- s -
- SabotageButton
: Barotrauma.Items.Components.Repairable
- SabotageDeteriorationDuration
: Barotrauma.Items.Components.Repairable
- SampleRate
: Barotrauma.Sounds.Sound
- SanitizedValue
: Barotrauma.RichString
- SavedSubmarines
: Barotrauma.SubmarineInfo
- SaveFolder
: Barotrauma.LuaGame
- SavePath
: Barotrauma.GameSession
- SaveServerLogs
: Barotrauma.Networking.ServerSettings
- Scale
: Barotrauma.BackgroundCreaturePrefab
, Barotrauma.DecorativeSprite
, Barotrauma.GUIImage
, Barotrauma.Item
, Barotrauma.Lights.LightSourceParams
, Barotrauma.Limb
, Barotrauma.LimbJoint
, Barotrauma.MapEntity
, Barotrauma.MapEntityPrefab
, Barotrauma.RagdollParams.JointParams
, Barotrauma.RagdollParams.LimbParams
, Barotrauma.RectTransform
, Barotrauma.SpriteDeformations.InflateParams
, Barotrauma.Structure
, Barotrauma.WearableSprite
- ScaleBasis
: Barotrauma.RectTransform
- ScaledSize
: Barotrauma.RectTransform
, Barotrauma.StructurePrefab
- ScaleMax
: Barotrauma.CharacterParams.ParticleParams
, Barotrauma.Particles.ParticleEmitterProperties
- ScaleMin
: Barotrauma.CharacterParams.ParticleParams
, Barotrauma.Particles.ParticleEmitterProperties
- ScaleMultiplier
: Barotrauma.Particles.ParticleEmitterProperties
- ScaleOscillation
: Barotrauma.LevelObjectPrefab
- ScaleOscillationFrequency
: Barotrauma.LevelObjectPrefab
- ScaleWhenTextureOffsetSet
: Barotrauma.Structure
- ScanDuration
: Barotrauma.Items.Components.Scanner
- ScanRadius
: Barotrauma.Items.Components.Scanner
- ScanTimer
: Barotrauma.Items.Components.Scanner
- ScissorTestEnable
: Barotrauma.GameMain
- ScreenEffectFluctuationFrequency
: Barotrauma.AfflictionPrefab.Effect
- ScreenSpaceOffset
: Barotrauma.RectTransform
- Scroll
: Barotrauma.CreditsPlayer
- Scrollable
: Barotrauma.Items.Components.ItemLabel
- ScrollBar
: Barotrauma.GUIListBox
- ScrollBarEnabled
: Barotrauma.CreditsPlayer
, Barotrauma.GUIListBox
- ScrollBarVisible
: Barotrauma.GUIListBox
- ScrollSpeed
: Barotrauma.Items.Components.ItemLabel
- ScrollWheelSpeed
: Barotrauma.PlayerInput
- SeaFloor
: Barotrauma.Level
- SeaFloorDepth
: Barotrauma.LevelGenerationParams
- SeaFloorTopPos
: Barotrauma.Level
- SeaFloorVariance
: Barotrauma.LevelGenerationParams
- Second
: Barotrauma.Pair< T1, T2 >
- SecondaryCoolDown
: Barotrauma.Attack
- SecondaryCoolDownTimer
: Barotrauma.Attack
- SecondaryFaction
: Barotrauma.Location
, Barotrauma.ModifyLocationAction
- SecondaryTraitors
: Barotrauma.TraitorEvent
- SecondLastOrderedCharacter
: Barotrauma.Character
- SecondRequiredTargetTag
: Barotrauma.CountTargetsAction
- SectionCount
: Barotrauma.Structure
- Sections
: Barotrauma.Structure
- SectorDegrees
: Barotrauma.AITarget
- SectorDir
: Barotrauma.AITarget
- Seed
: Barotrauma.Level
, Barotrauma.Map
- SeedBox
: Barotrauma.NetLobbyScreen
- Segments
: SegmentTableReader< T >
- SegmentType
: ObjectiveManager.Segment
- SelectableInEditor
: Barotrauma.Gap
, Barotrauma.Hull
, Barotrauma.Item
, Barotrauma.MapEntity
, Barotrauma.Structure
, Barotrauma.WayPoint
- Selected
: Barotrauma.GUIComponent
, Barotrauma.GUIDropDown
, Barotrauma.GUIListBox
, Barotrauma.GUIRadioButtonGroup
, Barotrauma.GUITextBox
, Barotrauma.GUITickBox
, Barotrauma.MapEntityPrefab
, Barotrauma.Screen
, EventInput.IKeyboardSubscriber
- SelectedAiTarget
: Barotrauma.AIController
- SelectedAny
: Barotrauma.MapEntity
- SelectedBy
: Barotrauma.Character
- SelectedCharacter
: Barotrauma.Character
- SelectedColor
: Barotrauma.GUIButton
, Barotrauma.GUIComponent
- SelectedComponent
: Barotrauma.GUIDropDown
, Barotrauma.GUIListBox
- SelectedConnection
: Barotrauma.Map
- SelectedData
: Barotrauma.GUIDropDown
, Barotrauma.GUIListBox
- SelectedDataMultiple
: Barotrauma.GUIDropDown
- SelectedIndex
: Barotrauma.GUIDropDown
, Barotrauma.GUIListBox
- SelectedIndexMultiple
: Barotrauma.GUIDropDown
- SelectedItem
: Barotrauma.Character
, Barotrauma.Items.Components.Fabricator
- SelectedItemData
: Barotrauma.GUIDropDown
- SelectedItemIdentifier
: Barotrauma.Items.Components.Fabricator
- SelectedLevel
: Barotrauma.CampaignUI
- SelectedLevelDifficulty
: Barotrauma.Networking.ServerSettings
- SelectedList
: Barotrauma.MapEntity
- SelectedLocation
: Barotrauma.Map
- SelectedLocationIndex
: Barotrauma.Map
- SelectedLocationIndicator
: Barotrauma.MapGenerationParams
- SelectedMissions
: Barotrauma.Location
- SelectedMode
: Barotrauma.NetLobbyScreen
- SelectedModeIndex
: Barotrauma.NetLobbyScreen
- SelectedRadioButton
: Barotrauma.GUIRadioButtonGroup
- SelectedSecondaryItem
: Barotrauma.Character
- SelectedShuttle
: Barotrauma.NetLobbyScreen
, Barotrauma.Networking.ServerSettings
- SelectedSlot
: Barotrauma.Inventory
- SelectedSub
: Barotrauma.NetLobbyScreen
, Barotrauma.Networking.ServerInfo
- SelectedSubmarine
: Barotrauma.Networking.ServerSettings
- SelectedTab
: Barotrauma.CampaignUI
, Barotrauma.TabMenu
- SelectedTaintedEffect
: Barotrauma.Items.Components.GeneticMaterial
- SelectedTargetingParams
: Barotrauma.EnemyAIController
- SelectedTargetMemory
: Barotrauma.EnemyAIController
- SelectedTextColor
: Barotrauma.GUIButton
, Barotrauma.GUITextBlock
- SelectionColor
: Barotrauma.GUITextBox
- SelectionPos
: Barotrauma.MapEntity
- SelectKey
: Barotrauma.Items.Components.ItemComponent
- SelectMultiple
: Barotrauma.GUIListBox
- SelectOnTrigger
: Barotrauma.TriggerAction
- SelectTop
: Barotrauma.GUIListBox
- SellerID
: Barotrauma.SoldItem
- Sender
: Barotrauma.Networking.IReadMessage
- Separator
: Barotrauma.Items.Components.ConcatComponent
- SerializableEntityEditor
: Barotrauma.CharacterParams.SubParam
, Barotrauma.EditableParams
, Barotrauma.RagdollParams.SubParam
- SerializableProperties
: Barotrauma.Affliction
, Barotrauma.Attack
, Barotrauma.CaveGenerationParams
, Barotrauma.Character
, Barotrauma.CharacterInfo.HeadPreset
, Barotrauma.CharacterParams.SubParam
, Barotrauma.DamageModifier
, Barotrauma.DecorativeSprite
, Barotrauma.EditableParams
, Barotrauma.ExtraSubmarineInfo
, Barotrauma.Gap
, Barotrauma.Hull
, Barotrauma.ISerializableEntity
, Barotrauma.Item
, Barotrauma.Items.Components.ItemComponent
, Barotrauma.Items.Components.LimbPos
, Barotrauma.KarmaManager
, Barotrauma.LevelGenerationParams
, Barotrauma.LevelObject
, Barotrauma.LevelObjectPrefab
, Barotrauma.Lights.LightSourceParams
, Barotrauma.Limb
, Barotrauma.MapGenerationParams
, Barotrauma.Networking.ServerInfo
, Barotrauma.Networking.ServerSettings
, Barotrauma.OutpostGenerationParams
, Barotrauma.OutpostModuleInfo
, Barotrauma.Particles.ParticleEmitterProperties
, Barotrauma.Particles.ParticlePrefab
, Barotrauma.RagdollParams.SubParam
, Barotrauma.SkillSettings
, Barotrauma.SpriteDeformations.SpriteDeformationParams
, Barotrauma.StatusEffect.AITrigger
, Barotrauma.StatusEffect.CharacterSpawnInfo
, Barotrauma.Structure
, Barotrauma.WreckAIConfig
- ServerMessage
: Barotrauma.NetLobbyScreen
, Barotrauma.Networking.ServerInfo
- ServerMessageText
: Barotrauma.Networking.ServerSettings
- ServerName
: Barotrauma.NetLobbyScreen
, Barotrauma.Networking.GameClient
, Barotrauma.Networking.ServerInfo
, Barotrauma.Networking.ServerSettings
- Servers
: Barotrauma.ServerListScreen.Tab
- ServerSettings
: Barotrauma.LuaGame
- ServerTypeString
: Barotrauma.Networking.Endpoint
, Barotrauma.Networking.LidgrenEndpoint
, Barotrauma.Networking.PipeEndpoint
, Barotrauma.Networking.SteamP2PEndpoint
- SessionId
: Barotrauma.LuaGame
, Barotrauma.Networking.GameClient
- SeveranceProbabilityModifier
: Barotrauma.RagdollParams.JointParams
- SeveredFadeOutTime
: Barotrauma.Limb
, Barotrauma.RagdollParams.LimbParams
- SeverLimbsProbability
: Barotrauma.Attack
- ShaderTransform
: Barotrauma.Camera
- Shadow
: Barotrauma.GUITextBlock
- ShadowScale
: Barotrauma.Items.Components.Door
- ShadowVertexCount
: Barotrauma.Lights.ConvexHull
- ShadowVertices
: Barotrauma.Lights.ConvexHull
- ShakePosition
: Barotrauma.Camera
- SheetIndex
: Barotrauma.CharacterInfo.HeadInfo
, Barotrauma.CharacterInfo.HeadPreset
, Barotrauma.WearableSprite
- ShipCommandManager
: Barotrauma.HumanAIController
- ShotsPerBurst
: Barotrauma.Items.Components.Turret
- ShouldContainResources
: Barotrauma.Level.PathPoint
- ShouldDebugDrawWiring
: Barotrauma.Items.Components.ConnectionPanel
- ShouldImplode
: Barotrauma.AbilityAttackData
- ShowCampaignUI
: Barotrauma.CampaignMode
- ShowChargeIndicator
: Barotrauma.Items.Components.Turret
- ShowConditionInContainedStateIndicator
: Barotrauma.Items.Components.ItemContainer
- ShowContainedStateIndicator
: Barotrauma.Items.Components.ItemContainer
- ShowContentsInTooltip
: Barotrauma.ItemPrefab
- ShowDeadCharacters
: Barotrauma.Items.Components.StatusHUD
- ShowEnemyHealthBars
: Barotrauma.Networking.ServerSettings
- ShowHealthBar
: Barotrauma.CharacterParams
, Barotrauma.ItemPrefab
- ShowHullIntegrity
: Barotrauma.Items.Components.MiniMap
- ShowInServerLog
: Barotrauma.EventLogAction
- ShowInStatusMonitor
: Barotrauma.ItemPrefab
- ShowMessage
: Barotrauma.Items.Components.Terminal
- ShowNameInHealthBar
: Barotrauma.ItemPrefab
- ShownMessages
: Barotrauma.Mission
- ShowOutput
: Barotrauma.Items.Components.Deconstructor
- ShowProjectileIndicator
: Barotrauma.Items.Components.Turret
- ShowTexts
: Barotrauma.Items.Components.StatusHUD
- ShowThalamus
: Barotrauma.SubEditorScreen
- ShowTotalStackCapacityInContainedStateIndicator
: Barotrauma.Items.Components.ItemContainer
- SideTunnelCount
: Barotrauma.LevelGenerationParams
- SideTunnelVariance
: Barotrauma.LevelGenerationParams
- Sight
: Barotrauma.CharacterParams.AIParams
- SightRange
: Barotrauma.AITarget
, Barotrauma.Item
, Barotrauma.MapEntity
- SignalComponentColor
: Barotrauma.ItemPrefab
- Signals
: Barotrauma.Items.Components.ButtonTerminal
, Barotrauma.Items.Components.CustomInterface
- SimplePhysicsEnabled
: Barotrauma.Ragdoll
- SimPosition
: Barotrauma.AIController
, Barotrauma.AITarget
, Barotrauma.BackgroundCreature
, Barotrauma.Character
, Barotrauma.DestructibleLevelWall
, Barotrauma.Entity
, Barotrauma.FireSource
, Barotrauma.IDamageable
, Barotrauma.ISpatialEntity
, Barotrauma.ISteerable
, Barotrauma.Item
, Barotrauma.LevelObject
, Barotrauma.Limb
, Barotrauma.MapEntity
, Barotrauma.OrderTarget
, Barotrauma.PhysicsBody
, Barotrauma.Submarine
, Barotrauma.WallSection
- SineAmplitudeMultiplier
: Barotrauma.RagdollParams.LimbParams
- SineFrequencyMultiplier
: Barotrauma.RagdollParams.LimbParams
- SineOffset
: Barotrauma.SpriteDeformations.SpriteDeformationParams
- SingleChargedShot
: Barotrauma.Items.Components.Turret
- SingleRoundSkillGainMultiplier
: Barotrauma.SkillSettings
- Size
: Barotrauma.DeformableSprite
, Barotrauma.FireAction
, Barotrauma.FireSource
, Barotrauma.Gap
, Barotrauma.GUIFont
, Barotrauma.GUIMessage
, Barotrauma.Hull
, Barotrauma.ItemPrefab
, Barotrauma.Level
, Barotrauma.Particles.Particle
, Barotrauma.RagdollParams.LightSourceParams.LightTexture
, Barotrauma.ScalableFont
, Barotrauma.StructurePrefab
- SizeChangeMax
: Barotrauma.Particles.ParticlePrefab
- SizeChangeMin
: Barotrauma.Particles.ParticlePrefab
- Skill
: Barotrauma.GiveSkillExpAction
- SkillIdentifier
: Barotrauma.Abilities.IAbilitySkillIdentifier
- SkillIncreaseExponent
: Barotrauma.SkillSettings
- SkillIncreasePerCprRevive
: Barotrauma.SkillSettings
- SkillIncreasePerFabricatorRequiredSkill
: Barotrauma.SkillSettings
- SkillIncreasePerFriendlyHealed
: Barotrauma.SkillSettings
- SkillIncreasePerHostileDamage
: Barotrauma.SkillSettings
- SkillIncreasePerRepair
: Barotrauma.SkillSettings
- SkillIncreasePerRepairedStructureDamage
: Barotrauma.SkillSettings
- SkillIncreasePerSabotage
: Barotrauma.SkillSettings
- SkillIncreasePerSecondWhenOperatingTurret
: Barotrauma.SkillSettings
- SkillIncreasePerSecondWhenSteering
: Barotrauma.SkillSettings
- SkillLossPercentageOnDeath
: Barotrauma.Networking.RespawnManager
, Barotrauma.Networking.ServerSettings
- SkillMultiplier
: Barotrauma.HumanPrefab
- SkillRequirementHints
: Barotrauma.ItemPrefab
- SkillRequirementMultiplier
: Barotrauma.Items.Components.Fabricator
, Barotrauma.Items.Components.Repairable
- Slice
: Barotrauma.UISprite
- Slices
: Barotrauma.UISprite
- SlideshowPlayer
: Barotrauma.CampaignMode
- Slots
: Barotrauma.CharacterParams.InventoryParams
- SlotsPerRow
: Barotrauma.Inventory
, Barotrauma.Items.Components.ItemContainer
- SlotSpriteSmall
: Barotrauma.Inventory
- SlotTypes
: Barotrauma.CharacterInventory
- SmallLevelConnectionLength
: Barotrauma.MapGenerationParams
- SmoothedCursorPosition
: Barotrauma.Character
- SmoothScroll
: Barotrauma.GUIListBox
- SnapAnimDuration
: Barotrauma.Items.Components.Rope
- SnapOnCollision
: Barotrauma.Items.Components.Rope
- Snapped
: Barotrauma.Items.Components.Rope
- SnapRopeOnNewAttack
: Barotrauma.Attack
- SnapWhenNotAimed
: Barotrauma.Items.Components.Rope
- SoldItems
: Barotrauma.CargoManager
- SolidColorEffect
: Barotrauma.Lights.LightManager
- SonarDisruption
: Barotrauma.AITarget
, Barotrauma.CharacterParams
, Barotrauma.LevelObjectPrefab
- SonarIconIdentifier
: Barotrauma.Mission
- SonarLabel
: Barotrauma.Item
- SonarLabels
: Barotrauma.AbandonedOutpostMission
, Barotrauma.AlienRuinMission
, Barotrauma.BeaconMission
, Barotrauma.EndMission
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MonsterMission
, Barotrauma.NestMission
, Barotrauma.PirateMission
, Barotrauma.SalvageMission
, Barotrauma.ScanMission
- SonarModeSwitch
: Barotrauma.Items.Components.Sonar
- SonarRadius
: Barotrauma.LevelObject
- SonarSize
: Barotrauma.ItemPrefab
- SonarVisibleItems
: Barotrauma.Item
- SortTimer
: Barotrauma.HumanAIController
- Sound
: Barotrauma.CharacterSound
, Barotrauma.RagdollParams.LimbParams
, Barotrauma.SoundPrefab
, Barotrauma.Sounds.SoundChannel
, Barotrauma.WearableSprite
- SoundChannels
: Barotrauma.LevelObject
- SoundInterval
: Barotrauma.CharacterParams
- SoundManager
: Barotrauma.LuaGame
- SoundOnDragStart
: Barotrauma.GUIListBox
- SoundOnDragStop
: Barotrauma.GUIListBox
- SoundRange
: Barotrauma.AITarget
, Barotrauma.Item
, Barotrauma.MapEntity
- Sounds
: Barotrauma.LevelObject
, Barotrauma.LevelObjectPrefab
, Barotrauma.StatusEffect
- SoundTriggers
: Barotrauma.LevelObject
- SoundType
: Barotrauma.GUITickBox
- SourceAnimations
: Barotrauma.CharacterEditor.Wizard
- SourceAttack
: Barotrauma.AbilityAttackData
- SourceCharacter
: Barotrauma.CharacterEditor.Wizard
- SourceElement
: Barotrauma.Sprite
, Barotrauma.WearableSprite
- SourceItem
: Barotrauma.Attack
- SourcePoolIndex
: Barotrauma.Sounds.Sound
, Barotrauma.Sounds.VoipSound
- SourcePullForce
: Barotrauma.Items.Components.Rope
- SourceRagdoll
: Barotrauma.CharacterEditor.Wizard
- SourceRect
: Barotrauma.GUIImage
, Barotrauma.RagdollParams.SpriteParams
, Barotrauma.Sprite
- Spacing
: Barotrauma.GUIListBox
- SpamFilterKarmaDecrease
: Barotrauma.KarmaManager
- SpawnCharacters
: Barotrauma.StatusEffect
- SpawnCrewInsideOutpost
: Barotrauma.OutpostGenerationParams
- SpawnedCharacter
: Barotrauma.CharacterEditor.CharacterEditorScreen
- SpawnedInCurrentOutpost
: Barotrauma.Item
- Spawner
: Barotrauma.WreckAIConfig
- SpawnLocation
: Barotrauma.SpawnAction
- SpawnPending
: Barotrauma.ArtifactEvent
, Barotrauma.MonsterEvent
- SpawnPointPrefab
: Barotrauma.CoreEntityPrefab
- SpawnPointTag
: Barotrauma.SpawnAction
, TeleportAction
- SpawnPointTags
: Barotrauma.HumanPrefab
- SpawnPointType
: Barotrauma.SpawnAction
- SpawnPos
: Barotrauma.ArtifactEvent
, Barotrauma.LevelObjectPrefab
, Barotrauma.MonsterEvent
- SpawnPosition
: Barotrauma.CorpsePrefab
- SpawnTime
: Barotrauma.Entity
- SpawnType
: Barotrauma.WayPoint
, TeleportAction
- SpawnWithId
: Barotrauma.Items.Components.ItemContainer
- SpawnWithIdWhenBroken
: Barotrauma.Items.Components.ItemContainer
- SpeakCannotReachCondition
: Barotrauma.AIObjectiveGoTo
- Speaker
: Barotrauma.ConversationAction
- SpeakerTag
: Barotrauma.ConversationAction
- SpeakIfFails
: Barotrauma.AIObjectiveGetItem
, Barotrauma.AIObjectiveGoTo
- SpeciallyHandledCharCategory
: Barotrauma.ScalableFont
- SpecialTag
: Barotrauma.Structure
- SpeciesName
: Barotrauma.AnimationParams
, Barotrauma.Character
, Barotrauma.CharacterInfo
, Barotrauma.CharacterParams
, Barotrauma.RagdollParams
, Barotrauma.SpawnAction
, Barotrauma.StatusEffect.CharacterSpawnInfo
- SpeciesTranslationOverride
: Barotrauma.CharacterParams
- SpectatePos
: Barotrauma.Networking.Client
- Spectating
: Barotrauma.NetLobbyScreen
, Barotrauma.Networking.Client
- SpeechImpediment
: Barotrauma.Character
- Speed
: Barotrauma.BackgroundCreaturePrefab
, Barotrauma.Item
, Barotrauma.Items.Components.ItemComponent
- SpeedMultiplier
: Barotrauma.Character
- SpinningBarrelDistance
: Barotrauma.Items.Components.Turret
- SplashSounds
: Barotrauma.SoundPrefab
- SprayStrength
: Barotrauma.Items.Components.Sprayer
- Spread
: Barotrauma.Items.Components.Projectile
, Barotrauma.Items.Components.RangedWeapon
, Barotrauma.Items.Components.RepairTool
, Barotrauma.Items.Components.Turret
, Barotrauma.StatusEffect.CharacterSpawnInfo
- SpreadCounter
: Barotrauma.Items.Components.Projectile
- SpringDampingHighSkill
: Barotrauma.Items.Components.Turret
- SpringDampingLowSkill
: Barotrauma.Items.Components.Turret
- SpringStiffnessHighSkill
: Barotrauma.Items.Components.Turret
- SpringStiffnessLowSkill
: Barotrauma.Items.Components.Turret
- Sprite
: Barotrauma.ConditionalSprite
, Barotrauma.CoreEntityPrefab
, Barotrauma.DecorativeSprite
, Barotrauma.DeformableSprite
, Barotrauma.GrimeSprite
, Barotrauma.GUIImage
, Barotrauma.Item
, Barotrauma.ItemAssemblyPrefab
, Barotrauma.ItemPrefab
, Barotrauma.LevelObject
, Barotrauma.Limb
, Barotrauma.LinkedSubmarinePrefab
, Barotrauma.LocationType
, Barotrauma.MapEntity
, Barotrauma.MapEntityPrefab
, Barotrauma.Structure
, Barotrauma.StructurePrefab
, Barotrauma.UISprite
, Barotrauma.WearableSprite
- SpriteColor
: Barotrauma.Item
, Barotrauma.Items.Components.Rope
, Barotrauma.LevelObjectPrefab
, Barotrauma.LocationType
, Barotrauma.MapEntityPrefab
, Barotrauma.Structure
- SpriteCrossFadeTime
: Barotrauma.GUIComponent
- SpriteDeformations
: Barotrauma.LevelObjectPrefab
, Barotrauma.Ragdoll
- SpriteDepth
: Barotrauma.MapEntity
- SpriteDepthOverrideIsSet
: Barotrauma.MapEntity
- SpriteDepthWhenDropped
: Barotrauma.Items.Components.Holdable
- SpriteIndex
: Barotrauma.Decal
- SpriteOrientation
: Barotrauma.RagdollParams.LimbParams
- SpriteOverrideDepth
: Barotrauma.MapEntity
- SpritePath
: Barotrauma.WearableSprite
- Sprites
: Barotrauma.LevelObjectPrefab
- SpriteScale
: Barotrauma.Lights.LightSource
- SpritesheetOrientation
: Barotrauma.RagdollParams
- SpriteSpecificPhysicsBodyElements
: Barotrauma.LevelObjectPrefab
- SpriteTags
: Barotrauma.CharacterInfo
- SpriteWidth
: Barotrauma.Items.Components.Rope
- StairAngle
: Barotrauma.StructurePrefab
- StairDirection
: Barotrauma.Structure
, Barotrauma.StructurePrefab
- Start
: Barotrauma.Items.Components.Wire.WireSection
, Barotrauma.Range< T >
- StartAggression
: Barotrauma.CharacterParams.AIParams
- StartButton
: Barotrauma.CampaignSetupUI
, Barotrauma.NetLobbyScreen
- StartColor
: Barotrauma.Particles.ParticlePrefab
- StartDelay
: Barotrauma.Particles.Particle
- StartDelayMax
: Barotrauma.Particles.ParticlePrefab
- StartDelayMin
: Barotrauma.Particles.ParticlePrefab
- StartExitPosition
: Barotrauma.Level
- StartLocation
: Barotrauma.GameSession
, Barotrauma.Level
, Barotrauma.Map
- StartMovingPos
: Barotrauma.MapEntity
- StartOutpost
: Barotrauma.Level
- StartPosition
: Barotrauma.Level
, Barotrauma.LevelGenerationParams
- StartRotationMax
: Barotrauma.Particles.ParticlePrefab
- StartRotationMaxRad
: Barotrauma.Particles.ParticlePrefab
- StartRotationMin
: Barotrauma.Particles.ParticlePrefab
- StartRotationMinRad
: Barotrauma.Particles.ParticlePrefab
- StartSizeMax
: Barotrauma.Particles.ParticlePrefab
- StartSizeMin
: Barotrauma.Particles.ParticlePrefab
- StartWhenClientsReady
: Barotrauma.Networking.ServerSettings
- StartWhenClientsReadyRatio
: Barotrauma.Networking.ServerSettings
- State
: Barotrauma.AbandonedOutpostMission
, Barotrauma.AfflictionHusk
, Barotrauma.ArtifactEvent
, Barotrauma.CharacterParams.SoundParams
, Barotrauma.CharacterParams.TargetParams
, Barotrauma.CheckTraitorEventStateAction
, Barotrauma.EndMission
, Barotrauma.EnemyAIController
, Barotrauma.GUIComponent
, Barotrauma.GUITickBox
, Barotrauma.Items.Components.Controller
, Barotrauma.Key
, Barotrauma.MineralMission
, Barotrauma.Mission
, Barotrauma.MissionPrefab.TriggerEvent
, Barotrauma.MissionStateAction
, Barotrauma.NestMission
, Barotrauma.SetTraitorEventStateAction
, Barotrauma.StatusEffect.AITrigger
, HighlightAction
- Static
: Barotrauma.AITarget
- StaticSight
: Barotrauma.AITarget
- StaticSound
: Barotrauma.AITarget
- StaticSpread
: Barotrauma.Items.Components.Projectile
- StatManager
: Barotrauma.Item
- Status
: Barotrauma.Networking.FileReceiver.FileTransferIn
- StatusEffects
: Barotrauma.Attack
, Barotrauma.LevelTrigger
, Barotrauma.Limb
- StatusText
: Barotrauma.ServerListScreen.FriendInfo
- StayInAbyss
: Barotrauma.CharacterParams.AIParams
- Steam
: Barotrauma.LuaCsSetup
- SteamID
: Barotrauma.Networking.Client
- SteerForce
: Barotrauma.Limb
, Barotrauma.RagdollParams.LimbParams
- Steering
: Barotrauma.AIController
, Barotrauma.BackgroundCreature
, Barotrauma.ISteerable
- SteeringInput
: Barotrauma.Items.Components.Steering
- SteeringManager
: Barotrauma.AIController
, Barotrauma.AIObjective
- SteeringPath
: Barotrauma.Items.Components.Steering
- SteerRadius
: Barotrauma.Items.Components.Steering
- SteerSubKarmaIncrease
: Barotrauma.KarmaManager
- SteerTorque
: Barotrauma.SwimParams
- Step
: Barotrauma.GUIScrollBar
- StepLiftAmount
: Barotrauma.GroundedMovementParams
- StepLiftFrequency
: Barotrauma.GroundedMovementParams
- StepLiftHeadMultiplier
: Barotrauma.GroundedMovementParams
- StepLiftOffset
: Barotrauma.GroundedMovementParams
- StepOffset
: Barotrauma.Limb
, Barotrauma.RagdollParams.LimbParams
- StepSize
: Barotrauma.AnimController
, Barotrauma.GroundedMovementParams
- StepValue
: Barotrauma.GUIScrollBar
- StickChance
: Barotrauma.Attack
- StickDuration
: Barotrauma.Items.Components.Projectile
- StickTarget
: Barotrauma.Items.Components.Projectile
- StickToCharacters
: Barotrauma.Items.Components.Projectile
- StickToDeflective
: Barotrauma.Items.Components.Projectile
- StickToDoors
: Barotrauma.Items.Components.Projectile
- StickToItems
: Barotrauma.Items.Components.Projectile
- StickToLightTargets
: Barotrauma.Items.Components.Projectile
- StickToStructures
: Barotrauma.Items.Components.Projectile
- Stiffness
: Barotrauma.RagdollParams.JointParams
- StillUnloadingACLs
: AssemblyManager
- Stock
: Barotrauma.Location.StoreInfo
- StopDuringEmergency
: Barotrauma.ShipIssueWorker
, Barotrauma.ShipIssueWorkerFixLeaks
- StopWhenHostIsDead
: Barotrauma.SpriteDeformations.SpriteDeformationParams
- Store
: Barotrauma.CampaignUI
- StoreIdentifier
: Barotrauma.PriceInfo
- StoreIdentifiers
: Barotrauma.Location
- StoreInitialBalance
: Barotrauma.Location
, Barotrauma.LocationType
- StoreMaxReputationModifier
: Barotrauma.LocationType
- StorePriceModifierRange
: Barotrauma.LocationType
- Stores
: Barotrauma.Location
- StoreSellPriceModifier
: Barotrauma.LocationType
- StreamSeekPos
: Barotrauma.Sounds.SoundChannel
- Strength
: Barotrauma.Affliction
, Barotrauma.AfflictionAction
, Barotrauma.AfflictionHusk
, Barotrauma.SpriteDeformations.SpriteDeformationParams
- StrengthChange
: Barotrauma.AfflictionPrefab.Effect
- Stretch
: Barotrauma.GUILayoutGroup
- StringRepresentation
: Barotrauma.ContentPackageId
, Barotrauma.Networking.AccountId
, Barotrauma.Networking.Address
, Barotrauma.Networking.Endpoint
, Barotrauma.Networking.LidgrenAddress
, Barotrauma.Networking.LidgrenEndpoint
, Barotrauma.Networking.PipeAddress
, Barotrauma.Networking.PipeEndpoint
, Barotrauma.Networking.SteamId
, Barotrauma.Networking.SteamP2PAddress
, Barotrauma.Networking.SteamP2PEndpoint
, Barotrauma.Networking.UnknownAddress
, Barotrauma.SteamWorkshopId
- StructureDamage
: Barotrauma.Attack
- StructureDamageKarmaDecrease
: Barotrauma.KarmaManager
- StructureFixAmount
: Barotrauma.Items.Components.RepairTool
- StructureRepairKarmaIncrease
: Barotrauma.KarmaManager
- StructureSoundType
: Barotrauma.Attack
- Stuck
: Barotrauma.Items.Components.Door
- Stun
: Barotrauma.AfflictionPrefab
, Barotrauma.Attack
, Barotrauma.Character
, Barotrauma.CharacterHealth
, Barotrauma.StatusEffect.CharacterSpawnInfo
- StunFriendlyKarmaDecrease
: Barotrauma.KarmaManager
- StunFriendlyKarmaDecreaseThreshold
: Barotrauma.KarmaManager
- StunImmunity
: Barotrauma.CharacterParams.HealthParams
- StunTimer
: Barotrauma.CharacterHealth
- Style
: Barotrauma.GUIComponent
- Sub
: Barotrauma.LinkedSubmarine
- SubBody
: Barotrauma.Submarine
- Subcategory
: Barotrauma.MapEntityPrefab
- SubEditorScreen
: Barotrauma.LuaGame
- Submarine
: Barotrauma.Abilities.IAbilitySubmarine
, Barotrauma.AbilityAttackerSubmarine
, Barotrauma.Entity
, Barotrauma.FireSource
, Barotrauma.GameSession
, Barotrauma.GUIMessage
, Barotrauma.ISpatialEntity
, Barotrauma.LevelObject
, Barotrauma.Limb
, Barotrauma.OrderTarget
, Barotrauma.RuinGeneration.Ruin
, Barotrauma.SubmarineBody
, Barotrauma.WallSection
- SubmarineElement
: Barotrauma.SubmarineInfo
- SubmarineImpactMultiplier
: Barotrauma.Attack
- SubmarineInfo
: Barotrauma.GameSession
- SubmarineSpecificID
: Barotrauma.Items.Components.IdCard
- SubmarineSpecificIDTag
: Barotrauma.Submarine
- SubmarineType
: Barotrauma.TagAction
- SubObjectives
: Barotrauma.AIObjective
- SubParams
: Barotrauma.CharacterParams.SubParam
, Barotrauma.RagdollParams.SubParam
- Subscriber
: EventInput.KeyboardDispatcher
- SubSelectionMode
: Barotrauma.Networking.ServerInfo
, Barotrauma.Networking.ServerSettings
- SubsLeftBehind
: Barotrauma.SubmarineInfo
- Substrings
: Barotrauma.LStringSplitter
- Success
: Barotrauma.CoroutineStatus
- SuccessMessage
: Barotrauma.CombatMission
, Barotrauma.MineralMission
, Barotrauma.Mission
- SuggestedOrder
: Barotrauma.ShipIssueWorker
- SuicideButton
: Barotrauma.CharacterHealth
- SupportsPaintedColors
: Barotrauma.Hull
- SuppressSmoothRotationCalls
: Barotrauma.PhysicsBody
- Surface
: Barotrauma.Hull
- SwappableItem
: Barotrauma.ItemPrefab
- SwarmBehavior
: Barotrauma.EnemyAIController
- SwarmCohesion
: Barotrauma.BackgroundCreaturePrefab
- SwarmMax
: Barotrauma.BackgroundCreaturePrefab
- SwarmMin
: Barotrauma.BackgroundCreaturePrefab
- SwarmRadius
: Barotrauma.BackgroundCreaturePrefab
- SwayAmount
: Barotrauma.Attack
- SwayFrequency
: Barotrauma.Attack
- SweepDistance
: Barotrauma.CharacterParams.TargetParams
- SweepSpeed
: Barotrauma.CharacterParams.TargetParams
- SweepStrength
: Barotrauma.CharacterParams.TargetParams
- SwimFastParams
: Barotrauma.AnimController
, Barotrauma.FishAnimController
, Barotrauma.HumanoidAnimController
- SwimSlowParams
: Barotrauma.AnimController
, Barotrauma.FishAnimController
, Barotrauma.HumanoidAnimController
- Swing
: Barotrauma.Items.Components.MeleeWeapon
- SwingAmount
: Barotrauma.Items.Components.Holdable
, Barotrauma.LevelObjectPrefab
- SwingAmountRad
: Barotrauma.LevelObjectPrefab
- SwingForce
: Barotrauma.Items.Components.MeleeWeapon
- SwingFrequency
: Barotrauma.LevelObjectPrefab
- SwingPos
: Barotrauma.Items.Components.MeleeWeapon
- SwingSpeed
: Barotrauma.Items.Components.Holdable
- SwingWhenAiming
: Barotrauma.Items.Components.Holdable
- SwingWhenHolding
: Barotrauma.Items.Components.Holdable
- SwingWhenUsing
: Barotrauma.Items.Components.Holdable
- SwitchedSubsThisRound
: Barotrauma.CampaignMode
- SymbolSprite
: Barotrauma.Order
- Sync
: Barotrauma.SpriteDeformations.SpriteDeformation
, Barotrauma.SpriteDeformations.SpriteDeformationParams