Barotrauma Server Doc
Class Index
A
|
B
|
C
|
D
|
E
|
F
|
G
|
H
|
I
|
J
|
K
|
L
|
M
|
N
|
O
|
P
|
Q
|
R
|
S
|
T
|
U
|
V
|
W
|
X
A
AbandonedOutpostMission
(
Barotrauma
)
AbilityAfflictionCharacter
(
Barotrauma
)
AbilityApplyTreatment
(
Barotrauma
)
AbilityAttackData
(
Barotrauma
)
AbilityAttackerSubmarine
(
Barotrauma
)
AbilityAttackResult
(
Barotrauma
)
AbilityCharacter
(
Barotrauma.Abilities
)
AbilityCharacterKill
(
Barotrauma
)
AbilityCharacterKiller
(
Barotrauma
)
AbilityCondition
(
Barotrauma.Abilities
)
AbilityConditionAboveVitality
(
Barotrauma.Abilities
)
AbilityConditionAffliction
(
Barotrauma.Abilities
)
AbilityConditionAlliesAboveVitality
(
Barotrauma.Abilities
)
AbilityConditionAllyHasTalent
(
Barotrauma.Abilities
)
AbilityConditionAttackData
(
Barotrauma.Abilities
)
AbilityConditionAttackResult
(
Barotrauma.Abilities
)
AbilityConditionCharacter
(
Barotrauma.Abilities
)
AbilityConditionCoauthor
(
Barotrauma.Abilities
)
AbilityConditionCrouched
(
Barotrauma.Abilities
)
AbilityConditionData
(
Barotrauma.Abilities
)
AbilityConditionDataless
(
Barotrauma.Abilities
)
AbilityConditionEvasiveManeuvers
(
Barotrauma.Abilities
)
AbilityConditionGeneHarvester
(
Barotrauma.Abilities
)
AbilityConditionHasAffliction
(
Barotrauma.Abilities
)
AbilityConditionHasDifferentJobs
(
Barotrauma.Abilities
)
AbilityConditionHasItem
(
Barotrauma.Abilities
)
AbilityConditionHasPermanentStat
(
Barotrauma.Abilities
)
AbilityConditionHasSkill
(
Barotrauma.Abilities
)
AbilityConditionHasStatusTag
(
Barotrauma.Abilities
)
AbilityConditionHasTalent
(
Barotrauma.Abilities
)
AbilityConditionHasVelocity
(
Barotrauma.Abilities
)
AbilityConditionInFriendlySubmarine
(
Barotrauma.Abilities
)
AbilityConditionInHull
(
Barotrauma.Abilities
)
AbilityConditionInWater
(
Barotrauma.Abilities
)
AbilityConditionIsAiming
(
Barotrauma.Abilities
)
AbilityConditionItem
(
Barotrauma.Abilities
)
AbilityConditionItemInSubmarine
(
Barotrauma.Abilities
)
AbilityConditionItemIsStatic
(
Barotrauma.Abilities
)
AbilityConditionLevelsBehindHighest
(
Barotrauma.Abilities
)
AbilityConditionLocation
(
Barotrauma.Abilities
)
AbilityConditionMission
(
Barotrauma.Abilities
)
AbilityConditionNoCrewDied
(
Barotrauma.Abilities
)
AbilityConditionOnMission
(
Barotrauma.Abilities
)
AbilityConditionRagdolled
(
Barotrauma.Abilities
)
AbilityConditionReduceAffliction
(
Barotrauma.Abilities
)
AbilityConditionRunning
(
Barotrauma.Abilities
)
AbilityConditionServerRandom
(
Barotrauma.Abilities
)
AbilityConditionShipFlooded
(
Barotrauma.Abilities
)
AbilityConditionSkill
(
Barotrauma.Abilities
)
AbilityConditionStatusEffectIdentifier
(
Barotrauma.Abilities
)
AbilityDeconstructedItem
(
Barotrauma.Items.Components
)
AbilityExperienceGainMultiplier
(
Barotrauma
)
AbilityItemContainer
(
Barotrauma.Items.Components
)
AbilityItemCreationMultiplier
(
Barotrauma.Items.Components
)
AbilityItemDeconstructedInventory
(
Barotrauma.Items.Components
)
AbilityItemPickingTime
(
Barotrauma.Items.Components
)
AbilityItemSelected
(
Barotrauma
)
Location.AbilityLocation
(
Barotrauma
)
AbilityMissionExperienceGainMultiplier
(
Barotrauma
)
AbilityMissionMoneyGainMultiplier
(
Barotrauma
)
AbilityObject
(
Barotrauma.Abilities
)
AbilityOrderedCharacter
(
Barotrauma
)
AbilityRangedWeapon
(
Barotrauma.Items.Components
)
StatusEffect.AbilityStatusEffectIdentifier
(
Barotrauma
)
Level.AbyssIsland
(
Barotrauma
)
AccountId
(
Barotrauma.Networking
)
AccountInfo
(
Barotrauma.Networking
)
ACsMod
(
Barotrauma
)
CrewManager.ActiveOrder
(
Barotrauma
)
ActiveTeamChange
(
Barotrauma
)
AddedPunctuationLString
(
Barotrauma
)
AdderComponent
(
Barotrauma.Items.Components
)
Address
(
Barotrauma.Networking
)
Character.AddToCrewEventData
(
Barotrauma
)
Affliction
(
Barotrauma
)
AfflictionAction
(
Barotrauma
)
AfflictionBleeding
(
Barotrauma
)
AfflictionHusk
(
Barotrauma
)
AfflictionPrefab
(
Barotrauma
)
AfflictionPrefabHusk
(
Barotrauma
)
AfflictionPsychosis
(
Barotrauma
)
AfflictionsFile
(
Barotrauma
)
AfflictionSpaceHerpes
(
Barotrauma
)
AICharacter
(
Barotrauma
)
AIChatMessage
(
Barotrauma
)
AIController
(
Barotrauma
)
AIObjective
(
Barotrauma
)
AIObjectiveChargeBatteries
(
Barotrauma
)
AIObjectiveCheckStolenItems
(
Barotrauma
)
AIObjectiveCleanupItem
(
Barotrauma
)
AIObjectiveCleanupItems
(
Barotrauma
)
AIObjectiveCombat
(
Barotrauma
)
AIObjectiveContainItem
(
Barotrauma
)
AIObjectiveDecontainItem
(
Barotrauma
)
AIObjectiveEscapeHandcuffs
(
Barotrauma
)
AIObjectiveExtinguishFire
(
Barotrauma
)
AIObjectiveExtinguishFires
(
Barotrauma
)
AIObjectiveFightIntruders
(
Barotrauma
)
AIObjectiveFindDivingGear
(
Barotrauma
)
AIObjectiveFindSafety
(
Barotrauma
)
AIObjectiveFindThieves
(
Barotrauma
)
AIObjectiveFixLeak
(
Barotrauma
)
AIObjectiveFixLeaks
(
Barotrauma
)
AIObjectiveGetItem
(
Barotrauma
)
AIObjectiveGetItems
(
Barotrauma
)
AIObjectiveGoTo
(
Barotrauma
)
AIObjectiveIdle
(
Barotrauma
)
AIObjectiveLoadItem
(
Barotrauma
)
AIObjectiveLoadItems
(
Barotrauma
)
AIObjectiveLoop
(
Barotrauma
)
AIObjectiveManager
(
Barotrauma
)
AIObjectiveOperateItem
(
Barotrauma
)
AIObjectivePrepare
(
Barotrauma
)
AIObjectivePumpWater
(
Barotrauma
)
AIObjectiveRepairItem
(
Barotrauma
)
AIObjectiveRepairItems
(
Barotrauma
)
AIObjectiveRescue
(
Barotrauma
)
AIObjectiveRescueAll
(
Barotrauma
)
AIObjectiveReturn
(
Barotrauma
)
CharacterParams.AIParams
(
Barotrauma
)
AITarget
(
Barotrauma
)
BallastFloraBehavior.AITarget
(
Barotrauma.MapCreatures.Behavior
)
AITargetMemory
(
Barotrauma
)
StatusEffect.AITrigger
(
Barotrauma
)
AlienRuinMission
(
Barotrauma
)
AlternativeContentTypeNames
(
Barotrauma
)
AndComponent
(
Barotrauma.Items.Components
)
AnimationParams
(
Barotrauma
)
AnimController
(
Barotrauma
)
AfflictionPrefab.Effect.AppliedStatValue
(
Barotrauma
)
Item.ApplyStatusEffectEventData
(
Barotrauma
)
ArithmeticComponent
(
Barotrauma.Items.Components
)
ArtifactEvent
(
Barotrauma
)
AssemblyManager
Character.AssignCampaignInteractionEventData
(
Barotrauma
)
Attack
(
Barotrauma
)
Character.Attacker
(
Barotrauma
)
IDamageable.AttackEventData
(
Barotrauma
)
RagdollParams.AttackParams
(
Barotrauma
)
AttackResult
(
Barotrauma
)
GameSettings.Config.AudioSettings
(
Barotrauma
)
FactionPrefab.AutomaticMission
(
Barotrauma
)
AutonomousObjective
(
Barotrauma
)
B
BackgroundCreaturePrefabsFile
(
Barotrauma
)
BackgroundSection
(
Barotrauma
)
BallastFloraBranch
(
Barotrauma.MapCreatures.Behavior
)
Hull.BallastFloraEventData
(
Barotrauma
)
BallastFloraFile
(
Barotrauma
)
BallastFloraPrefab
(
Barotrauma
)
BallastFloraStateMachine
(
Barotrauma.MapCreatures.Behavior
)
BanList
(
Barotrauma.Networking
)
BannedPlayer
(
Barotrauma.Networking
)
BaseSubFile
(
Barotrauma
)
BeaconMission
(
Barotrauma
)
BeaconStationFile
(
Barotrauma
)
BeaconStationInfo
(
Barotrauma
)
BinaryOptionAction
(
Barotrauma
)
Biome
(
Barotrauma
)
BooleanOperatorComponent
(
Barotrauma.Items.Components
)
BuffDurationIncrease
(
Barotrauma
)
ButtonTerminal
(
Barotrauma.Items.Components
)
C
CachedDistance
(
Barotrauma
)
NetSerializableProperties.CachedReflectedVariable
(
Barotrauma
)
Camera
(
Barotrauma
)
CampaignMode
(
Barotrauma
)
CapitalizeLString
(
Barotrauma
)
CargoManager
(
Barotrauma
)
CargoMission
(
Barotrauma
)
CauseOfDeath
(
Barotrauma
)
Level.Cave
(
Barotrauma
)
CaveGenerationParametersFile
(
Barotrauma
)
CaveGenerationParams
(
Barotrauma
)
Item.ChangePropertyEventData
(
Barotrauma
)
Character
(
Barotrauma
)
CharacterAbility
(
Barotrauma.Abilities
)
CharacterAbilityAlienHoarder
(
Barotrauma.Abilities
)
CharacterAbilityApplyForce
(
Barotrauma.Abilities
)
CharacterAbilityApplyStatusEffects
(
Barotrauma.Abilities
)
CharacterAbilityApplyStatusEffectsToAllies
(
Barotrauma.Abilities
)
CharacterAbilityApplyStatusEffectsToAttacker
(
Barotrauma.Abilities
)
CharacterAbilityApplyStatusEffectsToLastOrderedCharacter
(
Barotrauma.Abilities
)
CharacterAbilityApplyStatusEffectsToNearestAlly
(
Barotrauma.Abilities
)
CharacterAbilityApplyStatusEffectsToRandomAlly
(
Barotrauma.Abilities
)
CharacterAbilityApprenticeship
(
Barotrauma.Abilities
)
CharacterAbilityAtmosMachine
(
Barotrauma.Abilities
)
CharacterAbilityBountyHunter
(
Barotrauma.Abilities
)
CharacterAbilityByTheBook
(
Barotrauma.Abilities
)
CharacterAbilityGainSimultaneousSkill
(
Barotrauma.Abilities
)
CharacterAbilityGiveAffliction
(
Barotrauma.Abilities
)
CharacterAbilityGiveFlag
(
Barotrauma.Abilities
)
CharacterAbilityGiveMoney
(
Barotrauma.Abilities
)
CharacterAbilityGivePermanentStat
(
Barotrauma.Abilities
)
CharacterAbilityGiveResistance
(
Barotrauma.Abilities
)
CharacterAbilityGiveStat
(
Barotrauma.Abilities
)
CharacterAbilityGiveTalentPoints
(
Barotrauma.Abilities
)
CharacterAbilityGroup
(
Barotrauma.Abilities
)
CharacterAbilityGroupEffect
(
Barotrauma.Abilities
)
CharacterAbilityGroupInterval
(
Barotrauma.Abilities
)
CharacterAbilityIncreaseSkill
(
Barotrauma.Abilities
)
CharacterAbilityInsurancePolicy
(
Barotrauma.Abilities
)
CharacterAbilityModifyAffliction
(
Barotrauma.Abilities
)
CharacterAbilityModifyAttackData
(
Barotrauma.Abilities
)
CharacterAbilityModifyFlag
(
Barotrauma.Abilities
)
CharacterAbilityModifyResistance
(
Barotrauma.Abilities
)
CharacterAbilityModifyStat
(
Barotrauma.Abilities
)
CharacterAbilityModifyStatToFlooding
(
Barotrauma.Abilities
)
CharacterAbilityModifyStatToLevel
(
Barotrauma.Abilities
)
CharacterAbilityModifyStatToSkill
(
Barotrauma.Abilities
)
CharacterAbilityModifyValue
(
Barotrauma.Abilities
)
CharacterAbilityMultitasker
(
Barotrauma.Abilities
)
CharacterAbilityPsychoClown
(
Barotrauma.Abilities
)
CharacterAbilityPutItem
(
Barotrauma.Abilities
)
CharacterAbilityRegenerateLoot
(
Barotrauma.Abilities
)
CharacterAbilityResetPermanentStat
(
Barotrauma.Abilities
)
CharacterAbilitySpawnItemsToContainer
(
Barotrauma.Abilities
)
CharacterAbilityTandemFire
(
Barotrauma.Abilities
)
CharacterCampaignData
(
Barotrauma
)
CharacterFile
(
Barotrauma
)
CharacterHealth
(
Barotrauma
)
CharacterHUD
CharacterInfo
(
Barotrauma
)
CharacterInventory
(
Barotrauma
)
CharacterParams
(
Barotrauma
)
CharacterPrefab
(
Barotrauma
)
StatusEffect.CharacterSpawnInfo
(
Barotrauma
)
CharacterStateInfo
(
Barotrauma
)
Character.CharacterStatusEventData
(
Barotrauma
)
CharacterTalent
(
Barotrauma
)
ChatMessage
(
Barotrauma.Networking
)
CheckConditionalAction
(
Barotrauma
)
CheckConnectionAction
CheckDataAction
(
Barotrauma
)
CheckItemAction
(
Barotrauma
)
CheckMissionAction
CheckMoneyAction
(
Barotrauma
)
CheckObjectiveAction
CheckOrderAction
(
Barotrauma
)
CheckPurchasedItemsAction
CheckReputationAction
(
Barotrauma
)
CheckSelectedAction
(
Barotrauma
)
CheckTraitorEventStateAction
(
Barotrauma
)
CheckTraitorVoteAction
(
Barotrauma
)
CheckVisibilityAction
(
Barotrauma
)
LevelObjectPrefab.ChildObject
(
Barotrauma
)
ClearTagAction
(
Barotrauma
)
Client
(
Barotrauma.Networking
)
Level.ClusterLocation
(
Barotrauma
)
CollectionConcat
(
Barotrauma
)
RagdollParams.ColliderParams
(
Barotrauma
)
ColorComponent
(
Barotrauma.Items.Components
)
ColoredText
(
Barotrauma
)
CombatAction
(
Barotrauma
)
CombatMission
(
Barotrauma
)
DebugConsole.Command
(
Barotrauma
)
ItemPrefab.CommonnessInfo
(
Barotrauma
)
CompareCCW
(
Barotrauma
)
CompareCW
(
Barotrauma
)
Item.ComponentStateEventData
(
Barotrauma
)
ConcatComponent
(
Barotrauma.Items.Components
)
ConcatLString
(
Barotrauma
)
ConditionallyEditable
ConditionalSprite
(
Barotrauma
)
GameSettings.Config
(
Barotrauma
)
Connection
(
Barotrauma.Items.Components
)
ConnectionPanel
(
Barotrauma.Items.Components
)
ContentFile
(
Barotrauma
)
ContentPackage
(
Barotrauma
)
ContentPackageId
(
Barotrauma
)
ContentPath
(
Barotrauma
)
ContentXElement
(
Barotrauma
)
Character.ControlEventData
(
Barotrauma
)
Controller
(
Barotrauma.Items.Components
)
ConversationAction
(
Barotrauma
)
CoOpMode
(
Barotrauma
)
CoordinateSpace2D
CoreEntityPrefab
(
Barotrauma
)
CorePackage
(
Barotrauma
)
CoroutineHandle
(
Barotrauma
)
CoroutineStatus
(
Barotrauma
)
CorpsePrefab
(
Barotrauma
)
CorpsesFile
(
Barotrauma
)
CountTargetsAction
(
Barotrauma
)
CPRSettings
(
Barotrauma
)
CrewManager
(
Barotrauma
)
LuaCsSetup.LuaCsModStore.CsModStore
(
Barotrauma
)
CsPackageManager
CustomInterface
(
Barotrauma.Items.Components
)
D
DamageModifier
(
Barotrauma
)
RagdollParams.DamageModifierParams
(
Barotrauma
)
Decal
(
Barotrauma
)
DecalPrefab
(
Barotrauma
)
DecalsFile
(
Barotrauma
)
DeconstructItem
(
Barotrauma
)
Deconstructor
(
Barotrauma.Items.Components
)
RagdollParams.DecorativeSpriteParams
(
Barotrauma
)
DefendWithPumpState
(
Barotrauma.MapCreatures.Behavior
)
DeformableSprite
(
Barotrauma
)
RagdollParams.DeformationParams
(
Barotrauma
)
RagdollParams.DeformSpriteParams
(
Barotrauma
)
DelayComponent
(
Barotrauma.Items.Components
)
DelayedEffect
(
Barotrauma
)
DelayedListElement
(
Barotrauma
)
RunConfig.Dependency
AfflictionPrefab.Description
(
Barotrauma
)
DestructibleLevelWall
(
Barotrauma
)
DirectoryInfo
(
Barotrauma.IO
)
DivideComponent
(
Barotrauma.Items.Components
)
DockingPort
(
Barotrauma.Items.Components
)
Door
(
Barotrauma.Items.Components
)
DoSProtection.DoSAction
(
Barotrauma
)
DoubleVector2
(
Voronoi2
)
DummyFireSource
(
Barotrauma
)
DurationListElement
(
Barotrauma
)
E
Edge
(
Voronoi2
)
Editable
EditableParams
(
Barotrauma
)
AfflictionPrefab.Effect
(
Barotrauma
)
Either
(
Barotrauma
)
EitherT
(
Barotrauma
)
EitherU
(
Barotrauma
)
ElectricalDischarger
(
Barotrauma.Items.Components
)
EndMission
(
Barotrauma
)
Endpoint
(
Barotrauma.Networking
)
EnemyAIController
(
Barotrauma
)
EnemySubmarineFile
(
Barotrauma
)
Engine
(
Barotrauma.Items.Components
)
Entity
(
Barotrauma
)
EntityGrid
(
Barotrauma
)
EntitySpawner
(
Barotrauma
)
EventLog.Entry
(
Barotrauma
)
EnumCoroutineStatus
(
Barotrauma
)
EqualsComponent
(
Barotrauma.Items.Components
)
DebugConsole.ErrorCatcher
(
Barotrauma
)
EscortMission
(
Barotrauma
)
Event
(
Barotrauma
)
EventLog.Event
(
Barotrauma
)
EventAction
(
Barotrauma
)
EventLog
(
Barotrauma
)
EventLog
EventLogAction
(
Barotrauma
)
EventLogAction
EventManager
(
Barotrauma
)
EventManagerSettings
(
Barotrauma
)
EventManagerSettingsFile
(
Barotrauma
)
EventObjectiveAction
(
Barotrauma
)
EventPrefab
(
Barotrauma
)
EventSet
(
Barotrauma
)
Character.ExecuteAttackEventData
(
Barotrauma
)
Explosion
(
Barotrauma
)
ExponentiationComponent
(
Barotrauma.Items.Components
)
ExtraSubmarineInfo
(
Barotrauma
)
F
FabricationRecipe
(
Barotrauma
)
Fabricator
(
Barotrauma.Items.Components
)
Faction
(
Barotrauma
)
FactionsFile
(
Barotrauma
)
Failure
(
Barotrauma
)
FallbackLString
(
Barotrauma
)
FileInfo
(
Barotrauma.IO
)
FileSender
(
Barotrauma.Networking
)
FileStream
(
Barotrauma.IO
)
FileSender.FileTransferOut
(
Barotrauma.Networking
)
FireAction
(
Barotrauma
)
FireSource
(
Barotrauma
)
FishAnimController
(
Barotrauma
)
FishGroundedParams
(
Barotrauma
)
FishRagdollParams
(
Barotrauma
)
FishRunParams
(
Barotrauma
)
FishSwimFastParams
(
Barotrauma
)
FishSwimParams
(
Barotrauma
)
FishSwimSlowParams
(
Barotrauma
)
FishWalkParams
(
Barotrauma
)
ItemPrefab.FixedQuantityResourceInfo
(
Barotrauma
)
FormattedLString
(
Barotrauma
)
FunctionComponent
(
Barotrauma.Items.Components
)
G
GameMain
(
Barotrauma
)
GameMode
(
Barotrauma
)
GameModePreset
(
Barotrauma
)
GameScreen
(
Barotrauma
)
GameServer
(
Barotrauma.Networking
)
GameSession
(
Barotrauma
)
Gap
(
Barotrauma
)
GenericPrefabFile
(
Barotrauma
)
GeneticMaterial
(
Barotrauma.Items.Components
)
GiveExpAction
(
Barotrauma
)
StatusEffect.GiveSkill
(
Barotrauma
)
GiveSkillExpAction
(
Barotrauma
)
StatusEffect.GiveTalentInfo
(
Barotrauma
)
Level.GlobalLevelWallEventData
(
Barotrauma
)
GodModeAction
(
Barotrauma
)
GoTo
(
Barotrauma
)
GoToMission
(
Barotrauma
)
GraphEdge
(
Voronoi2
)
GameSettings.Config.GraphicsSettings
(
Barotrauma
)
GreaterComponent
(
Barotrauma.Items.Components
)
GridInfo
(
Barotrauma.Items.Components
)
GrimeSprite
(
Barotrauma
)
GroundedMovementParams
(
Barotrauma
)
GrowToTargetState
(
Barotrauma.MapCreatures.Behavior
)
H
Halfedge
(
Voronoi2
)
StructSerialization.HandlerAttribute
(
Barotrauma
)
HashlessFile
(
Barotrauma
)
CharacterInfo.HeadInfo
(
Barotrauma
)
CharacterInfo.HeadPreset
(
Barotrauma
)
CharacterParams.HealthParams
(
Barotrauma
)
HighlightAction
FactionPrefab.HireableCharacter
(
Barotrauma
)
HireManager
(
Barotrauma
)
Holdable
(
Barotrauma.Items.Components
)
Homoglyphs
(
Barotrauma
)
HttpUtility
(
Barotrauma
)
Hull
(
Barotrauma
)
HumanAIController
(
Barotrauma
)
HumanCrouchParams
(
Barotrauma
)
HumanGroundedParams
(
Barotrauma
)
HumanoidAnimController
(
Barotrauma
)
HumanPrefab
(
Barotrauma
)
HumanRagdollParams
(
Barotrauma
)
HumanRunParams
(
Barotrauma
)
HumanSwimFastParams
(
Barotrauma
)
HumanSwimParams
(
Barotrauma
)
HumanSwimSlowParams
(
Barotrauma
)
HumanWalkParams
(
Barotrauma
)
I
IAbilityAffliction
(
Barotrauma.Abilities
)
IAbilityAttackResult
(
Barotrauma.Abilities
)
IAbilityCharacter
(
Barotrauma.Abilities
)
IAbilityItem
(
Barotrauma.Abilities
)
IAbilityItemPrefab
(
Barotrauma.Abilities
)
IAbilityLocation
(
Barotrauma.Abilities
)
IAbilityMission
(
Barotrauma.Abilities
)
IAbilitySkillIdentifier
(
Barotrauma.Abilities
)
IAbilitySubmarine
(
Barotrauma.Abilities
)
IAbilityValue
(
Barotrauma.Abilities
)
IAssemblyPlugin
IBallastFloraState
(
Barotrauma.MapCreatures.Behavior
)
ICircuitBoxIdentifiable
(
Barotrauma
)
IClientSerializable
(
Barotrauma.Networking
)
IDamageable
(
Barotrauma
)
NetEntityEvent.IData
(
Barotrauma.Networking
)
IdCard
(
Barotrauma.Items.Components
)
Identifier
(
Barotrauma
)
IDrawableComponent
(
Barotrauma.Items.Components
)
IdRemap
(
Barotrauma
)
EntitySpawner.IEntitySpawnInfo
(
Barotrauma
)
Hull.IEventData
(
Barotrauma
)
Item.IEventData
(
Barotrauma
)
ItemComponent.IEventData
(
Barotrauma.Items.Components
)
Level.IEventData
(
Barotrauma
)
BallastFloraBehavior.IEventData
(
Barotrauma.MapCreatures.Behavior
)
IFishAnimation
(
Barotrauma
)
IHumanAnimation
(
Barotrauma
)
IIgnorable
(
Barotrauma
)
IImplementsVariants
(
Barotrauma
)
IMemorizable
(
Barotrauma
)
IndoorsSteeringManager
(
Barotrauma
)
INetSerializable
(
Barotrauma.Networking
)
InGameEditable
InputTypeLString
(
Barotrauma
)
Level.InterestingPosition
(
Barotrauma
)
Inventory
(
Barotrauma
)
InventoryHighlightAction
CharacterParams.InventoryParams.InventoryItem
(
Barotrauma
)
CharacterParams.InventoryParams
(
Barotrauma
)
Character.InventoryStateEventData
(
Barotrauma
)
Item.InventoryStateEventData
(
Barotrauma
)
IReadMessage
(
Barotrauma.Networking
)
NetSerializableProperties.IReadWriteBehavior
(
Barotrauma
)
ISerializableEntity
(
Barotrauma
)
IServerPositionSync
(
Barotrauma.Networking
)
IServerSerializable
(
Barotrauma.Networking
)
ISpatialEntity
(
Barotrauma
)
ISteerable
(
Barotrauma
)
Item
(
Barotrauma
)
Item
PetBehavior.ItemProduction.Item
(
Barotrauma
)
ItemAssemblyFile
(
Barotrauma
)
ItemAssemblyPrefab
(
Barotrauma
)
ItemComponent
(
Barotrauma.Items.Components
)
ItemContainer
(
Barotrauma.Items.Components
)
ItemFile
(
Barotrauma
)
ItemInventory
(
Barotrauma
)
ItemLabel
(
Barotrauma.Items.Components
)
ItemPrefab
(
Barotrauma
)
ItemRepairPriority
(
Barotrauma
)
Inventory.ItemSlot
(
Barotrauma
)
EntitySpawner.ItemSpawnInfo
(
Barotrauma
)
Voting.IVote
(
Barotrauma
)
IWriteMessage
(
Barotrauma.Networking
)
J
Job
(
Barotrauma
)
JobPrefab
(
Barotrauma
)
JobsFile
(
Barotrauma
)
JoinLString
(
Barotrauma
)
RagdollParams.JointParams
(
Barotrauma
)
K
KarmaManager
(
Barotrauma
)
Key
(
Barotrauma
)
L
Label
(
Barotrauma
)
Ladder
(
Barotrauma.Items.Components
)
LanguageIdentifier
(
Barotrauma
)
LatchOntoAI
(
Barotrauma
)
Level
(
Barotrauma
)
LevelData
(
Barotrauma
)
LevelGenerationParametersFile
(
Barotrauma
)
LevelGenerationParams
(
Barotrauma
)
LevelObject
(
Barotrauma
)
LevelObjectManager
(
Barotrauma
)
LevelObjectPrefab
(
Barotrauma
)
LevelObjectPrefabsFile
(
Barotrauma
)
LevelResource
(
Barotrauma.Items.Components
)
LevelTrigger
(
Barotrauma
)
LevelWall
(
Barotrauma
)
LidgrenAddress
(
Barotrauma.Networking
)
LidgrenConnection
(
Barotrauma.Networking
)
LidgrenEndpoint
(
Barotrauma.Networking
)
LightComponent
(
Barotrauma.Items.Components
)
RagdollParams.LightSourceParams
(
Barotrauma
)
RagdollParams.LightSourceParams.LightTexture
(
Barotrauma
)
Limb
(
Barotrauma
)
CharacterHealth.LimbHealth
(
Barotrauma
)
LimbJoint
(
Barotrauma
)
RagdollParams.LimbParams
(
Barotrauma
)
LimbPos
(
Barotrauma.Items.Components
)
LinkedPairSet
(
Barotrauma
)
LinkedSubmarine
(
Barotrauma
)
LinkedSubmarinePrefab
(
Barotrauma
)
ListConcat
(
Barotrauma
)
ListDictionary
(
Barotrauma
)
AssemblyManager.LoadedACL
LocalizedString
(
Barotrauma
)
Location
(
Barotrauma
)
Map.LocationChangeInfo
(
Barotrauma
)
LocationConnection
(
Barotrauma
)
LocationType
(
Barotrauma
)
LocationTypeChange
(
Barotrauma
)
LocationTypesFile
(
Barotrauma
)
LowerLString
(
Barotrauma
)
LStringSplitter
(
Barotrauma
)
LuaByte
(
Barotrauma
)
LuaCsConfig
(
Barotrauma
)
LuaCsFile
(
Barotrauma
)
LuaCsHook
(
Barotrauma
)
LuaCsLogger
(
Barotrauma
)
LuaCsSetup.LuaCsModStore
(
Barotrauma
)
LuaCsNetworking
(
Barotrauma
)
LuaCsPerformanceCounter
(
Barotrauma
)
LuaCsSetup
(
Barotrauma
)
LuaCsSetupConfig
(
Barotrauma
)
LuaCsSteam
(
Barotrauma
)
LuaCsTimer
(
Barotrauma
)
LuaDouble
(
Barotrauma
)
LuaGame
(
Barotrauma
)
LuaInt16
(
Barotrauma
)
LuaInt32
(
Barotrauma
)
LuaInt64
(
Barotrauma
)
LuaCsSetup.LuaCsModStore.LuaModStore
(
Barotrauma
)
LuaPlatformAccessor
(
Barotrauma
)
LuaRequire
(
Barotrauma
)
LuaSByte
(
Barotrauma
)
LuaScriptLoader
(
Barotrauma
)
LuaSingle
(
Barotrauma
)
LuaUInt16
(
Barotrauma
)
LuaUInt32
(
Barotrauma
)
LuaUInt64
(
Barotrauma
)
LuaUserData
(
Barotrauma
)
M
MalfunctionEvent
(
Barotrauma
)
Map
(
Barotrauma
)
MapEntity
(
Barotrauma
)
MapEntityPrefab
(
Barotrauma
)
MapGenerationParametersFile
(
Barotrauma
)
MapGenerationParams
(
Barotrauma
)
Md5Hash
(
Barotrauma
)
MeleeWeapon
(
Barotrauma.Items.Components
)
Memento
(
Barotrauma
)
MemoryComponent
(
Barotrauma.Items.Components
)
MemoryFileAssemblyContextLoader
MentalStateManager
(
Barotrauma
)
MessageBoxAction
(
Barotrauma
)
MineralMission
(
Barotrauma
)
MiniMap
(
Barotrauma.Items.Components
)
MissingContentPackageException
(
Barotrauma
)
Mission
(
Barotrauma
)
MissionAction
(
Barotrauma
)
MissionMode
(
Barotrauma
)
MissionPrefab
(
Barotrauma
)
MissionsFile
(
Barotrauma
)
MissionStateAction
(
Barotrauma
)
ModifyLocationAction
(
Barotrauma
)
ModSender
(
Barotrauma.Networking
)
LuaCsSetup.LuaCsModStore.ModStore
(
Barotrauma
)
OutpostGenerationParams.ModuleCount
(
Barotrauma
)
ModuloComponent
(
Barotrauma.Items.Components
)
MoneyAction
(
Barotrauma
)
MonsterEvent
(
Barotrauma
)
MonsterMission
(
Barotrauma
)
MotionSensor
(
Barotrauma.Items.Components
)
MTRandom
(
Barotrauma
)
MultiPlayerCampaign
(
Barotrauma
)
MultiplyComponent
(
Barotrauma.Items.Components
)
N
NameTag
(
Barotrauma.Items.Components
)
NestMission
(
Barotrauma
)
MedicalClinic.NetAffliction
(
Barotrauma
)
MedicalClinic.NetCrewMember
(
Barotrauma
)
NetEntityEvent
(
Barotrauma.Networking
)
NetEntityEventManager
(
Barotrauma.Networking
)
NetLobbyScreen
(
Barotrauma
)
NetworkConnection
(
Barotrauma.Networking
)
Hull.NetworkFireSource
(
Barotrauma
)
NetworkMember
(
Barotrauma.Networking
)
NetworkSerialize
(
Barotrauma
)
PrefabCollection.InheritanceTreeCollection.Node
(
Barotrauma
)
ElectricalDischarger.Node
(
Barotrauma.Items.Components
)
NotComponent
(
Barotrauma.Items.Components
)
NotSyncedInMultiplayer
(
Barotrauma
)
NPCChangeTeamAction
(
Barotrauma
)
NPCConversation
(
Barotrauma
)
NPCConversationCollection
(
Barotrauma
)
NPCConversationsFile
(
Barotrauma
)
NPCFollowAction
(
Barotrauma
)
NPCOperateItemAction
(
Barotrauma
)
NPCPersonalityTrait
(
Barotrauma
)
NPCPersonalityTraitsFile
(
Barotrauma
)
NPCSetsFile
(
Barotrauma
)
NPCWaitAction
(
Barotrauma
)
O
Character.ObjectiveManagerStateEventData
(
Barotrauma
)
OnRoundEndAction
(
Barotrauma
)
Option
(
Barotrauma
)
OrComponent
(
Barotrauma.Items.Components
)
Order
(
Barotrauma
)
OrderCategoryIcon
(
Barotrauma
)
OrderChatMessage
(
Barotrauma.Networking
)
OrderChatMessage.OrderMessageInfo
(
Barotrauma.Networking
)
OrderPrefab
(
Barotrauma
)
OrdersFile
(
Barotrauma
)
OrderTarget
(
Barotrauma
)
OscillatorComponent
(
Barotrauma.Items.Components
)
OtherFile
(
Barotrauma
)
OutpostConfigFile
(
Barotrauma
)
OutpostFile
(
Barotrauma
)
OutpostGenerationParams
(
Barotrauma
)
OutpostModuleFile
(
Barotrauma
)
OutpostModuleInfo
(
Barotrauma
)
OutpostTerminal
(
Barotrauma.Items.Components
)
OxygenDetector
(
Barotrauma.Items.Components
)
OxygenGenerator
(
Barotrauma.Items.Components
)
P
ContentPackageManager.PackageSource
(
Barotrauma
)
Pair
(
Barotrauma
)
LuaCsHook.ParameterTable
(
Barotrauma
)
CharacterParams.ParticleParams
(
Barotrauma
)
ParticlesFile
(
Barotrauma
)
PathFinder
(
Barotrauma
)
PathNode
(
Barotrauma
)
Level.PathPoint
(
Barotrauma
)
ServerPeer.PendingClient
(
Barotrauma.Networking
)
PerformanceCounter
(
Barotrauma
)
AfflictionPrefab.PeriodicEffect
(
Barotrauma
)
PermissionPreset
(
Barotrauma.Networking
)
PetBehavior
(
Barotrauma
)
PhysicsBody
(
Barotrauma
)
Pickable
(
Barotrauma.Items.Components
)
PipeAddress
(
Barotrauma.Networking
)
PipeConnection
(
Barotrauma.Networking
)
PipeEndpoint
(
Barotrauma.Networking
)
PirateMission
(
Barotrauma
)
PosInfo
(
Barotrauma
)
PowerContainer
(
Barotrauma.Items.Components
)
Powered
(
Barotrauma.Items.Components
)
PowerRange
(
Barotrauma.Items.Components
)
PowerSourceGroup
(
Barotrauma.Items.Components
)
PowerTransfer
(
Barotrauma.Items.Components
)
Prefab
(
Barotrauma
)
PrefabCollection
(
Barotrauma
)
PrefabSelector
(
Barotrauma
)
PrefabWithUintIdentifier
(
Barotrauma
)
PreferredContainer
(
Barotrauma
)
JobPrefab.PreviewItem
(
Barotrauma
)
PreviousPlayer
(
Barotrauma.Networking
)
TraitorManager.PreviousTraitorEvent
(
Barotrauma
)
PriceInfo
(
Barotrauma
)
Projectile
(
Barotrauma.Items.Components
)
PropertyConditional
(
Barotrauma
)
Propulsion
(
Barotrauma.Items.Components
)
Pump
(
Barotrauma.Items.Components
)
PurchasedItem
(
Barotrauma
)
PvPMode
(
Barotrauma
)
Q
Quality
(
Barotrauma.Items.Components
)
R
Ragdoll
(
Barotrauma
)
RagdollParams
(
Barotrauma
)
RandomEventsFile
(
Barotrauma
)
Range
(
Barotrauma
)
RangedWeapon
(
Barotrauma.Items.Components
)
RawLString
(
Barotrauma
)
Reactor
(
Barotrauma.Items.Components
)
ReadOnlyBitField
(
Barotrauma
)
NetSerializableProperties.ReadWriteBehavior
(
Barotrauma
)
RegExFindComponent
(
Barotrauma.Items.Components
)
RegularPackage
(
Barotrauma
)
RelatedItem
(
Barotrauma
)
RelayComponent
(
Barotrauma.Items.Components
)
RemoteController
(
Barotrauma.Items.Components
)
EntitySpawner.RemoveEntity
(
Barotrauma
)
Character.RemoveFromCrewEventData
(
Barotrauma
)
RemoveItemAction
(
Barotrauma
)
Repairable
(
Barotrauma.Items.Components
)
RepairTool
(
Barotrauma.Items.Components
)
ReplaceLString
(
Barotrauma
)
Reputation
(
Barotrauma
)
ReputationAction
(
Barotrauma
)
MissionPrefab.ReputationReward
(
Barotrauma
)
RequiredByCorePackage
(
Barotrauma
)
FabricationRecipe.RequiredItem
(
Barotrauma
)
FabricationRecipe.RequiredItemByIdentifier
(
Barotrauma
)
FabricationRecipe.RequiredItemByTag
(
Barotrauma
)
LocationTypeChange.Requirement
(
Barotrauma
)
RespawnManager
(
Barotrauma.Networking
)
Result
(
Barotrauma
)
RichString
(
Barotrauma
)
RichTextData
(
Barotrauma
)
RNGAction
(
Barotrauma
)
Rope
(
Barotrauma.Items.Components
)
Ruin
(
Barotrauma.RuinGeneration
)
RuinConfigFile
(
Barotrauma
)
RuinGenerationParams
(
Barotrauma.RuinGeneration
)
RunConfig
S
SalvageMission
(
Barotrauma
)
ServerSettings.SavedClientPermission
(
Barotrauma.Networking
)
ScanMission
(
Barotrauma
)
Scanner
(
Barotrauma.Items.Components
)
Screen
(
Barotrauma
)
ScriptedEvent
(
Barotrauma
)
SegmentTableReader
SegmentTableWriter
SerializableDateTime
(
Barotrauma
)
SerializableProperty
(
Barotrauma
)
SerializableTimeZone
(
Barotrauma
)
Serialize
(
Barotrauma
)
ServerContentPackage
(
Barotrauma.Networking
)
ServerEntityEvent
(
Barotrauma.Networking
)
ServerEntityEventManager
(
Barotrauma.Networking
)
ServerExecutableFile
(
Barotrauma
)
ServerLog
(
Barotrauma.Networking
)
ServerMsgLString
(
Barotrauma
)
ServerSettings
(
Barotrauma.Networking
)
Character.SetAttackTargetEventData
(
Barotrauma
)
SetDataAction
(
Barotrauma
)
Item.SetHighlightEventData
Item.SetItemStatEventData
(
Barotrauma
)
SetPriceMultiplierAction
(
Barotrauma
)
SetTraitorEventStateAction
(
Barotrauma
)
ShipCommandManager
(
Barotrauma
)
ShipGlobalIssue
(
Barotrauma
)
ShipGlobalIssueFixLeaks
(
Barotrauma
)
ShipGlobalIssueRepairSystems
(
Barotrauma
)
ShipIssueWorker
(
Barotrauma
)
ShipIssueWorkerFixLeaks
(
Barotrauma
)
ShipIssueWorkerGlobal
(
Barotrauma
)
ShipIssueWorkerItem
(
Barotrauma
)
ShipIssueWorkerOperateWeapons
(
Barotrauma
)
ShipIssueWorkerPowerUpReactor
(
Barotrauma
)
ShipIssueWorkerRepairSystems
(
Barotrauma
)
ShipIssueWorkerSteer
(
Barotrauma
)
Signal
(
Barotrauma.Items.Components
)
SignalCheckComponent
(
Barotrauma.Items.Components
)
Level.SingleLevelWallEventData
(
Barotrauma
)
SingleUIntUnion
(
Barotrauma.Networking
)
Site
(
Voronoi2
)
SiteSorterYX
(
Voronoi2
)
Skill
(
Barotrauma
)
SkillCheckAction
(
Barotrauma
)
SkillPrefab
(
Barotrauma
)
SkillRequirementHint
(
Barotrauma
)
SkillSettings
(
Barotrauma
)
SkillSettingsFile
(
Barotrauma
)
StructSerialization.SkipAttribute
(
Barotrauma
)
Validation.Skipper
(
Barotrauma.IO
)
SlideshowPrefab.Slide
(
Barotrauma
)
SlideshowPrefab
(
Barotrauma
)
SlideshowsFile
(
Barotrauma
)
SmokeDetector
(
Barotrauma.Items.Components
)
SoldItem
(
Barotrauma
)
Sonar
(
Barotrauma.Items.Components
)
SonarTransducer
(
Barotrauma.Items.Components
)
CharacterParams.SoundParams
(
Barotrauma
)
RagdollParams.SoundParams
(
Barotrauma
)
SoundsFile
(
Barotrauma
)
SpawnAction
(
Barotrauma
)
EntitySpawner.SpawnEntity
(
Barotrauma
)
BallastFloraBehavior.SpawnEventData
(
Barotrauma.MapCreatures.Behavior
)
EntitySpawner.SpawnOrRemove
(
Barotrauma
)
SplitLString
(
Barotrauma
)
Sprayer
(
Barotrauma.Items.Components
)
Sprite
(
Barotrauma
)
RagdollParams.SpriteParams
(
Barotrauma
)
SpriteSheet
(
Barotrauma
)
StartItemsFile
(
Barotrauma
)
StatusEffect
(
Barotrauma
)
StatusEffectAction
(
Barotrauma
)
StatusHUD
(
Barotrauma.Items.Components
)
SteamId
(
Barotrauma.Networking
)
SteamP2PAddress
(
Barotrauma.Networking
)
SteamP2PConnection
(
Barotrauma.Networking
)
SteamP2PEndpoint
(
Barotrauma.Networking
)
SteamWorkshopId
(
Barotrauma
)
Steering
(
Barotrauma.Items.Components
)
SteeringManager
(
Barotrauma
)
SteeringPath
(
Barotrauma
)
Location.StoreInfo
(
Barotrauma
)
StringComponent
(
Barotrauma.Items.Components
)
StripRichTagsLString
(
Barotrauma
)
Structure
(
Barotrauma
)
StructureFile
(
Barotrauma
)
StructurePrefab
(
Barotrauma
)
EventAction.SubactionGroup
(
Barotrauma
)
EventSet.SubEventPrefab
(
Barotrauma
)
Submarine
(
Barotrauma
)
SubmarineBody
(
Barotrauma
)
SubmarineFile
(
Barotrauma
)
SubmarineInfo
(
Barotrauma
)
Voting.SubmarineVote
(
Barotrauma
)
CharacterParams.SubParam
(
Barotrauma
)
RagdollParams.SubParam
(
Barotrauma
)
SubtractComponent
(
Barotrauma.Items.Components
)
Success
(
Barotrauma
)
SwappableItem
(
Barotrauma
)
SwarmBehavior
(
Barotrauma
)
SwimParams
(
Barotrauma
)
T
TagAction
(
Barotrauma
)
TagLString
(
Barotrauma
)
Location.TakenItem
(
Barotrauma
)
TalentPrefab
(
Barotrauma
)
TalentsFile
(
Barotrauma
)
TalentTreesFile
(
Barotrauma
)
CharacterParams.TargetParams
(
Barotrauma
)
TeleportAction
TempClient
(
Barotrauma.Networking
)
Terminal
(
Barotrauma.Items.Components
)
TerminalMessage
(
Barotrauma.Items.Components
)
TextFile
(
Barotrauma
)
TextPack
(
Barotrauma
)
Throwable
(
Barotrauma.Items.Components
)
PerformanceCounter.TickInfo
(
Barotrauma
)
KarmaManager.ClientMemory.TimeAmount
(
Barotrauma
)
TraitorEvent
(
Barotrauma
)
TraitorEventPrefab
(
Barotrauma
)
TraitorManager
(
Barotrauma
)
TraitorManager.TraitorResults
(
Barotrauma
)
Voting.TransferVote
(
Barotrauma
)
Character.TreatmentEventData
(
Barotrauma
)
TriggerAction
(
Barotrauma
)
TriggerComponent
(
Barotrauma.Items.Components
)
MissionPrefab.TriggerEvent
(
Barotrauma
)
TriggerEventAction
(
Barotrauma
)
TrigonometricFunctionComponent
(
Barotrauma.Items.Components
)
TrimLString
(
Barotrauma
)
Level.Tunnel
(
Barotrauma
)
Turret
(
Barotrauma.Items.Components
)
TutorialCompleteAction
(
Barotrauma
)
TutorialIconAction
TutorialPrefab
(
Barotrauma
)
TutorialsFile
(
Barotrauma
)
ContentFile.TypeInfo
(
Barotrauma
)
U
UIHighlightAction
UIStyleFile
(
Barotrauma
)
UnimplementedScreen
(
Barotrauma
)
UnknownAddress
(
Barotrauma.Networking
)
UnlockPathAction
(
Barotrauma
)
Option.UnspecifiedNone
(
Barotrauma
)
Character.UpdateExperienceEventData
(
Barotrauma
)
Character.UpdatePermanentStatsEventData
(
Barotrauma
)
Character.UpdateSkillsEventData
(
Barotrauma
)
Character.UpdateTalentsEventData
(
Barotrauma
)
UpgradeContentPrefab
(
Barotrauma
)
UpgradeManager
(
Barotrauma
)
UpgradeModulesFile
(
Barotrauma
)
UpperLString
(
Barotrauma
)
V
Vent
(
Barotrauma.Items.Components
)
VoipQueue
(
Barotrauma.Networking
)
VoipServer
(
Barotrauma.Networking
)
Voronoi
(
Voronoi2
)
VoronoiCell
(
Voronoi2
)
Voting
(
Barotrauma
)
W
WaitAction
(
Barotrauma
)
WaitForItemFabricatedAction
(
Barotrauma
)
WaitForItemUsedAction
(
Barotrauma
)
WaitForSeconds
(
Barotrauma
)
WallSection
(
Barotrauma
)
WaterDetector
(
Barotrauma.Items.Components
)
WayPoint
(
Barotrauma
)
Wearable
(
Barotrauma.Items.Components
)
WearableSprite
(
Barotrauma
)
WifiComponent
(
Barotrauma.Items.Components
)
Wire
(
Barotrauma.Items.Components
)
Wire.WireSection
(
Barotrauma.Items.Components
)
WreckAI
(
Barotrauma
)
WreckAIConfig
(
Barotrauma
)
WreckAIConfigFile
(
Barotrauma
)
WreckFile
(
Barotrauma
)
WreckInfo
(
Barotrauma
)
WriteOnlyBitField
(
Barotrauma
)
X
XmlWriter
(
Barotrauma.IO
)
XorComponent
(
Barotrauma.Items.Components
)
Generated by
1.9.1