Barotrauma Server Doc
Class Index
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A
AbandonedOutpostMission (Barotrauma)
AbilityAfflictionCharacter (Barotrauma)
AbilityApplyTreatment (Barotrauma)
AbilityAttackData (Barotrauma)
AbilityAttackerSubmarine (Barotrauma)
AbilityAttackResult (Barotrauma)
AbilityCharacter (Barotrauma.Abilities)
AbilityCharacterKill (Barotrauma)
AbilityCharacterKiller (Barotrauma)
AbilityCondition (Barotrauma.Abilities)
AbilityConditionAboveVitality (Barotrauma.Abilities)
AbilityConditionAffliction (Barotrauma.Abilities)
AbilityConditionAlliesAboveVitality (Barotrauma.Abilities)
AbilityConditionAllyHasTalent (Barotrauma.Abilities)
AbilityConditionAttackData (Barotrauma.Abilities)
AbilityConditionAttackResult (Barotrauma.Abilities)
AbilityConditionCharacter (Barotrauma.Abilities)
AbilityConditionCoauthor (Barotrauma.Abilities)
AbilityConditionCrouched (Barotrauma.Abilities)
AbilityConditionData (Barotrauma.Abilities)
AbilityConditionDataless (Barotrauma.Abilities)
AbilityConditionEvasiveManeuvers (Barotrauma.Abilities)
AbilityConditionGeneHarvester (Barotrauma.Abilities)
AbilityConditionHasAffliction (Barotrauma.Abilities)
AbilityConditionHasDifferentJobs (Barotrauma.Abilities)
AbilityConditionHasItem (Barotrauma.Abilities)
AbilityConditionHasPermanentStat (Barotrauma.Abilities)
AbilityConditionHasSkill (Barotrauma.Abilities)
AbilityConditionHasStatusTag (Barotrauma.Abilities)
AbilityConditionHasTalent (Barotrauma.Abilities)
AbilityConditionHasVelocity (Barotrauma.Abilities)
AbilityConditionInFriendlySubmarine (Barotrauma.Abilities)
AbilityConditionInHull (Barotrauma.Abilities)
AbilityConditionInWater (Barotrauma.Abilities)
AbilityConditionIsAiming (Barotrauma.Abilities)
AbilityConditionItem (Barotrauma.Abilities)
AbilityConditionItemInSubmarine (Barotrauma.Abilities)
AbilityConditionItemIsStatic (Barotrauma.Abilities)
AbilityConditionLevelsBehindHighest (Barotrauma.Abilities)
AbilityConditionLocation (Barotrauma.Abilities)
AbilityConditionMission (Barotrauma.Abilities)
AbilityConditionNoCrewDied (Barotrauma.Abilities)
AbilityConditionOnMission (Barotrauma.Abilities)
AbilityConditionRagdolled (Barotrauma.Abilities)
AbilityConditionReduceAffliction (Barotrauma.Abilities)
AbilityConditionRunning (Barotrauma.Abilities)
AbilityConditionServerRandom (Barotrauma.Abilities)
AbilityConditionShipFlooded (Barotrauma.Abilities)
AbilityConditionSkill (Barotrauma.Abilities)
AbilityConditionStatusEffectIdentifier (Barotrauma.Abilities)
AbilityDeconstructedItem (Barotrauma.Items.Components)
AbilityExperienceGainMultiplier (Barotrauma)
AbilityItemContainer (Barotrauma.Items.Components)
AbilityItemCreationMultiplier (Barotrauma.Items.Components)
AbilityItemDeconstructedInventory (Barotrauma.Items.Components)
AbilityItemPickingTime (Barotrauma.Items.Components)
AbilityItemSelected (Barotrauma)
Location.AbilityLocation (Barotrauma)
AbilityMissionExperienceGainMultiplier (Barotrauma)
AbilityMissionMoneyGainMultiplier (Barotrauma)
AbilityObject (Barotrauma.Abilities)
AbilityOrderedCharacter (Barotrauma)
AbilityRangedWeapon (Barotrauma.Items.Components)
StatusEffect.AbilityStatusEffectIdentifier (Barotrauma)
Level.AbyssIsland (Barotrauma)
AccountId (Barotrauma.Networking)
AccountInfo (Barotrauma.Networking)
ACsMod (Barotrauma)
CrewManager.ActiveOrder (Barotrauma)
ActiveTeamChange (Barotrauma)
AddedPunctuationLString (Barotrauma)
AdderComponent (Barotrauma.Items.Components)
Address (Barotrauma.Networking)
Character.AddToCrewEventData (Barotrauma)
Affliction (Barotrauma)
AfflictionAction (Barotrauma)
AfflictionBleeding (Barotrauma)
AfflictionHusk (Barotrauma)
AfflictionPrefab (Barotrauma)
AfflictionPrefabHusk (Barotrauma)
AfflictionPsychosis (Barotrauma)
AfflictionsFile (Barotrauma)
AfflictionSpaceHerpes (Barotrauma)
AICharacter (Barotrauma)
AIChatMessage (Barotrauma)
AIController (Barotrauma)
AIObjective (Barotrauma)
AIObjectiveChargeBatteries (Barotrauma)
AIObjectiveCheckStolenItems (Barotrauma)
AIObjectiveCleanupItem (Barotrauma)
AIObjectiveCleanupItems (Barotrauma)
AIObjectiveCombat (Barotrauma)
AIObjectiveContainItem (Barotrauma)
AIObjectiveDecontainItem (Barotrauma)
AIObjectiveEscapeHandcuffs (Barotrauma)
AIObjectiveExtinguishFire (Barotrauma)
AIObjectiveExtinguishFires (Barotrauma)
AIObjectiveFightIntruders (Barotrauma)
AIObjectiveFindDivingGear (Barotrauma)
AIObjectiveFindSafety (Barotrauma)
AIObjectiveFindThieves (Barotrauma)
AIObjectiveFixLeak (Barotrauma)
AIObjectiveFixLeaks (Barotrauma)
AIObjectiveGetItem (Barotrauma)
AIObjectiveGetItems (Barotrauma)
AIObjectiveGoTo (Barotrauma)
AIObjectiveIdle (Barotrauma)
AIObjectiveLoadItem (Barotrauma)
AIObjectiveLoadItems (Barotrauma)
AIObjectiveLoop (Barotrauma)
AIObjectiveManager (Barotrauma)
AIObjectiveOperateItem (Barotrauma)
AIObjectivePrepare (Barotrauma)
AIObjectivePumpWater (Barotrauma)
AIObjectiveRepairItem (Barotrauma)
AIObjectiveRepairItems (Barotrauma)
AIObjectiveRescue (Barotrauma)
AIObjectiveRescueAll (Barotrauma)
AIObjectiveReturn (Barotrauma)
CharacterParams.AIParams (Barotrauma)
AITarget (Barotrauma)
BallastFloraBehavior.AITarget (Barotrauma.MapCreatures.Behavior)
AITargetMemory (Barotrauma)
StatusEffect.AITrigger (Barotrauma)
AlienRuinMission (Barotrauma)
AlternativeContentTypeNames (Barotrauma)
AndComponent (Barotrauma.Items.Components)
AnimationParams (Barotrauma)
AnimController (Barotrauma)
AfflictionPrefab.Effect.AppliedStatValue (Barotrauma)
Item.ApplyStatusEffectEventData (Barotrauma)
ArithmeticComponent (Barotrauma.Items.Components)
ArtifactEvent (Barotrauma)
AssemblyManager
Character.AssignCampaignInteractionEventData (Barotrauma)
Attack (Barotrauma)
Character.Attacker (Barotrauma)
IDamageable.AttackEventData (Barotrauma)
RagdollParams.AttackParams (Barotrauma)
AttackResult (Barotrauma)
GameSettings.Config.AudioSettings (Barotrauma)
FactionPrefab.AutomaticMission (Barotrauma)
AutonomousObjective (Barotrauma)
B
BackgroundCreaturePrefabsFile (Barotrauma)
BackgroundSection (Barotrauma)
BallastFloraBranch (Barotrauma.MapCreatures.Behavior)
Hull.BallastFloraEventData (Barotrauma)
BallastFloraFile (Barotrauma)
BallastFloraPrefab (Barotrauma)
BallastFloraStateMachine (Barotrauma.MapCreatures.Behavior)
BanList (Barotrauma.Networking)
BannedPlayer (Barotrauma.Networking)
BaseSubFile (Barotrauma)
BeaconMission (Barotrauma)
BeaconStationFile (Barotrauma)
BeaconStationInfo (Barotrauma)
BinaryOptionAction (Barotrauma)
Biome (Barotrauma)
BooleanOperatorComponent (Barotrauma.Items.Components)
BuffDurationIncrease (Barotrauma)
ButtonTerminal (Barotrauma.Items.Components)
C
CachedDistance (Barotrauma)
NetSerializableProperties.CachedReflectedVariable (Barotrauma)
Camera (Barotrauma)
CampaignMode (Barotrauma)
CapitalizeLString (Barotrauma)
CargoManager (Barotrauma)
CargoMission (Barotrauma)
CauseOfDeath (Barotrauma)
Level.Cave (Barotrauma)
CaveGenerationParametersFile (Barotrauma)
CaveGenerationParams (Barotrauma)
Item.ChangePropertyEventData (Barotrauma)
Character (Barotrauma)
CharacterAbility (Barotrauma.Abilities)
CharacterAbilityAlienHoarder (Barotrauma.Abilities)
CharacterAbilityApplyForce (Barotrauma.Abilities)
CharacterAbilityApplyStatusEffects (Barotrauma.Abilities)
CharacterAbilityApplyStatusEffectsToAllies (Barotrauma.Abilities)
CharacterAbilityApplyStatusEffectsToAttacker (Barotrauma.Abilities)
CharacterAbilityApplyStatusEffectsToLastOrderedCharacter (Barotrauma.Abilities)
CharacterAbilityApplyStatusEffectsToNearestAlly (Barotrauma.Abilities)
CharacterAbilityApplyStatusEffectsToRandomAlly (Barotrauma.Abilities)
CharacterAbilityApprenticeship (Barotrauma.Abilities)
CharacterAbilityAtmosMachine (Barotrauma.Abilities)
CharacterAbilityBountyHunter (Barotrauma.Abilities)
CharacterAbilityByTheBook (Barotrauma.Abilities)
CharacterAbilityGainSimultaneousSkill (Barotrauma.Abilities)
CharacterAbilityGiveAffliction (Barotrauma.Abilities)
CharacterAbilityGiveFlag (Barotrauma.Abilities)
CharacterAbilityGiveMoney (Barotrauma.Abilities)
CharacterAbilityGivePermanentStat (Barotrauma.Abilities)
CharacterAbilityGiveResistance (Barotrauma.Abilities)
CharacterAbilityGiveStat (Barotrauma.Abilities)
CharacterAbilityGiveTalentPoints (Barotrauma.Abilities)
CharacterAbilityGroup (Barotrauma.Abilities)
CharacterAbilityGroupEffect (Barotrauma.Abilities)
CharacterAbilityGroupInterval (Barotrauma.Abilities)
CharacterAbilityIncreaseSkill (Barotrauma.Abilities)
CharacterAbilityInsurancePolicy (Barotrauma.Abilities)
CharacterAbilityModifyAffliction (Barotrauma.Abilities)
CharacterAbilityModifyAttackData (Barotrauma.Abilities)
CharacterAbilityModifyFlag (Barotrauma.Abilities)
CharacterAbilityModifyResistance (Barotrauma.Abilities)
CharacterAbilityModifyStat (Barotrauma.Abilities)
CharacterAbilityModifyStatToFlooding (Barotrauma.Abilities)
CharacterAbilityModifyStatToLevel (Barotrauma.Abilities)
CharacterAbilityModifyStatToSkill (Barotrauma.Abilities)
CharacterAbilityModifyValue (Barotrauma.Abilities)
CharacterAbilityMultitasker (Barotrauma.Abilities)
CharacterAbilityPsychoClown (Barotrauma.Abilities)
CharacterAbilityPutItem (Barotrauma.Abilities)
CharacterAbilityRegenerateLoot (Barotrauma.Abilities)
CharacterAbilityResetPermanentStat (Barotrauma.Abilities)
CharacterAbilitySpawnItemsToContainer (Barotrauma.Abilities)
CharacterAbilityTandemFire (Barotrauma.Abilities)
CharacterCampaignData (Barotrauma)
CharacterFile (Barotrauma)
CharacterHealth (Barotrauma)
CharacterHUD
CharacterInfo (Barotrauma)
CharacterInventory (Barotrauma)
CharacterParams (Barotrauma)
CharacterPrefab (Barotrauma)
StatusEffect.CharacterSpawnInfo (Barotrauma)
CharacterStateInfo (Barotrauma)
Character.CharacterStatusEventData (Barotrauma)
CharacterTalent (Barotrauma)
ChatMessage (Barotrauma.Networking)
CheckConditionalAction (Barotrauma)
CheckConnectionAction
CheckDataAction (Barotrauma)
CheckItemAction (Barotrauma)
CheckMissionAction
CheckMoneyAction (Barotrauma)
CheckObjectiveAction
CheckOrderAction (Barotrauma)
CheckPurchasedItemsAction
CheckReputationAction (Barotrauma)
CheckSelectedAction (Barotrauma)
CheckTraitorEventStateAction (Barotrauma)
CheckTraitorVoteAction (Barotrauma)
CheckVisibilityAction (Barotrauma)
LevelObjectPrefab.ChildObject (Barotrauma)
ClearTagAction (Barotrauma)
Client (Barotrauma.Networking)
Level.ClusterLocation (Barotrauma)
CollectionConcat (Barotrauma)
RagdollParams.ColliderParams (Barotrauma)
ColorComponent (Barotrauma.Items.Components)
ColoredText (Barotrauma)
CombatAction (Barotrauma)
CombatMission (Barotrauma)
DebugConsole.Command (Barotrauma)
ItemPrefab.CommonnessInfo (Barotrauma)
CompareCCW (Barotrauma)
CompareCW (Barotrauma)
Item.ComponentStateEventData (Barotrauma)
ConcatComponent (Barotrauma.Items.Components)
ConcatLString (Barotrauma)
ConditionallyEditable
ConditionalSprite (Barotrauma)
GameSettings.Config (Barotrauma)
Connection (Barotrauma.Items.Components)
ConnectionPanel (Barotrauma.Items.Components)
ContentFile (Barotrauma)
ContentPackage (Barotrauma)
ContentPackageId (Barotrauma)
ContentPath (Barotrauma)
ContentXElement (Barotrauma)
Character.ControlEventData (Barotrauma)
Controller (Barotrauma.Items.Components)
ConversationAction (Barotrauma)
CoOpMode (Barotrauma)
CoordinateSpace2D
CoreEntityPrefab (Barotrauma)
CorePackage (Barotrauma)
CoroutineHandle (Barotrauma)
CoroutineStatus (Barotrauma)
CorpsePrefab (Barotrauma)
CorpsesFile (Barotrauma)
CountTargetsAction (Barotrauma)
CPRSettings (Barotrauma)
CrewManager (Barotrauma)
LuaCsSetup.LuaCsModStore.CsModStore (Barotrauma)
CsPackageManager
CustomInterface (Barotrauma.Items.Components)
D
DamageModifier (Barotrauma)
RagdollParams.DamageModifierParams (Barotrauma)
Decal (Barotrauma)
DecalPrefab (Barotrauma)
DecalsFile (Barotrauma)
DeconstructItem (Barotrauma)
Deconstructor (Barotrauma.Items.Components)
RagdollParams.DecorativeSpriteParams (Barotrauma)
DefendWithPumpState (Barotrauma.MapCreatures.Behavior)
DeformableSprite (Barotrauma)
RagdollParams.DeformationParams (Barotrauma)
RagdollParams.DeformSpriteParams (Barotrauma)
DelayComponent (Barotrauma.Items.Components)
DelayedEffect (Barotrauma)
DelayedListElement (Barotrauma)
RunConfig.Dependency
AfflictionPrefab.Description (Barotrauma)
DestructibleLevelWall (Barotrauma)
DirectoryInfo (Barotrauma.IO)
DivideComponent (Barotrauma.Items.Components)
DockingPort (Barotrauma.Items.Components)
Door (Barotrauma.Items.Components)
DoSProtection.DoSAction (Barotrauma)
DoubleVector2 (Voronoi2)
DummyFireSource (Barotrauma)
DurationListElement (Barotrauma)
E
Edge (Voronoi2)
Editable
EditableParams (Barotrauma)
AfflictionPrefab.Effect (Barotrauma)
Either (Barotrauma)
EitherT (Barotrauma)
EitherU (Barotrauma)
ElectricalDischarger (Barotrauma.Items.Components)
EndMission (Barotrauma)
Endpoint (Barotrauma.Networking)
EnemyAIController (Barotrauma)
EnemySubmarineFile (Barotrauma)
Engine (Barotrauma.Items.Components)
Entity (Barotrauma)
EntityGrid (Barotrauma)
EntitySpawner (Barotrauma)
EventLog.Entry (Barotrauma)
EnumCoroutineStatus (Barotrauma)
EqualsComponent (Barotrauma.Items.Components)
DebugConsole.ErrorCatcher (Barotrauma)
EscortMission (Barotrauma)
Event (Barotrauma)
EventLog.Event (Barotrauma)
EventAction (Barotrauma)
EventLog (Barotrauma)
EventLog
EventLogAction (Barotrauma)
EventLogAction
EventManager (Barotrauma)
EventManagerSettings (Barotrauma)
EventManagerSettingsFile (Barotrauma)
EventObjectiveAction (Barotrauma)
EventPrefab (Barotrauma)
EventSet (Barotrauma)
Character.ExecuteAttackEventData (Barotrauma)
Explosion (Barotrauma)
ExponentiationComponent (Barotrauma.Items.Components)
ExtraSubmarineInfo (Barotrauma)
F
FabricationRecipe (Barotrauma)
Fabricator (Barotrauma.Items.Components)
Faction (Barotrauma)
FactionsFile (Barotrauma)
Failure (Barotrauma)
FallbackLString (Barotrauma)
FileInfo (Barotrauma.IO)
FileSender (Barotrauma.Networking)
FileStream (Barotrauma.IO)
FileSender.FileTransferOut (Barotrauma.Networking)
FireAction (Barotrauma)
FireSource (Barotrauma)
FishAnimController (Barotrauma)
FishGroundedParams (Barotrauma)
FishRagdollParams (Barotrauma)
FishRunParams (Barotrauma)
FishSwimFastParams (Barotrauma)
FishSwimParams (Barotrauma)
FishSwimSlowParams (Barotrauma)
FishWalkParams (Barotrauma)
ItemPrefab.FixedQuantityResourceInfo (Barotrauma)
FormattedLString (Barotrauma)
FunctionComponent (Barotrauma.Items.Components)
G
GameMain (Barotrauma)
GameMode (Barotrauma)
GameModePreset (Barotrauma)
GameScreen (Barotrauma)
GameServer (Barotrauma.Networking)
GameSession (Barotrauma)
Gap (Barotrauma)
GenericPrefabFile (Barotrauma)
GeneticMaterial (Barotrauma.Items.Components)
GiveExpAction (Barotrauma)
StatusEffect.GiveSkill (Barotrauma)
GiveSkillExpAction (Barotrauma)
StatusEffect.GiveTalentInfo (Barotrauma)
Level.GlobalLevelWallEventData (Barotrauma)
GodModeAction (Barotrauma)
GoTo (Barotrauma)
GoToMission (Barotrauma)
GraphEdge (Voronoi2)
GameSettings.Config.GraphicsSettings (Barotrauma)
GreaterComponent (Barotrauma.Items.Components)
GridInfo (Barotrauma.Items.Components)
GrimeSprite (Barotrauma)
GroundedMovementParams (Barotrauma)
GrowToTargetState (Barotrauma.MapCreatures.Behavior)
H
Halfedge (Voronoi2)
StructSerialization.HandlerAttribute (Barotrauma)
HashlessFile (Barotrauma)
CharacterInfo.HeadInfo (Barotrauma)
CharacterInfo.HeadPreset (Barotrauma)
CharacterParams.HealthParams (Barotrauma)
HighlightAction
FactionPrefab.HireableCharacter (Barotrauma)
HireManager (Barotrauma)
Holdable (Barotrauma.Items.Components)
Homoglyphs (Barotrauma)
HttpUtility (Barotrauma)
Hull (Barotrauma)
HumanAIController (Barotrauma)
HumanCrouchParams (Barotrauma)
HumanGroundedParams (Barotrauma)
HumanoidAnimController (Barotrauma)
HumanPrefab (Barotrauma)
HumanRagdollParams (Barotrauma)
HumanRunParams (Barotrauma)
HumanSwimFastParams (Barotrauma)
HumanSwimParams (Barotrauma)
HumanSwimSlowParams (Barotrauma)
HumanWalkParams (Barotrauma)
I
IAbilityAffliction (Barotrauma.Abilities)
IAbilityAttackResult (Barotrauma.Abilities)
IAbilityCharacter (Barotrauma.Abilities)
IAbilityItem (Barotrauma.Abilities)
IAbilityItemPrefab (Barotrauma.Abilities)
IAbilityLocation (Barotrauma.Abilities)
IAbilityMission (Barotrauma.Abilities)
IAbilitySkillIdentifier (Barotrauma.Abilities)
IAbilitySubmarine (Barotrauma.Abilities)
IAbilityValue (Barotrauma.Abilities)
IAssemblyPlugin
IBallastFloraState (Barotrauma.MapCreatures.Behavior)
ICircuitBoxIdentifiable (Barotrauma)
IClientSerializable (Barotrauma.Networking)
IDamageable (Barotrauma)
NetEntityEvent.IData (Barotrauma.Networking)
IdCard (Barotrauma.Items.Components)
Identifier (Barotrauma)
IDrawableComponent (Barotrauma.Items.Components)
IdRemap (Barotrauma)
EntitySpawner.IEntitySpawnInfo (Barotrauma)
Hull.IEventData (Barotrauma)
Item.IEventData (Barotrauma)
ItemComponent.IEventData (Barotrauma.Items.Components)
Level.IEventData (Barotrauma)
BallastFloraBehavior.IEventData (Barotrauma.MapCreatures.Behavior)
IFishAnimation (Barotrauma)
IHumanAnimation (Barotrauma)
IIgnorable (Barotrauma)
IImplementsVariants (Barotrauma)
IMemorizable (Barotrauma)
IndoorsSteeringManager (Barotrauma)
INetSerializable (Barotrauma.Networking)
InGameEditable
InputTypeLString (Barotrauma)
Level.InterestingPosition (Barotrauma)
Inventory (Barotrauma)
InventoryHighlightAction
CharacterParams.InventoryParams.InventoryItem (Barotrauma)
CharacterParams.InventoryParams (Barotrauma)
Character.InventoryStateEventData (Barotrauma)
Item.InventoryStateEventData (Barotrauma)
IReadMessage (Barotrauma.Networking)
NetSerializableProperties.IReadWriteBehavior (Barotrauma)
ISerializableEntity (Barotrauma)
IServerPositionSync (Barotrauma.Networking)
IServerSerializable (Barotrauma.Networking)
ISpatialEntity (Barotrauma)
ISteerable (Barotrauma)
Item (Barotrauma)
Item
PetBehavior.ItemProduction.Item (Barotrauma)
ItemAssemblyFile (Barotrauma)
ItemAssemblyPrefab (Barotrauma)
ItemComponent (Barotrauma.Items.Components)
ItemContainer (Barotrauma.Items.Components)
ItemFile (Barotrauma)
ItemInventory (Barotrauma)
ItemLabel (Barotrauma.Items.Components)
ItemPrefab (Barotrauma)
ItemRepairPriority (Barotrauma)
Inventory.ItemSlot (Barotrauma)
EntitySpawner.ItemSpawnInfo (Barotrauma)
Voting.IVote (Barotrauma)
IWriteMessage (Barotrauma.Networking)
J
Job (Barotrauma)
JobPrefab (Barotrauma)
JobsFile (Barotrauma)
JoinLString (Barotrauma)
RagdollParams.JointParams (Barotrauma)
K
KarmaManager (Barotrauma)
Key (Barotrauma)
L
Label (Barotrauma)
Ladder (Barotrauma.Items.Components)
LanguageIdentifier (Barotrauma)
LatchOntoAI (Barotrauma)
Level (Barotrauma)
LevelData (Barotrauma)
LevelGenerationParametersFile (Barotrauma)
LevelGenerationParams (Barotrauma)
LevelObject (Barotrauma)
LevelObjectManager (Barotrauma)
LevelObjectPrefab (Barotrauma)
LevelObjectPrefabsFile (Barotrauma)
LevelResource (Barotrauma.Items.Components)
LevelTrigger (Barotrauma)
LevelWall (Barotrauma)
LidgrenAddress (Barotrauma.Networking)
LidgrenConnection (Barotrauma.Networking)
LidgrenEndpoint (Barotrauma.Networking)
LightComponent (Barotrauma.Items.Components)
RagdollParams.LightSourceParams (Barotrauma)
RagdollParams.LightSourceParams.LightTexture (Barotrauma)
Limb (Barotrauma)
CharacterHealth.LimbHealth (Barotrauma)
LimbJoint (Barotrauma)
RagdollParams.LimbParams (Barotrauma)
LimbPos (Barotrauma.Items.Components)
LinkedPairSet (Barotrauma)
LinkedSubmarine (Barotrauma)
LinkedSubmarinePrefab (Barotrauma)
ListConcat (Barotrauma)
ListDictionary (Barotrauma)
AssemblyManager.LoadedACL
LocalizedString (Barotrauma)
Location (Barotrauma)
Map.LocationChangeInfo (Barotrauma)
LocationConnection (Barotrauma)
LocationType (Barotrauma)
LocationTypeChange (Barotrauma)
LocationTypesFile (Barotrauma)
LowerLString (Barotrauma)
LStringSplitter (Barotrauma)
LuaByte (Barotrauma)
LuaCsConfig (Barotrauma)
LuaCsFile (Barotrauma)
LuaCsHook (Barotrauma)
LuaCsLogger (Barotrauma)
LuaCsSetup.LuaCsModStore (Barotrauma)
LuaCsNetworking (Barotrauma)
LuaCsPerformanceCounter (Barotrauma)
LuaCsSetup (Barotrauma)
LuaCsSetupConfig (Barotrauma)
LuaCsSteam (Barotrauma)
LuaCsTimer (Barotrauma)
LuaDouble (Barotrauma)
LuaGame (Barotrauma)
LuaInt16 (Barotrauma)
LuaInt32 (Barotrauma)
LuaInt64 (Barotrauma)
LuaCsSetup.LuaCsModStore.LuaModStore (Barotrauma)
LuaPlatformAccessor (Barotrauma)
LuaRequire (Barotrauma)
LuaSByte (Barotrauma)
LuaScriptLoader (Barotrauma)
LuaSingle (Barotrauma)
LuaUInt16 (Barotrauma)
LuaUInt32 (Barotrauma)
LuaUInt64 (Barotrauma)
LuaUserData (Barotrauma)
M
MalfunctionEvent (Barotrauma)
Map (Barotrauma)
MapEntity (Barotrauma)
MapEntityPrefab (Barotrauma)
MapGenerationParametersFile (Barotrauma)
MapGenerationParams (Barotrauma)
Md5Hash (Barotrauma)
MeleeWeapon (Barotrauma.Items.Components)
Memento (Barotrauma)
MemoryComponent (Barotrauma.Items.Components)
MemoryFileAssemblyContextLoader
MentalStateManager (Barotrauma)
MessageBoxAction (Barotrauma)
MineralMission (Barotrauma)
MiniMap (Barotrauma.Items.Components)
MissingContentPackageException (Barotrauma)
Mission (Barotrauma)
MissionAction (Barotrauma)
MissionMode (Barotrauma)
MissionPrefab (Barotrauma)
MissionsFile (Barotrauma)
MissionStateAction (Barotrauma)
ModifyLocationAction (Barotrauma)
ModSender (Barotrauma.Networking)
LuaCsSetup.LuaCsModStore.ModStore (Barotrauma)
OutpostGenerationParams.ModuleCount (Barotrauma)
ModuloComponent (Barotrauma.Items.Components)
MoneyAction (Barotrauma)
MonsterEvent (Barotrauma)
MonsterMission (Barotrauma)
MotionSensor (Barotrauma.Items.Components)
MTRandom (Barotrauma)
MultiPlayerCampaign (Barotrauma)
MultiplyComponent (Barotrauma.Items.Components)
N
NameTag (Barotrauma.Items.Components)
NestMission (Barotrauma)
MedicalClinic.NetAffliction (Barotrauma)
MedicalClinic.NetCrewMember (Barotrauma)
NetEntityEvent (Barotrauma.Networking)
NetEntityEventManager (Barotrauma.Networking)
NetLobbyScreen (Barotrauma)
NetworkConnection (Barotrauma.Networking)
Hull.NetworkFireSource (Barotrauma)
NetworkMember (Barotrauma.Networking)
NetworkSerialize (Barotrauma)
PrefabCollection.InheritanceTreeCollection.Node (Barotrauma)
ElectricalDischarger.Node (Barotrauma.Items.Components)
NotComponent (Barotrauma.Items.Components)
NotSyncedInMultiplayer (Barotrauma)
NPCChangeTeamAction (Barotrauma)
NPCConversation (Barotrauma)
NPCConversationCollection (Barotrauma)
NPCConversationsFile (Barotrauma)
NPCFollowAction (Barotrauma)
NPCOperateItemAction (Barotrauma)
NPCPersonalityTrait (Barotrauma)
NPCPersonalityTraitsFile (Barotrauma)
NPCSetsFile (Barotrauma)
NPCWaitAction (Barotrauma)
O
Character.ObjectiveManagerStateEventData (Barotrauma)
OnRoundEndAction (Barotrauma)
Option (Barotrauma)
OrComponent (Barotrauma.Items.Components)
Order (Barotrauma)
OrderCategoryIcon (Barotrauma)
OrderChatMessage (Barotrauma.Networking)
OrderChatMessage.OrderMessageInfo (Barotrauma.Networking)
OrderPrefab (Barotrauma)
OrdersFile (Barotrauma)
OrderTarget (Barotrauma)
OscillatorComponent (Barotrauma.Items.Components)
OtherFile (Barotrauma)
OutpostConfigFile (Barotrauma)
OutpostFile (Barotrauma)
OutpostGenerationParams (Barotrauma)
OutpostModuleFile (Barotrauma)
OutpostModuleInfo (Barotrauma)
OutpostTerminal (Barotrauma.Items.Components)
OxygenDetector (Barotrauma.Items.Components)
OxygenGenerator (Barotrauma.Items.Components)
P
ContentPackageManager.PackageSource (Barotrauma)
Pair (Barotrauma)
LuaCsHook.ParameterTable (Barotrauma)
CharacterParams.ParticleParams (Barotrauma)
ParticlesFile (Barotrauma)
PathFinder (Barotrauma)
PathNode (Barotrauma)
Level.PathPoint (Barotrauma)
ServerPeer.PendingClient (Barotrauma.Networking)
PerformanceCounter (Barotrauma)
AfflictionPrefab.PeriodicEffect (Barotrauma)
PermissionPreset (Barotrauma.Networking)
PetBehavior (Barotrauma)
PhysicsBody (Barotrauma)
Pickable (Barotrauma.Items.Components)
PipeAddress (Barotrauma.Networking)
PipeConnection (Barotrauma.Networking)
PipeEndpoint (Barotrauma.Networking)
PirateMission (Barotrauma)
PosInfo (Barotrauma)
PowerContainer (Barotrauma.Items.Components)
Powered (Barotrauma.Items.Components)
PowerRange (Barotrauma.Items.Components)
PowerSourceGroup (Barotrauma.Items.Components)
PowerTransfer (Barotrauma.Items.Components)
Prefab (Barotrauma)
PrefabCollection (Barotrauma)
PrefabSelector (Barotrauma)
PrefabWithUintIdentifier (Barotrauma)
PreferredContainer (Barotrauma)
JobPrefab.PreviewItem (Barotrauma)
PreviousPlayer (Barotrauma.Networking)
TraitorManager.PreviousTraitorEvent (Barotrauma)
PriceInfo (Barotrauma)
Projectile (Barotrauma.Items.Components)
PropertyConditional (Barotrauma)
Propulsion (Barotrauma.Items.Components)
Pump (Barotrauma.Items.Components)
PurchasedItem (Barotrauma)
PvPMode (Barotrauma)
Q
Quality (Barotrauma.Items.Components)
R
Ragdoll (Barotrauma)
RagdollParams (Barotrauma)
RandomEventsFile (Barotrauma)
Range (Barotrauma)
RangedWeapon (Barotrauma.Items.Components)
RawLString (Barotrauma)
Reactor (Barotrauma.Items.Components)
ReadOnlyBitField (Barotrauma)
NetSerializableProperties.ReadWriteBehavior (Barotrauma)
RegExFindComponent (Barotrauma.Items.Components)
RegularPackage (Barotrauma)
RelatedItem (Barotrauma)
RelayComponent (Barotrauma.Items.Components)
RemoteController (Barotrauma.Items.Components)
EntitySpawner.RemoveEntity (Barotrauma)
Character.RemoveFromCrewEventData (Barotrauma)
RemoveItemAction (Barotrauma)
Repairable (Barotrauma.Items.Components)
RepairTool (Barotrauma.Items.Components)
ReplaceLString (Barotrauma)
Reputation (Barotrauma)
ReputationAction (Barotrauma)
MissionPrefab.ReputationReward (Barotrauma)
RequiredByCorePackage (Barotrauma)
FabricationRecipe.RequiredItem (Barotrauma)
FabricationRecipe.RequiredItemByIdentifier (Barotrauma)
FabricationRecipe.RequiredItemByTag (Barotrauma)
LocationTypeChange.Requirement (Barotrauma)
RespawnManager (Barotrauma.Networking)
Result (Barotrauma)
RichString (Barotrauma)
RichTextData (Barotrauma)
RNGAction (Barotrauma)
Rope (Barotrauma.Items.Components)
Ruin (Barotrauma.RuinGeneration)
RuinConfigFile (Barotrauma)
RuinGenerationParams (Barotrauma.RuinGeneration)
RunConfig
S
SalvageMission (Barotrauma)
ServerSettings.SavedClientPermission (Barotrauma.Networking)
ScanMission (Barotrauma)
Scanner (Barotrauma.Items.Components)
Screen (Barotrauma)
ScriptedEvent (Barotrauma)
SegmentTableReader
SegmentTableWriter
SerializableDateTime (Barotrauma)
SerializableProperty (Barotrauma)
SerializableTimeZone (Barotrauma)
Serialize (Barotrauma)
ServerContentPackage (Barotrauma.Networking)
ServerEntityEvent (Barotrauma.Networking)
ServerEntityEventManager (Barotrauma.Networking)
ServerExecutableFile (Barotrauma)
ServerLog (Barotrauma.Networking)
ServerMsgLString (Barotrauma)
ServerSettings (Barotrauma.Networking)
Character.SetAttackTargetEventData (Barotrauma)
SetDataAction (Barotrauma)
Item.SetHighlightEventData
Item.SetItemStatEventData (Barotrauma)
SetPriceMultiplierAction (Barotrauma)
SetTraitorEventStateAction (Barotrauma)
ShipCommandManager (Barotrauma)
ShipGlobalIssue (Barotrauma)
ShipGlobalIssueFixLeaks (Barotrauma)
ShipGlobalIssueRepairSystems (Barotrauma)
ShipIssueWorker (Barotrauma)
ShipIssueWorkerFixLeaks (Barotrauma)
ShipIssueWorkerGlobal (Barotrauma)
ShipIssueWorkerItem (Barotrauma)
ShipIssueWorkerOperateWeapons (Barotrauma)
ShipIssueWorkerPowerUpReactor (Barotrauma)
ShipIssueWorkerRepairSystems (Barotrauma)
ShipIssueWorkerSteer (Barotrauma)
Signal (Barotrauma.Items.Components)
SignalCheckComponent (Barotrauma.Items.Components)
Level.SingleLevelWallEventData (Barotrauma)
SingleUIntUnion (Barotrauma.Networking)
Site (Voronoi2)
SiteSorterYX (Voronoi2)
Skill (Barotrauma)
SkillCheckAction (Barotrauma)
SkillPrefab (Barotrauma)
SkillRequirementHint (Barotrauma)
SkillSettings (Barotrauma)
SkillSettingsFile (Barotrauma)
StructSerialization.SkipAttribute (Barotrauma)
Validation.Skipper (Barotrauma.IO)
SlideshowPrefab.Slide (Barotrauma)
SlideshowPrefab (Barotrauma)
SlideshowsFile (Barotrauma)
SmokeDetector (Barotrauma.Items.Components)
SoldItem (Barotrauma)
Sonar (Barotrauma.Items.Components)
SonarTransducer (Barotrauma.Items.Components)
CharacterParams.SoundParams (Barotrauma)
RagdollParams.SoundParams (Barotrauma)
SoundsFile (Barotrauma)
SpawnAction (Barotrauma)
EntitySpawner.SpawnEntity (Barotrauma)
BallastFloraBehavior.SpawnEventData (Barotrauma.MapCreatures.Behavior)
EntitySpawner.SpawnOrRemove (Barotrauma)
SplitLString (Barotrauma)
Sprayer (Barotrauma.Items.Components)
Sprite (Barotrauma)
RagdollParams.SpriteParams (Barotrauma)
SpriteSheet (Barotrauma)
StartItemsFile (Barotrauma)
StatusEffect (Barotrauma)
StatusEffectAction (Barotrauma)
StatusHUD (Barotrauma.Items.Components)
SteamId (Barotrauma.Networking)
SteamP2PAddress (Barotrauma.Networking)
SteamP2PConnection (Barotrauma.Networking)
SteamP2PEndpoint (Barotrauma.Networking)
SteamWorkshopId (Barotrauma)
Steering (Barotrauma.Items.Components)
SteeringManager (Barotrauma)
SteeringPath (Barotrauma)
Location.StoreInfo (Barotrauma)
StringComponent (Barotrauma.Items.Components)
StripRichTagsLString (Barotrauma)
Structure (Barotrauma)
StructureFile (Barotrauma)
StructurePrefab (Barotrauma)
EventAction.SubactionGroup (Barotrauma)
EventSet.SubEventPrefab (Barotrauma)
Submarine (Barotrauma)
SubmarineBody (Barotrauma)
SubmarineFile (Barotrauma)
SubmarineInfo (Barotrauma)
Voting.SubmarineVote (Barotrauma)
CharacterParams.SubParam (Barotrauma)
RagdollParams.SubParam (Barotrauma)
SubtractComponent (Barotrauma.Items.Components)
Success (Barotrauma)
SwappableItem (Barotrauma)
SwarmBehavior (Barotrauma)
SwimParams (Barotrauma)
T
TagAction (Barotrauma)
TagLString (Barotrauma)
Location.TakenItem (Barotrauma)
TalentPrefab (Barotrauma)
TalentsFile (Barotrauma)
TalentTreesFile (Barotrauma)
CharacterParams.TargetParams (Barotrauma)
TeleportAction
TempClient (Barotrauma.Networking)
Terminal (Barotrauma.Items.Components)
TerminalMessage (Barotrauma.Items.Components)
TextFile (Barotrauma)
TextPack (Barotrauma)
Throwable (Barotrauma.Items.Components)
PerformanceCounter.TickInfo (Barotrauma)
KarmaManager.ClientMemory.TimeAmount (Barotrauma)
TraitorEvent (Barotrauma)
TraitorEventPrefab (Barotrauma)
TraitorManager (Barotrauma)
TraitorManager.TraitorResults (Barotrauma)
Voting.TransferVote (Barotrauma)
Character.TreatmentEventData (Barotrauma)
TriggerAction (Barotrauma)
TriggerComponent (Barotrauma.Items.Components)
MissionPrefab.TriggerEvent (Barotrauma)
TriggerEventAction (Barotrauma)
TrigonometricFunctionComponent (Barotrauma.Items.Components)
TrimLString (Barotrauma)
Level.Tunnel (Barotrauma)
Turret (Barotrauma.Items.Components)
TutorialCompleteAction (Barotrauma)
TutorialIconAction
TutorialPrefab (Barotrauma)
TutorialsFile (Barotrauma)
ContentFile.TypeInfo (Barotrauma)
U
UIHighlightAction
UIStyleFile (Barotrauma)
UnimplementedScreen (Barotrauma)
UnknownAddress (Barotrauma.Networking)
UnlockPathAction (Barotrauma)
Option.UnspecifiedNone (Barotrauma)
Character.UpdateExperienceEventData (Barotrauma)
Character.UpdatePermanentStatsEventData (Barotrauma)
Character.UpdateSkillsEventData (Barotrauma)
Character.UpdateTalentsEventData (Barotrauma)
UpgradeContentPrefab (Barotrauma)
UpgradeManager (Barotrauma)
UpgradeModulesFile (Barotrauma)
UpperLString (Barotrauma)
V
Vent (Barotrauma.Items.Components)
VoipQueue (Barotrauma.Networking)
VoipServer (Barotrauma.Networking)
Voronoi (Voronoi2)
VoronoiCell (Voronoi2)
Voting (Barotrauma)
W
WaitAction (Barotrauma)
WaitForItemFabricatedAction (Barotrauma)
WaitForItemUsedAction (Barotrauma)
WaitForSeconds (Barotrauma)
WallSection (Barotrauma)
WaterDetector (Barotrauma.Items.Components)
WayPoint (Barotrauma)
Wearable (Barotrauma.Items.Components)
WearableSprite (Barotrauma)
WifiComponent (Barotrauma.Items.Components)
Wire (Barotrauma.Items.Components)
Wire.WireSection (Barotrauma.Items.Components)
WreckAI (Barotrauma)
WreckAIConfig (Barotrauma)
WreckAIConfigFile (Barotrauma)
WreckFile (Barotrauma)
WreckInfo (Barotrauma)
WriteOnlyBitField (Barotrauma)
X
XmlWriter (Barotrauma.IO)
XorComponent (Barotrauma.Items.Components)