleRoundSkillGainMultiplier
: Barotrauma.SkillSettings
- SingleValue
: Barotrauma.Networking.SingleUIntUnion
- Site()
: Voronoi2.Site
, Voronoi2.VoronoiCell
- Site1
: Voronoi2.GraphEdge
- siteCoordsX
: Barotrauma.Level
- SiteNbr
: Voronoi2.Site
- Size
: Barotrauma.DeformableSprite
, Barotrauma.FireAction
- size
: Barotrauma.FireSource
- Size
: Barotrauma.FireSource
, Barotrauma.Gap
, Barotrauma.Hull.NetworkFireSource
, Barotrauma.Hull
, Barotrauma.ItemPrefab
, Barotrauma.Level
, Barotrauma.LevelData
, Barotrauma.RagdollParams.LightSourceParams.LightTexture
- size
: Barotrauma.Sprite
- Size
: Barotrauma.StructurePrefab
- Skill
: Barotrauma.GiveSkillExpAction
, Barotrauma.Skill
, Barotrauma.SkillRequirementHint
- SkillCheckAction()
: Barotrauma.SkillCheckAction
- SkillIdentifier
: Barotrauma.Abilities.IAbilitySkillIdentifier
, Barotrauma.StatusEffect.GiveSkill
- SkillIncreaseExponent
: Barotrauma.SkillSettings
- SkillIncreasePerCprRevive
: Barotrauma.SkillSettings
- SkillIncreasePerFabricatorRequiredSkill
: Barotrauma.SkillSettings
- SkillIncreasePerFriendlyHealed
: Barotrauma.SkillSettings
- SkillIncreasePerHostileDamage
: Barotrauma.SkillSettings
- SkillIncreasePerRepair
: Barotrauma.SkillSettings
- SkillIncreasePerRepairedStructureDamage
: Barotrauma.SkillSettings
- SkillIncreasePerSabotage
: Barotrauma.SkillSettings
- SkillIncreasePerSecondWhenOperatingTurret
: Barotrauma.SkillSettings
- SkillIncreasePerSecondWhenSteering
: Barotrauma.SkillSettings
- SkillLossPercentageOnDeath
: Barotrauma.Networking.RespawnManager
, Barotrauma.Networking.ServerSettings
- SkillModifiers
: Barotrauma.Items.Components.Wearable
- SkillMultiplier
: Barotrauma.HumanPrefab
- SkillName
: Barotrauma.SkillRequirementHint
- SkillPrefab()
: Barotrauma.SkillPrefab
- SkillRequirementHint()
: Barotrauma.SkillRequirementHint
- SkillRequirementHints
: Barotrauma.ItemPrefab
- SkillRequirementMultiplier
: Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.Repairable
- Skills
: Barotrauma.JobPrefab
- SkillSettings()
: Barotrauma.SkillSettings
- SkillSettingsFile()
: Barotrauma.SkillSettingsFile
- SkinColor
: Barotrauma.CharacterInfo.HeadInfo
- SkinColors
: Barotrauma.CharacterInfo
- SkipEventCooldown()
: Barotrauma.EventManager
- SkipStartDelay()
: Barotrauma.TraitorManager
- SkipToNextNode()
: Barotrauma.SteeringPath
- SkipToNode()
: Barotrauma.SteeringPath
- Slide()
: Barotrauma.SlideshowPrefab.Slide
- Slides
: Barotrauma.SlideshowPrefab
- SlideshowPrefab()
: Barotrauma.SlideshowPrefab
- SlideshowsFile()
: Barotrauma.SlideshowsFile
- Slot
: Barotrauma.EntitySpawner.ItemSpawnInfo
- SlotIndex
: Barotrauma.EntitySpawner.SpawnOrRemove
- SlotRange
: Barotrauma.Character.InventoryStateEventData
, Barotrauma.Item.InventoryStateEventData
- Slots
: Barotrauma.CharacterParams.InventoryParams
- slots
: Barotrauma.Inventory
- SlotsPerRow
: Barotrauma.Items.Components.ItemContainer
- SlotTypes
: Barotrauma.CharacterInventory
- SmallLevelConnectionLength
: Barotrauma.MapGenerationParams
- smallRoomSize
: Barotrauma.IndoorsSteeringManager
- SmokeDetector()
: Barotrauma.Items.Components.SmokeDetector
- SmoothedCursorPosition
: Barotrauma.Character
- SmoothRotate()
: Barotrauma.PhysicsBody
- Snap()
: Barotrauma.Items.Components.Rope
- SnapAnimDuration
: Barotrauma.Items.Components.Rope
- SnapOnCollision
: Barotrauma.Items.Components.Rope
- Snapped
: Barotrauma.Items.Components.Rope
- SnapRopeOnNewAttack
: Barotrauma.Attack
- SnapWhenNotAimed
: Barotrauma.Items.Components.Rope
- SoldItem()
: Barotrauma.SoldItem
- SoldItems
: Barotrauma.CargoManager
- Some()
: Barotrauma.Option< T >
- Some< T >()
: Barotrauma.Option< T >
- Sonar()
: Barotrauma.Items.Components.Sonar
- SonarDisruption
: Barotrauma.AITarget
, Barotrauma.CharacterParams
, Barotrauma.LevelObjectPrefab
- SonarIconIdentifier
: Barotrauma.AITarget
, Barotrauma.Mission
, Barotrauma.MissionPrefab
- SonarLabel
: Barotrauma.AITarget
, Barotrauma.Item
, Barotrauma.MissionPrefab
- SonarLabels
: Barotrauma.AbandonedOutpostMission
, Barotrauma.AlienRuinMission
, Barotrauma.BeaconMission
, Barotrauma.EndMission
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MonsterMission
, Barotrauma.NestMission
, Barotrauma.PirateMission
, Barotrauma.SalvageMission
, Barotrauma.ScanMission
- SonarSize
: Barotrauma.ItemPrefab
- SonarTransducer()
: Barotrauma.Items.Components.SonarTransducer
- SonarVisibleItems
: Barotrauma.Item
- Sort()
: Barotrauma.AfflictionsFile
, Barotrauma.BaseSubFile
, Barotrauma.CharacterFile
, Barotrauma.ContentFile
, Barotrauma.DecalsFile
, Barotrauma.GenericPrefabFile< T >
, Barotrauma.JobsFile
, Barotrauma.LevelGenerationParametersFile
, Barotrauma.MapGenerationParametersFile
, Barotrauma.NPCConversationsFile
, Barotrauma.OrdersFile
, Barotrauma.OtherFile
, Barotrauma.PrefabSelector< T >
, Barotrauma.RandomEventsFile
, Barotrauma.SkillSettingsFile
, Barotrauma.TextFile
- SortAfflictionsBySeverity()
: Barotrauma.CharacterHealth
- SortAll()
: Barotrauma.PrefabCollection< T >
- SortObjectives()
: Barotrauma.AIObjectiveManager
- SortSubObjectives()
: Barotrauma.AIObjective
- SortTimer
: Barotrauma.HumanAIController
- Sound
: Barotrauma.RagdollParams.LimbParams
, Barotrauma.WearableSprite
- SoundInterval
: Barotrauma.CharacterParams
- SoundParams()
: Barotrauma.CharacterParams.SoundParams
, Barotrauma.RagdollParams.SoundParams
- SoundRange
: Barotrauma.AITarget
, Barotrauma.Item
, Barotrauma.MapEntity
- Sounds
: Barotrauma.CharacterParams
- SoundsFile()
: Barotrauma.SoundsFile
- SoundVolume
: Barotrauma.GameSettings.Config.AudioSettings
- Source
: Barotrauma.Affliction
- source
: Barotrauma.Items.Components.Signal
- SourceAttack
: Barotrauma.AbilityAttackData
- sourceBody
: Barotrauma.StatusEffect
- SourceCharacter
: Barotrauma.FireSource
- SourceElement
: Barotrauma.Sprite
, Barotrauma.WearableSprite
- SourceEventAction
: Barotrauma.AIObjectiveGoTo
- SourceItem
: Barotrauma.Attack
- SourcePullForce
: Barotrauma.Items.Components.Rope
- SourceRect
: Barotrauma.RagdollParams.SpriteParams
, Barotrauma.Sprite
- SpaceHerpesType
: Barotrauma.AfflictionPrefab
- SpamFilterKarmaDecrease
: Barotrauma.KarmaManager
- Spawn()
: Barotrauma.EntitySpawner.IEntitySpawnInfo
, Barotrauma.EntitySpawner.ItemSpawnInfo
- SpawnAction()
: Barotrauma.SpawnAction
- SpawnCharacters
: Barotrauma.StatusEffect
- SpawnCorpses()
: Barotrauma.Level
- SpawnCrewInsideOutpost
: Barotrauma.OutpostGenerationParams
- SpawnDistance
: Barotrauma.MonsterEvent
- SpawnedInCurrentOutpost
: Barotrauma.Item
- SpawnEntity()
: Barotrauma.EntitySpawner.SpawnEntity
- Spawner
: Barotrauma.Entity
, Barotrauma.WreckAIConfig
- SpawnIfInventoryFull
: Barotrauma.EntitySpawner.ItemSpawnInfo
- SpawningItem
: Barotrauma.MapCreatures.Behavior.BallastFloraBranch
- SpawnInventoryItems()
: Barotrauma.Character
, Barotrauma.CharacterCampaignData
- SpawnItem()
: Barotrauma.LuaGame
- SpawnLocation
: Barotrauma.SpawnAction
- SpawnLocationType
: Barotrauma.SpawnAction
- SpawnNPCs()
: Barotrauma.Level
- SpawnOrRemove()
: Barotrauma.EntitySpawner.SpawnOrRemove
- SpawnPending
: Barotrauma.ArtifactEvent
, Barotrauma.MonsterEvent
- SpawnPointPrefab
: Barotrauma.CoreEntityPrefab
- SpawnPointTag
: Barotrauma.SpawnAction
, TeleportAction
- SpawnPointTags
: Barotrauma.HumanPrefab
- SpawnPointType
: Barotrauma.SpawnAction
- SpawnPos
: Barotrauma.ArtifactEvent
, Barotrauma.LevelObjectPrefab
, Barotrauma.MonsterEvent
- SpawnPosFilter
: Barotrauma.Event
- SpawnPosition
: Barotrauma.CorpsePrefab
- SpawnPosType
: Barotrauma.LevelObjectPrefab
, Barotrauma.MonsterEvent
- SpawnProbability
: Barotrauma.PreferredContainer
- SpawnTime
: Barotrauma.Entity
- SpawnType
: Barotrauma.WayPoint
- spawnType
: Barotrauma.WayPoint
- SpawnType
: TeleportAction
- SpawnWithId
: Barotrauma.Items.Components.ItemContainer
, Barotrauma.SwappableItem
- SpawnWithIdWhenBroken
: Barotrauma.Items.Components.ItemContainer
- Speak()
: Barotrauma.Character
- SpeakAfterOrderReceived()
: Barotrauma.AIObjective
- SpeakCannotReachCondition
: Barotrauma.AIObjectiveGoTo
- Speaker
: Barotrauma.ConversationAction
- SpeakerTag
: Barotrauma.ConversationAction
- SpeakIfFails
: Barotrauma.AIObjectiveGetItem
, Barotrauma.AIObjectiveGoTo
- SpeakRange
: Barotrauma.Networking.ChatMessage
- SpecialTag
: Barotrauma.Structure
- SpeciesName
: Barotrauma.AnimationParams
, Barotrauma.Character
, Barotrauma.CharacterInfo
, Barotrauma.CharacterParams
, Barotrauma.MonsterEvent
, Barotrauma.RagdollParams
, Barotrauma.SpawnAction
, Barotrauma.StatusEffect.CharacterSpawnInfo
- SpeciesTranslationOverride
: Barotrauma.CharacterParams
- SpectateOnly
: Barotrauma.Networking.Client
- SpectatePos
: Barotrauma.Networking.Client
- Spectating
: Barotrauma.Networking.Client
- Specularity
: Barotrauma.GameSettings.Config.GraphicsSettings
- SpeechImpediment
: Barotrauma.Character
- Speed
: Barotrauma.Item
, Barotrauma.Items.Components.ItemComponent
- SpeedMultiplier
: Barotrauma.Character
- Split()
: Barotrauma.LocalizedString
- SplitLString()
: Barotrauma.SplitLString
- Sprayer()
: Barotrauma.Items.Components.Sprayer
- SprayStrength
: Barotrauma.Items.Components.Sprayer
- Spread
: Barotrauma.Items.Components.Projectile
, Barotrauma.Items.Components.RangedWeapon
, Barotrauma.Items.Components.RepairTool
, Barotrauma.Items.Components.Turret
, Barotrauma.StatusEffect.CharacterSpawnInfo
- SpreadCounter
: Barotrauma.Items.Components.Projectile
- SpringDampingHighSkill
: Barotrauma.Items.Components.Turret
- SpringDampingLowSkill
: Barotrauma.Items.Components.Turret
- SpringStiffnessHighSkill
: Barotrauma.Items.Components.Turret
- SpringStiffnessLowSkill
: Barotrauma.Items.Components.Turret
- Sprite
: Barotrauma.ConditionalSprite
, Barotrauma.CoreEntityPrefab
, Barotrauma.Decal
, Barotrauma.DeformableSprite
, Barotrauma.GrimeSprite
, Barotrauma.Item
, Barotrauma.ItemAssemblyPrefab
, Barotrauma.ItemPrefab
, Barotrauma.LevelObject
, Barotrauma.LinkedSubmarinePrefab
, Barotrauma.LocationType
, Barotrauma.MapEntity
, Barotrauma.MapEntityPrefab
, Barotrauma.OrderCategoryIcon
, Barotrauma.Sprite
, Barotrauma.Structure
, Barotrauma.StructurePrefab
, Barotrauma.WearableSprite
- SpriteColor
: Barotrauma.Item
- spriteColor
: Barotrauma.Item
- SpriteColor
: Barotrauma.LevelObjectPrefab
, Barotrauma.LocationType
, Barotrauma.MapEntityPrefab
- spriteColor
: Barotrauma.Structure
- SpriteColor
: Barotrauma.Structure
- SpriteDepth
: Barotrauma.MapEntity
- SpriteDepthOverrideIsSet
: Barotrauma.MapEntity
- SpriteDepthWhenDropped
: Barotrauma.Items.Components.Holdable
- SpriteIndex
: Barotrauma.Decal
- SpriteOrientation
: Barotrauma.RagdollParams.LimbParams
- SpriteOverrideDepth
: Barotrauma.MapEntity
- SpriteParams()
: Barotrauma.RagdollParams.SpriteParams
- SpritePath
: Barotrauma.WearableSprite
- Sprites
: Barotrauma.DecalPrefab
, Barotrauma.LevelObjectPrefab
- SpriteSheet()
: Barotrauma.SpriteSheet
- SpritesheetOrientation
: Barotrauma.RagdollParams
- SpriteSpecificPhysicsBodyElements
: Barotrauma.LevelObjectPrefab
- SpriteTags
: Barotrauma.CharacterInfo
- squaredMaxDistance
: Barotrauma.Abilities.CharacterAbilityApplyStatusEffectsToNearestAlly
- StabilizationMax
: Barotrauma.CPRSettings
- StabilizationMin
: Barotrauma.CPRSettings
- StabilizationPerSkill
: Barotrauma.CPRSettings
- Stackable
: Barotrauma.StatusEffect
- StackHealthMultiplier()
: Barotrauma.Character
- StackSpeedMultiplier()
: Barotrauma.Character
- StairAngle
: Barotrauma.StructurePrefab
- StairDirection
: Barotrauma.Structure
, Barotrauma.StructurePrefab
- Stairs
: Barotrauma.Ragdoll
, Barotrauma.WayPoint
- Start()
: Barotrauma.CampaignMode
, Barotrauma.GameMode
, Barotrauma.Items.Components.Wire.WireSection
, Barotrauma.LuaCsNetworking
, Barotrauma.Mission
, Barotrauma.MultiPlayerCampaign
, Barotrauma.Range< T >
- StartAggression
: Barotrauma.CharacterParams.AIParams
- StartCampaignSetup()
: Barotrauma.MultiPlayerCampaign
- StartClimbing()
: Barotrauma.AnimController
- StartExitPosition
: Barotrauma.Level
- StartGame()
: Barotrauma.LuaGame
- StartHashDocTask()
: Barotrauma.SubmarineInfo
- StartIndex
: Barotrauma.RichTextData
- StartingItemTags
: Barotrauma.TutorialPrefab
- StartingTime
: Barotrauma.Networking.FileSender.FileTransferOut
- StartItemsFile()
: Barotrauma.StartItemsFile
- StartItemsGiven
: Barotrauma.CharacterInfo
- StartLocation
: Barotrauma.GameSession
, Barotrauma.Level
, Barotrauma.Map
- StartMissionSpecific()
: Barotrauma.AbandonedOutpostMission
, Barotrauma.AlienRuinMission
, Barotrauma.CargoMission
, Barotrauma.CombatMission
, Barotrauma.EndMission
, Barotrauma.EscortMission
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MonsterMission
, Barotrauma.NestMission
, Barotrauma.PirateMission
, Barotrauma.SalvageMission
, Barotrauma.ScanMission
- StartNew()
: Barotrauma.MultiPlayerCampaign
- StartNewCampaign()
: Barotrauma.MultiPlayerCampaign
- StartNewSegment()
: SegmentTableWriter< T >
- StartOutpost
: Barotrauma.Level
- StartPos
: Barotrauma.Level.Cave
- StartPosition
: Barotrauma.DelayedListElement
, Barotrauma.Level
, Barotrauma.LevelGenerationParams
- StartRepairing()
: Barotrauma.Items.Components.Repairable
- StartRound()
: Barotrauma.EventManager
, Barotrauma.GameSession
- StartServer()
: Barotrauma.GameMain
, Barotrauma.Networking.GameServer
- StartsWith()
: Barotrauma.Identifier
, Barotrauma.LocalizedString
- startTime
: Barotrauma.GameMode
- StartTime
: Barotrauma.Networking.FileSender
- StartTransfer()
: Barotrauma.Networking.FileSender
- StartTransferVote()
: Barotrauma.Voting
- StartUsingItem()
: Barotrauma.AnimController
- StartWhenClientsReady
: Barotrauma.Networking.ServerSettings
- StartWhenClientsReadyRatio
: Barotrauma.Networking.ServerSettings
- StartWorldPos
: Barotrauma.CachedDistance
- StartWriting()
: SegmentTableWriter< T >
- State
: Barotrauma.AfflictionHusk
, Barotrauma.ArtifactEvent
, Barotrauma.CharacterParams.TargetParams
, Barotrauma.CheckTraitorEventStateAction
, Barotrauma.EndMission
, Barotrauma.EnemyAIController
, Barotrauma.Items.Components.Controller
, Barotrauma.MapCreatures.Behavior.BallastFloraStateMachine
- state
: Barotrauma.Mission
- State
: Barotrauma.Mission
, Barotrauma.MissionPrefab.TriggerEvent
, Barotrauma.MissionStateAction
, Barotrauma.Networking.RespawnManager
- state
: Barotrauma.PathNode
- State
: Barotrauma.SetTraitorEventStateAction
, Barotrauma.StatusEffect.AITrigger
, Barotrauma.TraitorEvent
, Barotrauma.TraitorManager.PreviousTraitorEvent
, Barotrauma.Voting.IVote
, Barotrauma.Voting.SubmarineVote
, Barotrauma.Voting.TransferVote
, HighlightAction
- Static
: Barotrauma.AITarget
- StaticBodyConfig
: Barotrauma.Item
- StaticFixtures
: Barotrauma.Item
- StaticSight
: Barotrauma.AITarget
- StaticSound
: Barotrauma.AITarget
- StaticSpread
: Barotrauma.Items.Components.Projectile
- StatManager
: Barotrauma.Item
- Stats
: Barotrauma.Item.SetItemStatEventData
- StatType
: Barotrauma.AfflictionPrefab.Effect.AppliedStatValue
, Barotrauma.Character.UpdatePermanentStatsEventData
, Barotrauma.Items.Components.Quality
- Status
: Barotrauma.Networking.FileSender.FileTransferOut
, Barotrauma.Networking.NetworkConnection
- StatusEffect()
: Barotrauma.StatusEffect
- StatusEffectAction()
: Barotrauma.StatusEffectAction
- statusEffectLists
: Barotrauma.Items.Components.ItemComponent
- statusEffects
: Barotrauma.Abilities.CharacterAbilityApplyStatusEffects
- StatusEffects
: Barotrauma.AfflictionPrefab.Effect
, Barotrauma.AfflictionPrefab.PeriodicEffect
, Barotrauma.Attack
, Barotrauma.LevelTrigger
, Barotrauma.Limb
, Barotrauma.RelatedItem
- StatusHUD()
: Barotrauma.Items.Components.StatusHUD
- StatusIndicatorType
: Barotrauma.PetBehavior
- StayInAbyss
: Barotrauma.CharacterParams.AIParams
- StealPercentageOfExperience
: Barotrauma.TraitorEventPrefab
- Steam
: Barotrauma.LuaCsSetup
- SteamID
: Barotrauma.Networking.Client
- SteamId()
: Barotrauma.Networking.SteamId
, Barotrauma.Networking.SteamP2PAddress
, Barotrauma.Networking.SteamP2PEndpoint
- SteamP2PAddress()
: Barotrauma.Networking.SteamP2PAddress
- SteamP2PConnection()
: Barotrauma.Networking.SteamP2PConnection
- SteamP2PEndpoint()
: Barotrauma.Networking.SteamP2PEndpoint
- SteamWorkshopId()
: Barotrauma.SteamWorkshopId
, RunConfig.Dependency
- SteerForce
: Barotrauma.Limb
, Barotrauma.RagdollParams.LimbParams
- Steering
: Barotrauma.AIController
, Barotrauma.ISteerable
, Barotrauma.Items.Components.Steering
- steering
: Barotrauma.SteeringManager
- SteeringAvoid()
: Barotrauma.SteeringManager
- SteeringInput
: Barotrauma.Items.Components.Steering
- steeringManager
: Barotrauma.AIController
- SteeringManager
: Barotrauma.AIController
, Barotrauma.AIObjective
, Barotrauma.SteeringManager
- SteeringManual()
: Barotrauma.SteeringManager
- SteeringPath
: Barotrauma.Items.Components.Steering
, Barotrauma.SteeringPath
- SteeringSeek()
: Barotrauma.IndoorsSteeringManager
, Barotrauma.SteeringManager
- SteeringSeekSimple()
: Barotrauma.IndoorsSteeringManager
- SteeringWander()
: Barotrauma.SteeringManager
- SteerSubKarmaIncrease
: Barotrauma.KarmaManager
- SteerThroughGap()
: Barotrauma.AIController
, Barotrauma.EnemyAIController
- SteerTorque
: Barotrauma.SwimParams
- StepLiftAmount
: Barotrauma.GroundedMovementParams
- StepLiftFrequency
: Barotrauma.GroundedMovementParams
- StepLiftHeadMultiplier
: Barotrauma.GroundedMovementParams
- StepLiftOffset
: Barotrauma.GroundedMovementParams
- StepOffset
: Barotrauma.Limb
, Barotrauma.RagdollParams.LimbParams
- StepSize
: Barotrauma.AnimController
, Barotrauma.GroundedMovementParams
- stepsTaken
: Barotrauma.Items.Components.Signal
- StickChance
: Barotrauma.Attack
- StickDuration
: Barotrauma.Items.Components.Projectile
- StickTarget
: Barotrauma.Items.Components.Projectile
- StickToCharacters
: Barotrauma.Items.Components.Projectile
- StickToDeflective
: Barotrauma.Items.Components.Projectile
- StickToDoors
: Barotrauma.Items.Components.Projectile
- StickToItems
: Barotrauma.Items.Components.Projectile
- StickToLightTargets
: Barotrauma.Items.Components.Projectile
- StickToStructures
: Barotrauma.Items.Components.Projectile
- Stiffness
: Barotrauma.RagdollParams.JointParams
- StillUnloadingACLs
: AssemblyManager
- Stock
: Barotrauma.Location.StoreInfo
- StolenDuringRound
: Barotrauma.Item
- Stop()
: Barotrauma.ACsMod
, Barotrauma.LuaCsSetup
, Barotrauma.LuaGame
- StopActiveVote()
: Barotrauma.Voting
- StopAll()
: Barotrauma.StatusEffect
- StopClimbing()
: Barotrauma.AnimController
, Barotrauma.Character
- StopDuringEmergency
: Barotrauma.ShipIssueWorker
, Barotrauma.ShipIssueWorkerFixLeaks
- StopFadeIn()
: Barotrauma.Decal
- StopMoneyTransferVote()
: Barotrauma.Voting
- StopPicking()
: Barotrauma.Items.Components.Pickable
- StopRepairing()
: Barotrauma.Items.Components.Repairable
- StopSubmarineVote()
: Barotrauma.Voting
- StopUsingItem()
: Barotrauma.AnimController
- store
: Barotrauma.LuaCsSetup.LuaCsModStore.ModStore< T, TStore >
- Store()
: Barotrauma.Memento< T >
- StoreIdentifier
: Barotrauma.PriceInfo
- StoreIdentifiers
: Barotrauma.Location
- StoreInfo()
: Barotrauma.Location.StoreInfo
- StoreInitialBalance
: Barotrauma.Location
, Barotrauma.LocationType
- StoreMaxReputationModifier
: Barotrauma.LocationType
- StorePriceModifierRange
: Barotrauma.LocationType
- Stores
: Barotrauma.Location
- StoreSellPriceModifier
: Barotrauma.LocationType
- StoreSnapshot()
: Barotrauma.AnimationParams
, Barotrauma.FishRunParams
, Barotrauma.FishSwimFastParams
, Barotrauma.FishSwimSlowParams
, Barotrauma.FishWalkParams
, Barotrauma.HumanCrouchParams
, Barotrauma.HumanRunParams
, Barotrauma.HumanSwimFastParams
, Barotrauma.HumanSwimSlowParams
, Barotrauma.HumanWalkParams
, Barotrauma.IMemorizable< T >
, Barotrauma.RagdollParams
- StoreSnapshot< T >()
: Barotrauma.AnimationParams
- Strength
: Barotrauma.Affliction
, Barotrauma.AfflictionAction
, Barotrauma.AfflictionHusk
- strength
: Barotrauma.Items.Components.Signal
- Strength
: Barotrauma.MedicalClinic.NetAffliction
- StrengthChange
: Barotrauma.AfflictionPrefab.Effect
- StringAsHash()
: Barotrauma.Md5Hash
- StringComponent()
: Barotrauma.Items.Components.StringComponent
- StringHashOptions
: Barotrauma.Md5Hash
- StringRepresentation
: Barotrauma.ContentPackageId
, Barotrauma.Md5Hash
, Barotrauma.Networking.AccountId
, Barotrauma.Networking.Address
, Barotrauma.Networking.Endpoint
, Barotrauma.Networking.LidgrenAddress
, Barotrauma.Networking.LidgrenEndpoint
, Barotrauma.Networking.PipeAddress
, Barotrauma.Networking.PipeEndpoint
, Barotrauma.Networking.SteamId
, Barotrauma.Networking.SteamP2PAddress
, Barotrauma.Networking.SteamP2PEndpoint
, Barotrauma.Networking.UnknownAddress
, Barotrauma.SteamWorkshopId
- StringToId()
: Barotrauma.LuaCsNetworking
- StripRichTagsLString()
: Barotrauma.StripRichTagsLString
- strongestImpact
: Barotrauma.Ragdoll
- Structure()
: Barotrauma.Structure
- StructureDamage
: Barotrauma.Attack
- StructureDamaged()
: Barotrauma.HumanAIController
- StructureDamageKarmaDecrease
: Barotrauma.KarmaManager
- StructureFile()
: Barotrauma.StructureFile
- StructureFixAmount
: Barotrauma.Items.Components.RepairTool
- StructurePrefab()
: Barotrauma.StructurePrefab
- StructureRepairKarmaIncrease
: Barotrauma.KarmaManager
- Stuck
: Barotrauma.Items.Components.Door
- Stun
: Barotrauma.AfflictionPrefab
, Barotrauma.Attack
, Barotrauma.Character
, Barotrauma.CharacterHealth
, Barotrauma.StatusEffect.CharacterSpawnInfo
- StunFriendlyKarmaDecrease
: Barotrauma.KarmaManager
- StunFriendlyKarmaDecreaseThreshold
: Barotrauma.KarmaManager
- StunImmunity
: Barotrauma.CharacterParams.HealthParams
- StunTimer
: Barotrauma.CharacterHealth
- StunType
: Barotrauma.AfflictionPrefab
- Sub
: Barotrauma.LinkedSubmarine
, Barotrauma.Voting.SubmarineVote
- SubactionGroup()
: Barotrauma.EventAction.SubactionGroup
- SubBody
: Barotrauma.Submarine
- Subcategory
: Barotrauma.MapEntityPrefab
- SubEditorBackground
: Barotrauma.GameSettings.Config
- SubEditorScreen
: Barotrauma.GameMain
- SubEditorUndoBuffer
: Barotrauma.GameSettings.Config
- SubEventData
: Barotrauma.Hull.BallastFloraEventData
- SubEventPrefab()
: Barotrauma.EventSet.SubEventPrefab
- subInfo
: Barotrauma.LinkedSubmarinePrefab
- Submarine
: Barotrauma.Abilities.IAbilitySubmarine
, Barotrauma.AbilityAttackerSubmarine
, Barotrauma.Entity
, Barotrauma.EntityGrid
, Barotrauma.EntitySpawner.ItemSpawnInfo
, Barotrauma.FireSource
, Barotrauma.GameSession
, Barotrauma.ISpatialEntity
, Barotrauma.Level.InterestingPosition
, Barotrauma.LevelObject
, Barotrauma.Limb
, Barotrauma.OrderTarget
, Barotrauma.PhysicsBody
, Barotrauma.RuinGeneration.Ruin
, Barotrauma.Submarine
, Barotrauma.SubmarineBody
, Barotrauma.WallSection
- SubmarineAvailability()
: Barotrauma.Biome
- SubmarineBody()
: Barotrauma.SubmarineBody
- SubmarineClass
: Barotrauma.SubmarineInfo
- SubmarineElement
: Barotrauma.SubmarineInfo
- SubmarineFile()
: Barotrauma.SubmarineFile
- SubmarineImpactMultiplier
: Barotrauma.Attack
- SubmarineInfo
: Barotrauma.GameSession
, Barotrauma.SubmarineInfo
- SubmarinePath
: Barotrauma.TutorialPrefab
- SubmarineSeparatorChar
: Barotrauma.Networking.ServerSettings
- SubmarineSpecificID
: Barotrauma.Items.Components.IdCard
- SubmarineSpecificIDTag
: Barotrauma.Submarine
- SubmarineSwitchLoad
: Barotrauma.Networking.GameServer
- SubmarineType
: Barotrauma.TagAction
- SubmarineVote()
: Barotrauma.Voting.SubmarineVote
- subObjectives
: Barotrauma.AIObjective
- SubObjectives
: Barotrauma.AIObjective
- SubParam()
: Barotrauma.CharacterParams.SubParam
, Barotrauma.RagdollParams.SubParam
- SubParams
: Barotrauma.CharacterParams.SubParam
, Barotrauma.CharacterParams
, Barotrauma.RagdollParams.SubParam
- SubSelectionMode
: Barotrauma.Networking.ServerSettings
- SubSetCount
: Barotrauma.EventSet
- SubsLeftBehind
: Barotrauma.SubmarineInfo
- Substrings
: Barotrauma.LStringSplitter
- SubtractComponent()
: Barotrauma.Items.Components.SubtractComponent
- SubtractMass()
: Barotrauma.Ragdoll
- SubType
: Barotrauma.TagAction
- succeeded
: Barotrauma.BinaryOptionAction
- Success
: Barotrauma.BinaryOptionAction
, Barotrauma.CoroutineStatus
, Barotrauma.EnumCoroutineStatus
, Barotrauma.Result< T, TError >
, Barotrauma.Success< T, TError >
- SuccessMessage
: Barotrauma.CombatMission
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MissionPrefab
- SuggestedOrder
: Barotrauma.ShipIssueWorker
- SuitableFabricatorIdentifiers
: Barotrauma.FabricationRecipe
- SupportsPaintedColors
: Barotrauma.Hull
- SuppressSmoothRotationCalls
: Barotrauma.PhysicsBody
- Surface
: Barotrauma.Hull
- surfaceY
: Barotrauma.Ragdoll
- SwapIdentifier
: Barotrauma.SwappableItem
- SwapOrigin
: Barotrauma.SwappableItem
- SwappableItem
: Barotrauma.ItemPrefab
, Barotrauma.SwappableItem
- SwapPackage()
: Barotrauma.ContentPackageManager.PackageSource
- SwarmBehavior
: Barotrauma.EnemyAIController
, Barotrauma.SwarmBehavior
- SwayAmount
: Barotrauma.Attack
- SwayFrequency
: Barotrauma.Attack
- SweepDistance
: Barotrauma.CharacterParams.TargetParams
- SweepSpeed
: Barotrauma.CharacterParams.TargetParams
- SweepStrength
: Barotrauma.CharacterParams.TargetParams
- SwimFastParams
: Barotrauma.AnimController
, Barotrauma.FishAnimController
, Barotrauma.HumanoidAnimController
- SwimSlowParams
: Barotrauma.AnimController
, Barotrauma.FishAnimController
, Barotrauma.HumanoidAnimController
- Swing
: Barotrauma.Items.Components.MeleeWeapon
- SwingAmount
: Barotrauma.Items.Components.Holdable
, Barotrauma.LevelObjectPrefab
- SwingAmountRad
: Barotrauma.LevelObjectPrefab
- SwingForce
: Barotrauma.Items.Components.MeleeWeapon
- SwingFrequency
: Barotrauma.LevelObjectPrefab
- SwingPos
: Barotrauma.Items.Components.MeleeWeapon
- SwingSpeed
: Barotrauma.Items.Components.Holdable
- SwingWhenAiming
: Barotrauma.Items.Components.Holdable
- SwingWhenHolding
: Barotrauma.Items.Components.Holdable
- SwingWhenUsing
: Barotrauma.Items.Components.Holdable
- SwitchedSubsThisRound
: Barotrauma.CampaignMode
- SwitchSubmarine()
: Barotrauma.GameSession
- SwitchSubs()
: Barotrauma.CampaignMode
- SymbolSprite
: Barotrauma.Order
, Barotrauma.OrderPrefab
- SyncHistory()
: Barotrauma.Items.Components.Terminal
- syncItemsDelay
: Barotrauma.Inventory
- SyncRemovedObjectives< T1, T2 >()
: Barotrauma.AIObjective